Auto-translated
...While doing his job, the dragon returned to his workstation to rest when he heard: "VDV, Heroes 5 is out, full version," he was surprised and didn't believe it at first, the old dragon. "Yes, pirates are everywhere," he thought with both joy and sadness. "I wish they had released the Russian version," he finally said, believing in his luck. "The Russian version will be out soon," his colleagues reassured him...
Quickly deleting the demo version, the dragon installed HEROES 5...
The magnificent beauty, landscapes, and amazing world opened up before him in all its glory. Having tasted all the delights and shortcomings of the game, the dragon involuntarily found himself transported back in time...
1995, Heroes 2, the best game in the world, everyone said, and they were absolutely right. And then came the long-awaited year when Heroes 3 was released! The dragon couldn't get used to the things he didn't like at first, and it took him a long time to switch to Heroes 3. But eventually, he did switch, and this game became the standard for him, and even Heroes 4, which came out later, couldn't change his mind. Many friends with whom he played Heroes 2 couldn't agree with his opinion, continuing to play only Heroes 2 to this day!...
...He shook his head and found himself back in the present, in the real world.
The first impressions didn't impress him much, which was to be expected. But after 2 hours, he began to change his point of view! Of course, the world of the Demigods has slightly migrated into the world of Heroes, but maybe that's for the better. Without delving too deeply into the secondary skills (everything seems clear there), he began to study the buildings, unit characteristics, and combat tactics in the game.
Morale may cause a negative feeling in most monsters at first, but as he developed his initial hero in the campaign to level 17 and improved this very morale by 3 points, he realized what morale means in Heroes 5. The opponent simply didn't have time to move! Since the monsters, moving in the lower slot of the screen, constantly moved to the left, they successfully overtook the opponent in turns. And by developing luck to the fullest, the game went great; luck in Heroes 5 remained unchanged! Having mastered diplomacy, the dragon passed 3 campaign maps with almost no losses. Of course, he didn't think that it would be so easy (although his wife will be delighted).
The imbalance of units from different castles is not very clear, because it is obvious that the forces are not equal.
For example, the fact that almost all monsters in the Inferno castle have so-called cloning (25%), and winged gargoyles have even more, 50% - this is simply amazing. Fireballs are deadly to everything around, and you involuntarily remember the chain lightning (main attack, +3 additional on a nearby enemy), and the fireballs also retaliate against the shooting opponent. Pit lords have a range of 9 cells, or fireball, imps have the ability to drain mana, and I'm not even talking about devils.
In general, at first glance, neither the army of griffins nor the super-powerful paladins can compare with the formidable army of INFERNO!
Beautiful special effects, at first, very quickly become annoying; unfortunately, there was no time to look for the option with which they could be turned off. The smaller number of equipable artifacts is also disappointing, as is the construction of buildings in the castle. But these are more like minor complaints; I think soon everything will start to please me so much that you won't be able to drag me away.;)
P.S. Tomorrow I will deal with magic; for now, it doesn't inspire me much either...
P.S. In general, Heroes 5 is simply a SUPER GAME, and I'm glad that it was created in our time! :)
P.S.S. Soon, the card builders will give such an advantage to Nival that it will surprise them!:)