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Posts from Reports of online games and their confirmations (Winter season 2010-11).

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***Winter Season – Season of Experiments – is Open!***


As of December 1st, new rules have come into effect.
The main difference is a new restart system.
Subjective restarts:
each player has the right to take one or more restarts during their turn, i.e., start a new game with map regeneration. You can choose either 3 restarts on the first day (111+111+111), or 2 restarts on the first and second days (111+112 or 112+111), or one restart on the third day (113).
Restart after the first encounter for 115-116-117 inclusive for fast, medium, and slow maps respectively.
Restart based on one path in ГО and based on a strong block.

Also, when playing as Necropolis, it is forbidden to choose Galtran as your starting hero.

We will discuss all innovations in the topic New Edition of Rules.

Write reports according to the following scheme:
Date of the game. Winner (color, Castle, starting hero, main hero) def Loser (color, Castle, starting hero, main hero), template (if fixes are applied, then the name of the map), game time.
For example:
01.06.2010 vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2SM4d(3) 136.

If either player chooses a random starting Castle, the report header should look like this:
01.06.2010 vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2SM4d(3) 136.

In case of choosing a random hero, the report should have the following form:
01.06.2010 vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2SM4d(3) 136.

If problems and disputes arise during games, please contact the season judges:
Pit for LM icq 471401475;
Dubrovin Pavel - icq 482071082,
numOne - icq 305035002,
Mizrael - icq 27384379,
and in this topic.

We will help you!

Rules that were in effect from November 18, 2007 to November 30, 2010.
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01.12.2010 Neverminder (Red, Stronghold, Crag Hack, Crag Hack) def Cergo (Blue, Rampart, Kirr, Kirr) Panic 141

The roads are slow. Crag has three stacks, and in the tavern, Tiraxor has 16 wolves, which were also initially built in the castle. Also, Clavius. I didn't really want to level up the Necromancer on stones, but 350 gold per day is a nice bonus. Christian brought a ballista, which is also great. On the second day, I killed about 40 upgraded harpies and captured the Necropolis with the last move. Until the end of the week, on my map, I was killing various skeletons, golems, and dwarves for experience, running around attack boosts where it didn't hurt the pace; as a result, I finished the first week at level 6, an air expert, with logistics and artillery, with skills 11-2-1-2. Construction: bears in the Stronghold, as well as orcs. On day 123, I already built cyclops. Then I rampaged, captured castles, found haste in a shrine, looked for a more convenient guard position near the opponent, in the middle of the third week, I finally found basilisks, which I mercilessly killed. At the end of the third week, I stumbled upon a blue Necropolis, which I didn't capture. On day 141, I brought another reinforcement and ran to the opponent. On his turn, Cergo attacked himself. In the tactics, everyone moved forward, immediately mass haste and a brutal attack by Crag, after which 1 dendroid, 2 centaurs, and 1 pegasus survived. Thanks for the game!
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Neverminder
01.12.2010 (Red, Stronghold, Crag Hack, Crag Hack) def Cergo (Blue, Rampart, Kirr, Kirr) Panic 141

The roads are slow. Crag has three stacks, and in the tavern, Tiraxor has 16 wolves, which were also initially built in the castle. Also, Clavius. I didn't really want to level up the Necromancer on stones, but 350 gold per day is a nice bonus. Christian brought a ballista, which is also great. On the second day, I killed about 40 upgraded harpies and captured the Necropolis with the last move. Until the end of the week, on my side, I was killing various corpses, golems, and dwarves for experience, running around attack boosts where it didn't hurt the pace; as a result, I finished the first week at level 6, an air expert, with logistics and artillery, with skills 11-2-1-2. Construction: bears in the Stronghold, as well as orcs. On day 123, I already built cyclops. Then I rampaged, captured castles, found haste in the shrine, looked for a more convenient guard position near the opponent, in the middle of the third week, I finally found basilisks, which I mercilessly killed. At the end of the third week, I stumbled upon the blue Necropolis, which I didn't capture. On day 141, I brought another increase and ran to the opponent. On his turn, Cergo attacked himself. In the tactics, everyone moved forward, immediately mass haste and a brutal attack by Crag, after which 1 dendroid, 2 centaurs, and 1 pegasus survived. Thanks for the game!
He played terribly
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01.12.2010 AYMAN (red, Stronghold, Crag Hack, Crag Hack) def Cergo ( blue, Tower, Solmyr, Solmyr) 2SM4d(3), 213

At the first external dwelling birds, at home bears in the Citadel with orcs. On day 117, green land couldn't handle the harpies with gargoyles ))) had to retreat.

