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What kind of magic do you like?
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In reply to Хранитель заката
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#91
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Gold Fenix;101327
I like Chaos and Order magic the most. And Berserk is just a brilliant thing! The main thing is to learn how to use it.


if it works )))
sometimes magic resistance saves not only heroes.

Be strong. Believe
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#92
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And there are also plenty of Haven artifacts. Crystal, helmet... So, it really depends on luck.
In reply to Пандора
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#93
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Pandora;101426
There are also plenty of Haven artifacts. Crystal, helmet... So, it really depends on luck.
and there is magic from Haven.....There is a solution against brute force:rolleyes:
:D
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#94
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There is a countermeasure for every tactic.

This is what balance is. And it applies to every faction, not just Haven. You can't overpower it.
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#95
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Well... they completely ruined the fun... Yesterday, just for kicks, I looked at all the Chaos spells (it's been a while since I played the 4th game) – it's not very convincing. The effects seem a bit underwhelming. Today, I'll take a look at Haven.
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#96
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Well... They ruined all the fun... Yesterday, just for fun, I looked at all the Chaos spells (it's been a while since I played the 4th game) - it's not very convincing. There's not enough visual effect.

It depends on how well your Chaos character is developed, otherwise it might seem like there's not enough! Plus, if he's an Archmage, it's even better ;)
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#97
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Chaos up to level 5 and an orange spellbook. I just don't understand, does Chain Lightning hit both allies and enemies?
#100
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Magic of Life (Intervention of the Gods (If 2 heroes in the squad know this spell, it's very difficult to defeat them), General Ward..., Prayer)
Magic of Haven (Hypnosis, Forgetfulness, Berserk)

Added 2 minutes ago
Gold Fenix;101680
Chaos up to level 5 and such an orange book with spells. I just don't understand, does Chain Lightning hit both allies and enemies?
Absolutely, so you need to be careful with this spell, and instead of the book, I recommend the Staff of Chaos (+50% to magic power)

Added 12 minutes ago
Alex Ghost;71890
But it can really harm the enemy with vampirism, Hand of Death, plague.
In defense of life.
There are spells like Sanctuary and Intervention of the Gods, and sometimes even such a simple spell as Cry of Heaven (Mass Holy Word).
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#103
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I also play as Barbarians and like all types of magic. But since Barbarians have a hard time acquiring magic, you can make do with speed boosts, blessings, and bloodlust.
Варвары рулят!!
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#104
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And also, the feline reflex.
And the fiery aura, plus let's not forget that besides the blessing, there's also the "dragon's power."
Под холодную Луной порублю попсу косой (с) Decimacia
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#105
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By the way, these are really awesome spells for a Barbarian. You should also add Vampire Touch – it looks great on Berserkers!
Варвары рулят!!
In reply to 2DDarkKnight
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#106
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I REALLY like Nature magic because it's the only magic that helps against Chaos. And the Druid doesn't even need an army; you can summon anything from a Water Elemental to a Mantis to Water Creatures – there's a lot to choose from... :) Chaos is also a powerful thing, especially when you have magic resistance + only the hero + Armageddon + spell enhancement = A HUGE EXPLOSION!!!, and it's not in the opponent's favor if they don't have Chaos or Bulls, or the Chaos Ward :) Life, Death, and Haven – I don't really get along with these schools, especially Haven for some reason; people praise it, but I can't seem to master this magic:confused:
А, вот почему.

🏹🎪+⛓️♿=💕
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#107
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It's most interesting when a hero knows both Death Magic and Nature Magic. That's truly awesome. Demonology can be very helpful in battle. Summoning 19 demons (assuming the hero is level 70) is a serious problem for the enemy. Moreover, in large numbers, demons summon far more Ice Demons in relation to their own number (approximately twice as many). If you give a Demon "Dragon Strength," "Giant Strength," "Vampire Touch," and a bit of "Luck," then the Demon becomes the key to victory. The main thing is that the castle should be suitable.)))
:smile17:
In reply to Драккошка
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#108
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Drakkoska;119385
I REALLY like Nature magic because it's the only magic that helps against Chaos. And a Druid doesn't even need an army; you can summon anything from a Wood Dryad to a Mantis to a Water Elemental; there's a lot to choose from... :) Chaos is also a powerful thing, especially when you have magic resistance + only a hero + Armageddon + spell enhancement = A HUGE EXPLOSION!!!, and it's not in the opponent's favor if they don't have Chaos or Minotaurs, or the Chaos Shield :) Life, Death, Order - I just don't get along with these schools, especially Order for some reason; people praise it, but I can't seem to make it work:confused:
Yeah, but if that black dragon flies at your summoned creature instead of your hero, then there will definitely be a big explosion :smile40:
But in general, Order magic is better, for example, against your Druid. Options: a) banish your creature, b) hypnotize your creature, for example, a Griffin/Phoenix, so it kills you))), Order is a much better magic; it suits all situations, it will suit all enemy magics; I said it, I'm saying it, and I will keep saying it: Order is the best
In reply to Magnus
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#109
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Magnus;119525
I said it, I'm saying it, and I will keep saying it: Order is the best.

Yeah, it's the best! :D It's a pity that not all the necessary spells drop:rolleyes:
But yes, it's the most optimal magic out of all, although the Bless spells are a bit weak)) but they aren't usually needed anyway.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!