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#1
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Tournament Regulations
This tournament continues the regular seasonal tournaments, the results of which will be used to calculate the corresponding rating and hold a final tournament at the end of the year!
This tournament is an official rated tournament (with more than 8 players participating)

Any difficulties, delays, or obstacles preventing the game from being played within the allotted time must be reported immediately in this thread

Map generation is carried out using version IRMG 1.7.8 (or any other by agreement), the huge template (new version).
Settings for IRMG:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - disabled (i.e., the button is not pressed)
3."No obstacles On Map" - disabled
4."Single Faction Guard" - disabled
5."Selected Faction guard only" - disabled
6."Different Faction" - enabled
7."Disable Instant Travel" - disabled
8."Chaos week" - disabled

Game settings:
Time limit per turn – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player being excluded from the tournament:
- failure to comply with the regulations and rules of this tournament;
- violation of tournament deadlines without prior notice to the tournament judge;
- proven violation of prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.
It is possible to replace tournament participants instead of those who dropped out. The result of the dropped-out participant is transferred by "inheritance" to the newly joined tournament participant.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1, the Tournament Edition mod is used in this tournament. The game can be played via Hamachi, Remobo, COMODO EasyVPN, GameRanger, and similar programs. If players cannot connect for objective reasons, the judge will flip a coin to determine the winner

2. Since the game has an autosave feature - it is recommended to save once every 3 days.

3. Tournament structure

Participants are divided into 4 groups of 3-5 people depending on the number of participants according to the current HeroesWorld rating and play one game against each other
In the group stage, the template is determined by the draw method, and the races are also determined by the draw method!No restarts (unless a prior mutual agreement is reached)
The top 2 players from each group advance

Group stage deadline - March 1 to March 31
Playoff stage deadline - April 1 to May 31, with a break for the May holidays.
In the playoff stage, the game is played until one of the participants achieves 2 wins
The choice of templates and races for each game is determined by the draw method, first the template, then the races. Each player has the right to one restart no later than the 2nd day of week 1. Accordingly, there will be no right to reload, only by agreement.

Information about started games, the choice of template and faction must be reported in this thread without fail

4. The use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications, except for the TE mod itself (and programs creating virtual networks), is prohibited

5. In the event of a connection break or game crash, the last autosave of the game is loaded, players are required to exactly repeat all their moves up to the moment of the connection break or crash. In the event of a break or crash on the first day of the game, heroes are randomly reassigned. In the case of a reload, repeating moves is not necessary

6. In battles between players, a stalemate situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then in the event of a stalemate, the battle should be finished in AutoCombat mode

A simultaneous turn break or desync in week 1 - a technical restart (except when both players are ready to continue the game)
A simultaneous turn break or desync in week 2 and later - the game continues (except when both players are ready to start the game anew)

7. "Red-rush" is prohibited, i.e., attacking as Red on the first day of the week with purchased growth (the Red player may attack on the first day, but without purchasing growth)

8. Joining neutrals is prohibited. As an exception, joined neutrals can be taken to sacrifice to a pit or sell on the market, but not fielded in battle.
Goblins that joined the army after "Treachery" activated can be kept in the army

9. It is forbidden to use the travel spell "Astral Gate" to jump from any zone into the opponent's starting zone if the connecting portal/garrison has not been breached. It is also forbidden to use the travel spell "Astral Gate" to jump into an opponent's adjacent zone and run into the opponent's starting zone on the same turn

10. It is forbidden to press wait on Krag's first strike in battles against opponent heroes, against neutrals it is allowed

11. A win awards 2 points, a loss - 0, a draw - 1 for both

12. When determining a player's position in the tournament table in case of a tie on points, the following criteria apply:
- result of the personal meeting
- Berger coefficient;
- number of wins;
- number of draws;
- number of losses;
- additional game