On day 121 we take a dungeon, Crag Hack takes a Medusa (8 units). On day 122 Lohom takes a mini Griffin Conservatory, and Crag Hack takes a mini beehive. Next, Gunnar takes Rampart, Crag Hack takes a beehive on 6 and another Rampart, we end the week in Rampart. Home Castle.

On the third week Crag Hack takes a Necklace of Swiftness and goes into the treasure zone from Rampart. There's a beehive and a split into the dungeon, because the treasure zone is zolochedna. The chain delivers a Power, after Gunnar took a Necklace of Swiftness (4 units) and we loaded the bears. Crag Hack takes another Necklace of Swiftness, takes a Pandora's Box for centaurs for 15 kilo gold. Then there's another beehive, Wyverns became 24, another Pandora's Box for money and a Pandora's Box that gave 20 Pikemen and just then the edge of a Dragon Utopia in the treasure zone nearby was revealed.

On the fourth week I go there, there I take КЗ for 18 greens + 6 gold, after which I take a Dragon Utopia (3 units) (again КЗ )), Collar of Anduran + 3 all and Admiral's Hat )) ), another Pandora's Box for water and a split home, since I already saw Solmyr. Along the way in the dungeon at the market I buy boots with gloves and turn in a quest artifact + 20 kilo gold.
At the beginning of the second month I kill Solmyr in my secondary town. Into me a chain, a return mass haste, 42 birds chopped down anyone and in the end 8 grizzly bears dealt the final blow.

Thanks for the game !!!!!!!
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02.12.2010, Дубровин Павел (red, Castle, Valeska, Valeska) def КостяN (blue, Swamp, promising Tazik:smile08: , seasoned Tazarishche without prospects:smile15: ), WT (no classes, bank, but somehow with experience:confused: ), Jebus Cross, 127.

As funny as it sounds, apparently this was my best game to date:rolleyes: ... No, there were mistakes of course, maybe some even serious, but overall for once I'm not ashamed of the loss myself!:)

Third game in a row without rests: a bad omen, however, it's taking shape:smile38:!
111. Only 6 heroes, Korbac showed up - a potential understudy. Right under the nose, there aren't enough fingers to count everything: boots, box, Gnoll external dwelling, 1 tree behind Centaurs (broke the guard):), 2nd tree behind Nomads:smile01:, 3rd tree behind less than 20 Medusas:smile08:, 4th tree behind Ogres:eek:; well, a couple of crypts here already, just for show. 1 crypt for 5 rags at once + a chest for XP with Taz, and well, 90 Centaurs "asked for it".

112. Cleared 2 trees, in the army only 13 Dragon Flies (+1 not recruited due to a brainfart:D), dad at 5th level with advanced Earth.

113. 7 heroes (well, I don't consider this a mistake - at least everything was built without day losses, and scouting was more than enough for a year ahead:)), upgraded the Flies, killed 65 Lizardmen for only 5000 experience:(, crypt by Korbac, then Taz took the boots after a horde of upgraded Gargoyles, lost 1 Dragon Fly somewhere, don't remember on whom exactly:), Tazik - level 9 with basic Offense and a uselessly shoved-in Scouting (no classes - not cool:smile30:...).

114. 8th Monya showed up - oh, super cool!:cool: ate another 2 trees, 3 out of 4 at 6 and 1 at 8 - not that much actually, just compact...:rolleyes: took some Griffin Conservatory and there's another one at 3-4, I see a Dragon Utopia: on the road - from 5 rusty ones:smile38:, but to the side, 0.5-1 day away, red fire-breathing ones, which is obviously more pleasant; there's a Hydra external dwelling on the path and visible somewhere behind a block - Cows; I think we need the Cows - so I placed Korbac there before the block; another crypt, but all for 5 rags, a bit weak... well, plenty of handouts:) .

