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A Castle with some ideological similarities to Latiss's proposed "Night Watch" Castle. The Castle is a counterpart to the human Castle from HoMM3. Overall, it is an empire of humans and wizards, based on the cult of the end of the world, "Armageddon." The symbol is an eye enclosed in a triangle.
Appearance:
Imperial symbolism is evident everywhere. Heraldic colors are black, white, dark blue, and gold. The time of day is night/evening. The Castle features creatures from "Revelation." The empire thrives on slavery, magic, and technological development. The Castle's architecture is "London" English style, Big Ben, and the Tower.
Units:
1) Slave.
Possibly blind, with shackles on their hands and feet. Infantry. A system could be implemented where slaves exist as skeletons and increase in number after battle.
Produced either in mines or in cells/prisons. It is possible that prisons or cells will become the main residential buildings, which develop along with the city hall.
2) Empire Warrior.
A regular imperial guard. Black clothing, metal armor. Weapon: sword, with a shield at a higher level.
Similar to the human Castle, buildings will be constructed in a general city style, forming a wall.
3) Imperial Archer.
An imperial guard with a crossbow, with a rifle at a higher level.
Similar to the human Castle, buildings will be constructed in a general city style, forming a wall.
4) Wizard.
A battle mage, a practitioner of the cult of the apocalypse. Dressed in a black robe. Ranged attacker. Does not have a staff.
Produced in the cathedral.
5) Avatar of the Eye.
A mythical creature summoned by cultists from another world. It carries the will of the great eye into the world. Six-armed, one-eyed, with a terrible, cold weapon.
Produced in a large monastery with an outdoor altar.
6) Mechanical Dragon.
A flying, mechanical creature. Possible variants: copper, steel, gold, cast iron (still undecided).
Produced in a mechanical factory. The architecture could be later, in the style of industrial red brick England.
7) Rider of the Apocalypse.
Two of the four riders, not yet chosen.
Produced in gates that open to the sky.
Other:
The city will have a port, and a river will flow through the center.
The Grail: reddish water and sky. The symbol of the eye in the sky.
Native territory: mud (not certain).
A conceptual connection to the symbol of clocks and the theme of time is possible.
Tags: England, empire, apocalypse, Armageddon, Revelation, time, clocks, black magic, technology, slavery.
The Castle will be focused on taking and defending Castles. For this, the Castle will have:
1) Two ranged and two flying units.
2) The 6th unit, similar to griffins, will have features for besieging Castles.
3) Instead of a regular ballista, the forge will produce a cannon that fires at both units and fortress walls.
4) The heroes of the Castle will have ballistics and siege weapons as their main skills.
The Castle will be focused on protection from magic. For this, the Castle will have:
1) Many units will have native protection from magic and magic reflection.
2) The guild of mages will have spells such as protection from elemental magic, antimagic, and magic mirror.
3) The heroes will have magic protection as a basic skill.
4) The city will have a special building that gives all the Castle's heroes a bonus to antimagic.
Current concepts:
Imperial Archer.
Avatar of the Eye.
Wizard.
Symbol.
P.S. Up to 70% of the above may change during development. I am interested in comments on any section. I will gladly listen to good advice.
I am developing this alone and am not inviting anyone to join. The probability that the Castle will be completed is 15%.
01/13/11
The first attempt at a concept for the architecture, the idea of Venice came to mind. A new palette selection based on the theme of the Castle...
A sketch of the interior of the city.
01/17/11
The first modeled building, "rural administration >> capitol." It is essentially copied from Big Ben; it is it.
01/23/11
Concept of the Cathedral of the Eye, where wizards will be recruited.
A modeled sketch of the fort. The Citadel and Castle are in progress.
A very general approximation, models without a normal render, without the correct arrangement, on the wrong territory. Just an approximation of how the buildings look in a small resolution, whether they are modeled in enough detail.
Avatar of the Eye.
Wizard.
Symbol.
P.S. Up to 70% of the above may change during development. I am interested in comments on any section. I will gladly listen to good advice.
I am developing this alone and am not inviting anyone to join. The probability that the Castle will be completed is 15%.
01/13/11
The first attempt at a concept for the architecture, the idea of Venice came to mind. A new palette selection based on the theme of the Castle...
A sketch of the interior of the city.
01/17/11
The first modeled building, "rural administration >> capitol." It is essentially copied from Big Ben; it is it.
01/23/11
Concept of the Cathedral of the Eye, where wizards will be recruited.
A modeled sketch of the fort. The Citadel and Castle are in progress.
A very general approximation, models without a normal render, without the correct arrangement, on the wrong territory. Just an approximation of how the buildings look in a small resolution, whether they are modeled in enough detail.