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Posts from The “Revive the Might and Magic universe” project.

4.0 (4 ratings)
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15 years ago
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Dear fans of Might and Magic, I think many of you know that after the bankruptcy of 3DO and New World Computing, all rights to the Heroes of Might and Magic and Might and Magic series were bought by Ubisoft. However, Ubisoft did not continue the story of Might and Magic and created a new world, Ashan. Soon, Ubisoft will release Heroes 6, but it will also feature the history of Ashan. I propose reviving the universe of Might and Magic... Fans, please don't be indifferent and help with the project... I. Now about the plan of action; I suggest the following:
1. A set of campaigns for Heroes 3, telling what happened after Retribution.
2. A set of "History of Daronar" campaigns, telling about the new world of ancient Daronar.
3. A set of campaigns for Heroes 6, continuing the story of Axia.
4. A set of campaigns for Heroes 6 (naturally, after its release), telling about the history of Terra, Xion, or Cron.

II. Now about joining the project. Joining the project will take place in a corresponding thread, which will be created if at least someone responds to the call in this thread.
III. Now about the topic itself. In this topic, I propose expressing your opinions about the project, suggesting new ideas, and helping the project in every way possible.
IV. The project needs: 1. map makers (for all parts of Heroes except part 1), 2. testers, 3. programmers, 4. experts on the history of Might and Magic, 5. scriptwriters, 6. those who simply have many ideas :D. I hope that you care about the fate of the world of Might and Magic. Together we are strong:smile13: :smile14!:
Join the "Let's Revive the Universe of Might and Magic" Project


http://forum-vetefalk.taba.ru/ - the new website of the project (permanent)

The old website of the project (temporary): http://vetefalk.taba.ru/

Project Team Composition
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15 years ago
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The project is written with an e.
In reply to RiMpel2
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15 years ago
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RiMpel2
The word is spelled with an “e”.
Thank you for the information, but please stick to the topic!:mad:
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15 years ago
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The idea is interesting. But for now (as I understand it), there are no clear plans for implementation, a team, and so on? VeT, you invited me, and I agree to participate, but IMHO, we need to think everything through better.

For example, I don't see the point in creating campaigns for the third Heroes game after Armageddon's Blade. I myself think that Armageddon's Blade was a very bad idea, but it's better not to touch the already deceased Erathia again, but to use as a setting something that is not yet deceased. That is, campaigns set before Armageddon's Blade.

It is mentioned that mapmakers are needed for all parts except the first. Is "History of Daran" a map pack for Heroes 4? Will there be anything else for Heroes 2?
In reply to XEL
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15 years ago
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1. I understand that there isn't a clear plan of action, so I'm waiting for your suggestions. 2. The campaigns for Heroes 3 will tell the story of events before the Reckoning. I already have several campaigns about events before the Reckoning, so no problem. 3. The history of Daronar is a collection of RPG campaigns for Homm4. XEL, unfortunately, I won't be able to post in this thread for the next 3-4 days because I don't have internet access on my computer; I'm currently writing from my mobile phone.
In reply to __VeT__
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14 years ago
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:cool: I'm back on the forum and can answer questions in more detail. **XEL**, you said there are no clear plans for development and team creation, so I'm waiting for your suggestions on this. It was mentioned that it doesn't make sense to create campaigns for Heroes 3 after the events of "The Price of Loyalty," and I agree. The campaigns will tell about the events before "The Price of Loyalty," but it hasn't been decided yet whether it will be on the WoG or SoD platform. The history of Daronar is a set of RPG campaigns for Heroes 4, and I will most likely be creating them:o. Nothing will be created for Heroes 2. And now, I have a couple of questions for you, **XEL**: 1. Is it possible to create a sub-section, like for the "Ascension" and "Restoration" projects? 2. I know you are a good historian of the Might and Magic world, but can you create maps for any of the Heroes games?
In reply to __VeT__
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14 years ago
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So, I think the continuation of the story of Axeoth should be as follows: Malustar found the staff of blue light and released thousands of horrors of Krig'han (demons) from the tomb :smile51:. We can create several campaigns about how the rulers of Axeoth fought against Malustar. I suggest the following: 1. Working title: A threat even for the immortal. Mysterio, during his reign in Chenon, greatly transformed the country, and now it is a land of mages and wizards. But Mysterio's state was in great danger. Baron Von-Tarkin, recovering from his defeat, gathered an army of the undead and attacked Chenon. Meanwhile, Malustar sent one of his generals, Kel'kh, to capture Chenon... How does this idea sound? Please share all your suggestions here.
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14 years ago
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the title is long. and also, did Tarkin survive?)) sorry for the criticism, but let's consider mine:
Double Threat.
Chennon is now not a separate state, but a county of Quars (or whatever it's called). HOWEVER, IN ONE OF THE KURGANS OF RILOS, A CERTAIN FIGURE APPEARS, WHO FINDS THE REMAINS OF TARKIN and revives him. However, Tarkin has no magical power, and therefore he intends to capture Chennon in order to restore it! Mysterio is not very worried about this, but he learns about another problem - the Krigan demons, who were resurrected by Malustar. Defeating them is a task only the Magnificent Mysterio can handle!
,,Моё имя будет записано в историю, ибо я великий Амадон,, - Амадон.
In reply to Stratosfera
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14 years ago
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1. Which of Rilos's burial mounds are you talking about?))) 2. Tarkin is a commander, not a hero, and he could have survived. :o 3. The demons (actually not "DEMONS" but Krigane, alien invaders - read the chronology, it's at the beginning) were not resurrected by Malustar; they were freed.
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14 years ago
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1) The burial mounds were built under Rilos on the orders of Mysterio, because although Mysterio won, he still respects them and therefore buried them in the mounds. 2) Okay, but let's assume that's the case, as Tarkin's cities will appear throughout the campaign, and each mission will require eliminating them. Even when the Krigans arrive. 3) But the difference remains; they are still a threat to the mission.
,,Моё имя будет записано в историю, ибо я великий Амадон,, - Амадон.
In reply to Stratosfera
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14 years ago
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1. Okay, fine. 2. In principle, it's possible, but it's a bit trivial and cliché; it would be better to create a more non-linear plot. 3. :smile30: We've discussed all of this.
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14 years ago
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well, do as you wish, but the idea isn't bad, right?

Added 1 minute ago
you could even leave in the part about mana, like he went back to Chenon to capture all the magic towers and replenish it.
,,Моё имя будет записано в историю, ибо я великий Амадон,, - Амадон.
In reply to __VeT__
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14 years ago
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Company 2. Working title: World War. Emilia Knightheaven, ruler of the great Arcan, learns that her state is being attacked by hordes of Kriganes and undead from Necross. Moreover, the Ifrit Xyron, who has found a home in the state of Devonshire, begins an attack from there on the great Arcan. Emilia is forced to forge an alliance with Goldot the Undead, Lysander, ruler of Palaedra (this alliance is not easy for her after the recent war with Palaedra), and the ambitious necromancer Sandro (yes, that very one :D :D :D), but the threat is great...
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14 years ago
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That’s better. It would be even better if Sandro’s betrayal in the final mission was included, where he kills Goldot and captures Necropolis. That is, the decisive moment of the battle with the Krigans is when he flees.
,,Моё имя будет записано в историю, ибо я великий Амадон,, - Амадон.
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14 years ago
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The ideas are good, but please, not "Kriganei," but Krigantsev! I'm not a grammar Nazi, but for some reason, it really bothered me.

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