115. The 2nd Griffin Conservatory also turned out to be 3-4, thought and thought and decided not to waste Dragon Flies for nothing... took the Black Market, robbed the Medusa dwelling at either 6 or 8 with the upgraded father, and Korbac broke through 40+ Snipers with losses (took too few Flies:smile43:), then 26 Lord Draculas and ate another small tree; Nimbus on a single basic Fly, using the Gnoll external dwelling, reached an empty Stronghold town through a pack of Imps (nearly 40), for just 4 or 5 Gnolls total:D; and before that, freed Melodia at level 10 for about 90 Black Wolves, and the quick combat was showing minus 6 Dragon Flies:eek::smile22:, but in the end I didn't lose a single one, albeit with difficulty... Deployed Hydras and sent one to fight. Taz at level 11.

116. Korbac cleared the external Bull dwelling for a dozen Nagas, now he's level 7 with Learning:smile08:; Taz on the path - Hydra dwelling and bred Griffins against three guys almost without losses (just felt sorry for 2 Cows); bought a couple of artifacts at the market with resources, Papa got Logistics, but at the expense of Pathfinding - oh well: Logistics won out after all:o... Gradually moving towards the Dragon Utopia area...

117. Possibly right here (and at 116) I made a critical mistake by going with Tazik deep off the path for junk like a Sword +6 and an Earth booster (the plan was, admittedly, to waste an extra day so the scout hero could pick up the 2nd Griffin Conservatory on day 121, and hit the manageable Dragon Utopia on day 122 (which is how it turned out), but I indulged my sick ego with a personal record in level and stats for week 1:D: level 13 and 15-13-3-7. At home, Cows for Hydras at the Citadel (maybe upgrading the Flies was a mistake - though not certain). Also it was unpleasant that I took 3 Angels, but somehow didn't use them AT ALL on week 1 (couldn't reach anything along the road without breaking the chain, and going through the swamp with them - that's a total circus, not clearing:D).

121. Korbac brought 3 more little winged ones, cleared another tree with Taz, but firstly, was walking through the swamp with Angels, and secondly, didn't get going:smile29:! The Dragon Utopia is already breathing its scorching breath in my face:smile30:.

122. I'm in the center:cool:, 29 Dragon Flies, 5 Angels, 4 Hydras in the pocket - livable; jaw drops, lip rolls out, drool flows, want to bite everything off, everything looks so tasty: and what's this - a Pyramid? I'll clear it without Wisdom (and without the book:D)! pfft, a dud (missed Dimension Door!!!), and what's this - a tree on the road, and in the sands - dear little Hydra external dwellings like salads, a cake-like Dragon Utopia, and a teapot brewing behind the Giants - YUM-YUM in a word:rolleyes:!.. and my legs just want to dance with already expert Logistics!..:smile13:

123. I clear a Dragon Fly Hive on the path, and thanks to expert Scouting I spot - OH, MY GOD!.... the red player (and Pasha was complaining about how bad he had it, the sly one;)), there are Archangels etc. - scary (and spell level 13 is downright frightening, since I'm still uneducated), I decide to turn back (didn't even eat the Dragon Fly Hive to avoid being spotted:)), and modestly snack on whatever God sent in the desert; gave 4 Wisps for the Teapot, but my stats became cooler than Val's, I set my sights on the Dragon Utopia to then splurge for the book, but don't know where to hide the chain scouts:mad::smile38::confused: ???

124. Took the two-weeker, splurged, but the nearest assistant Melodia got stuck in the sands along with the bank, kind of stupidly:smile30:; Pasha writes: I'm going to kill Melodia; I write: kill her, I'll play without the bank, as Forrest taught:D (Tazarishche with KZ, 25-25 in fighting stats - will survive even on a starvation diet;) ). Put the Dragon Fly explosion count at 2200:eek:! and then the Archangels also reduced the buyback cost by minus 3 Angels (got off with 8 of them). We play on: at home, 2 Dragon Utopias stand virginally appetizing:rolleyes::smile08:.

125. 1st one - a three: Book of Water, Hat, Sword of All, but I need magic (or anti-magic:D - even better).

