Skip to content

Posts from Academy

No ratings yet — be the first to rate!
User Avatar
14 years ago
Auto-translated
Let's learn how to create and solve clues for Mafia games!

To prevent this topic from turning into chaos, I propose the following set of rules.

1. A clue, just like in a regular Mafia game, is given based on a player's profile. Since the solving takes place outside of games, when profile changes are allowed, it is possible to add a screenshot of the profiles of the suspected players.
2. For each clue, a group of suspects is provided – a specific set of users, from 10 to 20, chosen by the clue-giver among the players from the last 10 Mafia games on the portal. Among them, there must be a "mafioso" to whom the clue refers. The list of suspects can be given in alphabetical order or randomly arranged, so that particularly stubborn players don't look for hidden meanings in the order of the suspects. :D
3. The right to create the next clue passes to the first person who solves the initial clue. At the request of the players, clues can be created out of turn with the consent of the solver. (For example, if people want to solve clues from Thorius.)
4. Each player can submit a maximum of 3 possible solutions to the clue. Simply stating "Execute X" is not enough; a logical chain of reasoning for the solution must be provided.
5. If the clue is not solved within 48 real-time hours, the clue-giver provides the solution and passes the right to create clues to another user of their choice.
User Avatar
14 years ago
Auto-translated
Great idea! This way, we can prevent changes to the profiles of participants even when they are not participating in Mafia games! Undoubtedly, everyone will agree with this condition.
User Avatar
14 years ago
Auto-translated
Here are the screenshots. =__= In general, I hope the participants will respect the rules and refrain from making changes. And also, I hope the people choosing the participants will respect the process and won't constantly include the same people. x)
User Avatar
14 years ago
Auto-translated
For each clue, a pool of suspects is provided – a specific set of users, ranging from 10 to 20, selected by the clue-giver from the players of the last 10 clue-based Mafia games on the portal.
Why exactly this way? Maybe it would be better to provide 8-10 profiles (of any users, with screenshots provided by the clue-giver) from which one is the killer.
User Avatar
14 years ago
Auto-translated
Well, we're like a mafia, you know.
Besides, it's more useful to study the profiles of potential opponents in future games than random people.
And it's more enjoyable to look at familiar faces than strangers.
User Avatar
14 years ago
Auto-translated
It's definitely not interesting to keep focusing on the same profile, and considering the number of "suspects," at least 50% of them will inevitably be the same. Besides, you can just take a random person and sign them up for the next Mafia game. And what's with this division into "left" and "right" again?
The most important thing is that the task is interesting, the profiles are diverse, and who they belong to...

And at the beginning, it's worth reducing the circle of suspects to 3-4 people. You can increase it later, but I don't see the point in starting with something complex.
User Avatar
14 years ago
Auto-translated
It’s still better to choose suspects from among the players who are active in the Mafia section. It’s easier to keep track of them, especially since half of them don’t really participate in anything beyond Mafia and general chat.
User Avatar
14 years ago
Auto-translated
Oh yes, in Mafia you will directly be solving clues with 3-4 people! Let's make it hardcore, like in real life. I understand with 7-8 people, but not with 3-4...

In principle, I'm not against including non-Mafia players, why not? The only thing is, you already know the tricks of veteran Mafia players, but with people you're seeing for the first time, you'll have to Google everything about them... I think it's too tedious and time-consuming.
User Avatar
14 years ago
Auto-translated
You will learn a lot, yes.
User Avatar
14 years ago
Auto-translated
You'll learn a lot, though. ;)
You're thinking too narrowly. You need to learn how to make wishes.
User Avatar
14 years ago
Auto-translated
In a year or so?
User Avatar
14 years ago
Auto-translated
Wisdom comes with age.
User Avatar
14 years ago
Auto-translated
In games, no one wants to solve puzzles when there's an incentive; you want everyone to just train here for no reason. You're thinking too narrowly.
User Avatar
14 years ago
Auto-translated
And here, it's all about the Battle Dungeons! Right, Tox? What's the point of any victory if you compare it to Battle Dungeons! Besides, you can rack up your message count here, and everyone knows that if a person has a lot of messages, they're a big shot.
User Avatar
14 years ago
Auto-translated
Plesen, practice on cats and go.

Statistics

Welcome our newest member: recijeb