13. There are no reloads in this tournament
Exception: Both players have reached a mutual agreement on the number of reloads. If, despite the agreement reached on the number of reloads, the players have disagreements about the outcome of the game (win/loss) due to reloads, the tournament judge reserves the right to decide the outcome of the game.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to Will
#61
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Will
Two players, level 2.6, with Krag and Hagesh starting. It was going well, although Krag's development wasn't great, but at least he provided some support. However, my opponent didn't have a good game. Thanks for the match.
I got a little carried away and lost Helmar, level 6, with 30 unplaced gremlins. It wasn't a huge loss; I just should have retreated immediately. I decided not to bother and offered a surrender, which I later regretted. Thanks for the game.
In reply to Yaugen
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#62
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It's strange how the dex was drawn; in the end, we got this pair..
external dwellings 2,4,5. I was leveling Ingvar; at the end of the third, I entered a treasure zone and spent a week clearing it. Towards the end, I took the Dragon Utopia, and right then a mage arrived, checked the Dragon Utopia, and teleported away. I finished leveling and went to the enemy. The battle was in the mage's Castle; even though he had a group of archers with haste, the mage still couldn't manage. Thanks for the game.

Added after 7 minutes
I would like up-to-date information on who is coming out and against whom.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Ингвар / Ingvar
  • Main Hero: Ингвар / Ingvar
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Джалиб / Galib
  • Main Hero: Джалиб / Galib
Map Template
паук / spider
Game Length
217 days
Game Date
4/20/2017
Reported
4/20/2017 11:59 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 4/23/2017 9:31 PM

In reply to sir_moz
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#63
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they didn't provide defense, so the dwarf's stats are much better, although in general, only the Ingvar units dealt damage, but even that, without defense, turned out to be enough. With defense, the dwarf would have dealt very little damage, as he dealt damage only due to the initial stat difference, plus a week of illness happened at an unfortunate time; I had just completed expensive constructions and bought a lot of artifacts, but I didn't have enough to buy back the entire army, so I played with a third of the army missing... Thank you for the game.
In reply to sir_moz
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#64
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We're planning a best-of-five match with Moz to definitively determine who deserves 1st place in the group.
In reply to chudo_ud0
#65
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First place switches with second place, and vice versa. For now, things aren't going very well in the first group; few games have been played. We will summarize the results of the group tournament at the end of the month; the last day is April 30.
In reply to Vip.rus
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#66
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I can't even imagine how the points will be calculated in group 1 – I've played 2 games with Sergey and one with Vip.
I still need to play one game with Vip and two with Vil.
Out of the remaining days until April 30th, I can play today, tomorrow, and maybe on Friday, April 28th (all evenings). Then I'll be away for about 5 days.
I don't mind if both losses from Vil are counted (we definitely won't be able to play with Vil on weekdays in the evening).
I was hoping to get a rematch against Vip after the first game, but it probably won't happen, and I wouldn't mind a draw either. If Vip doesn't agree to a draw, I won't object to my loss – I don't want to delay the tournament.
In reply to BOLIVAR
#67
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BOLIVAR
I can't even imagine how the points will be calculated in group 1 - I've played 2 games with Sergey and one with Vip.
I still need to play one game with Vip and two with Vil.
Out of the remaining days until April 30, I can play today, tomorrow, and maybe on Friday, April 28th (all evenings). Then I'll be away for 5 days.
I don't mind if you count both losses from Vil for me (we definitely won't meet with Vil on weekdays in the evening).
I was hoping to get a rematch against Vip after the first game, but it probably won't happen; I wouldn't mind a draw either. If Vip doesn't agree to a draw, I won't object to my loss - I don't want to delay the tournament.
I'll be available all evening today, and I think I can play tomorrow too.
In reply to Vip.rus
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#68
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Yesterday, Vip and I started our second game, but we paused it, planning to finish it today. However, I'm still at work, and it's unclear when I'll be able to come home. So, I suggest you register a loss for me so as not to delay the process.
In reply to KillAndAction
#69
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Dwell 2.4.4.5. From the start, the player was given vehicles, so they decided to use them. They quickly broke through to one of the centers and started looking for the treasure in the second one. Overall, they were unlucky; it turned out to be the central golden one, from which there is no exit to the treasure. As a result, they only wasted time breaking through all 7 portals, returned home, and on day 141, they broke through to the gold mine. Since they didn't receive a berserker in the guild, they decided not to go to the Orc but to find the treasure and learn higher darkness.
They found the treasure at the beginning of the 5th week, took a temple and a couple of artifacts, shackles right at the entrance, and saw that Garuna was already operating there. They ran to look for the second one, found it quickly, the treasure was good: two utopias, two temples, and decent artifacts that boosted initiative.
Meanwhile, they were leveling up Leto on Chaos with an OU. He turned out quite well, with 30+ skill points and enhancements. The first hitran was for -6 cyclops, the second for -35 paladins, and the third for 200 centaurs. In the final, Garuna had no chance; there was little meat, and my initiative was high enough to allow even the female units to get ahead of all the Orcish troops.
Thank you for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Грок / Grok
  • Main Hero: Грок / Grok
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Гаруна / Garuna
  • Main Hero: Гаруна / Garuna
Map Template
радуга / rainbow
Game Length
224 days
Game Date
4/29/2017
Reported
4/29/2017 10:11 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 4/30/2017 6:54 PM