126. Max stats without losses - but what's the use, 19-39-15-15, and the guests are already at the doorstep: they say, take out the Teapot, meet them (and everything else there is:smile01:)! They took the capital, broke the chain - in short, total capitulation, on day 131 it would have been absolutely delightful to meet the growths from all these external dwellings and towns:smile52: with 9 Bulls, 5 upgraded Hydras and 2 Angels - that's orders of magnitude cooler than 300 Spartans:rolleyes:!..

Anyway, I realized 2 things after the game: you can't give Archangels to anyone on Jebus, and we need to introduce a rule allowing flight/jump not into the center without breaking the Dragon Utopia - for cases when you're boxed in and can't possibly fatten up, this would add new colors to the game, IMHO, even if it would drag it out...

Thanks, Pasha, I enjoyed it!:smile01:
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I think that no one should be given swamp on Jebus Cross :)
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KostyaN
Dubrovin Pavel (red, Castle, Valiska, Valiska) def KostyaN (blue, Swamp, promising Tazik:smile08:, experienced Tazarihsche with no prospects:smile15:), WT (no classes, bank, but somehow with experience:confused:), Jebus Cross, 127.

Tazik is a level 9 unit with basic Attack and a Scouting skill crammed into him (no classes - not great:smile30:...).

Here are those rigid Sodov-Smov principles - Scouting is the best skill in WT, even without classes!
In reply to AYMAN
15 years ago
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AYMAN
01.12.2010 AYMAN (red, Citadel, Crag Hack, Crag Hack) def Cergo (blue, Tower, Solmyr, Solmyr) 2SM4d(3), 213

On the first week, an external dwelling of birds, at home bears in the Citadel with Orcs. On week 1 day 7, didn't manage to handle Harpies with Gargoyles))) had to retreat.

On week 2 day 1, we take a dungeon, Crag Hack takes a Medusa dwelling for 8k. Week 2 day 2, Lohom takes a mini Griffin Conservatory, and Crag Hack takes a mini Hive. Then Gunnar takes Rampart, Crag Hack takes a Hive for 6 and another Rampart, we finish the week in Rampart. At home, Castle.

On the third week, Crag Hack takes a Naga Bank and goes into treasure zone from Rampart. There's a Hive and a split into the dungeon, because the treasure zone is locked. The chain delivers a Power of the Dragon Father, Gunnar previously took a Naga Bank for 4k, and the bears got upgraded. Crag Hack takes another Naga Bank, takes a Pandora's Box behind the Centaurs for 15k gold. Then there's a Hive, now 24 Wyverns, another Pandora's Box for gold, and a Pandora's Box that gave 20 Pikemen and just then the edge of a Dragon Utopia lit up in the treasure zone nearby.

On the fourth week, I go there, I take КЗ for 18 green [dragons] + 6 gold [dragons], after which I take a Dragon Utopia for 3k (КЗ again)), Necklace + 3 All and Captain's Hat)), another Pandora's Box for water and split to go home, since I already saw Solmyr. Along the way, in the dungeon market, I buy Boots with Gauntlets and turn in a quest artifact for +20k gold.
At the start of the second month, I kill Solmyr in my secondary [hero's area]. He had chain lightning, a mass slow, 42 birds chopped down anyone, and at the end, 8 upgraded bears dealt the final blow.