In reply to sir_moz
#70
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I suggest extending the group stage by a week; maybe people will find time to finish the games over the weekend. If not, we should assign zeros for the unplayed matches. I, for example, don't understand why Bolivar wants to give his points to Vila. Or, if a game was started but not finished, it should be considered a draw. What's going on? I still have a game left with Vila, and I don't want to just give it away. It was more important for him to play a fun game with Ex than this tournament match. And, based on the current game results, as far as I can see, he won't advance because of the many unplayed games. In short, I'm against just handing out points for nothing; either play the games or assign zeros.

Added after 4 hours and 48 minutes
We've started with Vila; we need a couple of days to finish the game.
In reply to s_e_r_e_g_a
#71
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s_e_r_e_g_a
Dwells 2.4.4.5. From the start, grok was immediately given machines, so I decided to go with them. Quickly broke through into one of the centers and already started looking for treasure on the second; basically, I was unlucky—it turned out to be the central gold one with no exit to the treasure zone, in the end, I only wasted time breaking through all 7 portals, retreated home and at 141 broke GO. Since I didn't get a subordinate with berserk in the guild, I decided not to go to the orc but rather find the treasure zone and learn higher darkness.
Found the treasure first in the 5th, took Temple there, a couple of artifacts, shackles all at the entrance, and saw that garuna was already operating there; ran to look for the second one, found it quickly, good treasure—two Dragon Utopia, two Temples, decent artifacts were piled up on ini.
Parallelly leveled letos on chaos with ou, he came out quite well with 30+ sp buffs, first hit-run at -6 cyclops, second at -35 executioners and third at 200 kents; in the finale garuna had no chance, not enough meat and my ini is high which even allowed the women to jump out ahead of all orc troops.
Thanks for the game.
Traded women with horses to the demon, they hit back even harder, might as well not have played
Thx for the game

Added after 12 hours 15 minutes
Extending the group stage until May 10
Whoever doesn't make it, zeros for both
In reply to Vip.rus
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#72
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GL and I started a new game, but we can’t seem to find a time to play together. He’s available from 9 PM, but unfortunately, I can’t play at that time. Our game won’t affect the ranking within the group anyway.
In reply to Yaugen
#73
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We started with Wilm, but he disappeared somewhere; I'm ready to finish playing on any of the remaining days.
In reply to Vip.rus
#74
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Vip.rus
We started with Vil, but he disappeared somewhere; I'm ready to finish the game on any of the remaining days.
Same here.
In reply to s_e_r_e_g_a
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#75
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Vip, I've been here since yesterday. If it's not too late to finish the game, let me know. Today, I hope to play with Vil as much as his schedule allows.