Thanks for the game !!!!!!!
thanks for the game
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02.12.2010 Neverminder (Red, random, Rampart, Roland, Ivor) draw SEM_56 (Blue, random, Rampart, Aeris, Gurnisson) jebus cross 134
epigraph Have you ever played a game with a level 123 hero with 3-6 stats and no artifacts? ))
The mirror favored us, we had restarts available, but I got Ivor, and there was a vulnerability medal on the respawn point. I immediately scouted out the elf and unicorn dwellings on the first day and decided to play. SEM_56, apparently, was also satisfied with the setup, so we started. In the first week, I captured my secondary town, built a fort and elf dwelling there, took 2 unicorn dwellings and one elf dwelling; the rest were scattered randomly, but these were conveniently located on the road, not far from the castle. I saw my grail: 20-49 hydras. I thought: cool.
On day 122, I destroyed the consulate and, on the next day, decided to attack the hydras, thinking there were only slightly more than 20. My army consisted of 50 grand griffins, 3 angels, 14 war unicorns, 60-something centaurs, and 3 pegasus. Stats: 3-6, no artifacts. Extreme. I attack, and it turns out there are 34 hydras. But the grand griffins hit hard and demoralize, then hit again and demoralize again; in general, the weak Ivor lost 3 pegasus and 36 centaurs on the grail, while keeping his main stacks intact. I got an expert water and a level 10 log. Gurnisson isn't rushing to the center, so I grab what I see, namely: a Tuore ring for 48 manticores with a gold source and angel wings for 70 vivas. At the end of the week, I return to my main respawn point, where I take the third unicorn dwelling. On day 131, I go to the treasure again, where I kill 40 unicorns for a +2+2 sword and Pandora's box, which gave me all air. (Wisdom was expert by this time). On day 131, Gurnisson appears, immediately rushes into the utopia in front of me, then runs along the road, but doesn't attack me: maybe he didn't see me, I was hiding somewhere at the bottom. On day 132, I bring an army from the dwellings and from the castle and attack.
Final Battle. Ivor 9-13-5-7. Army: 67 grand griffins, 3 angels, 23 war unicorns, 3 regular unicorns, 6 dryads, 28 centaurs, 14 pegasus. Gurnisson 19-11-6-11. Army: 47 grand griffins, 28 archers, 2 angels, 12 dryads, 40-something centaurs, and a few centaurs. SEM_56 claims that I played the Final Battle poorly, which I disagree with. After the Final Battle, I had 18 war unicorns and 6 dryads left, and he ran away with 15 grand griffins. I also managed to take the goblin dwelling on the respawn point with unicorns and a few units, I wanted to go to the library; there was another consulate, knowledge and strength artifacts were lying around, and a golden bow was already in the treasure behind a group of monarchs. But then SEM_56 offered a draw, which I accepted. Otherwise, the game could have dragged on until the carrot king's endgame. Thanks for the game and the exciting Final Battle!
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Neverminder
Neverminder (Red, random, Rampart, Roland, Ivor) draw SEM_56 (Blue, random, Rampart, Aeris, Gurnisson) jebus cross 134
It was pretty much like that; I was playing Fortress with a 2nd-week army, while my opponent had bought everything. I didn't have time to bring in reinforcements because there were 5-6 days left until the Global Order, and the heroes were already lined up to clear the center...
Thanks for the game...
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KostyaN
Dubrovin Pavel (red, Castle, Valeska, Valeska) def KostyaN (blue, Swamp, promising Tazik:smile08: , seasoned same-old Tazar with no prospects:smile15: ), WT (no classes, bank, but for some reason has experience:confused: ), Jebus Cross, 127.



Yeah, it happened. :)

On the first week - I took 2 same-old dwellings of Marks, 4 Cavaliers, 1 Angels. There were another 2 external dwelling of Cavaliers, but I didn't reach the chain. Took 2 Trees (14 Vivs), a box for 20 Cor. Griffins, 2 Meduzni, Naga-Bank, barely managed to slot Angels into the Fort. Took a Dungeon-Village, there are Angels in Summoning. On the resps there are 2 Dragon Utopia and КОhorse. Valya is smoking on an Angel in the Garrison waiting for the Stable bonus (there was no Log up to level 18). There were no artifacts among the arts.

On the second week - at 121 with parameters 4-4- I go in with 6 Angels, 10 Cavaliers, 14 Ducks, 15 Griffins and 50 Spears without a Book into a Double Dragon Utopia, they give +5 to Everything, and КWoods with a loss due to an Angel's mistake, the rest is tolerable: 6 Cavaliers, half the Ducks, all Spears and Griffins. There is only enough money for the Angel Grade, which I do, and on the next turn I take the Double as a Loshok (KEarth, something not particularly needed), he takes КОhorse. On the next turn Valya hits ГО (90 Ducks and 3 Crystals) and goes deeper past the Dragon Utopia (nothing to take it with yet, since only Archis, 60+ Marks, 9 Cavaliers, 7 Crosses). Next, a Dragon Utopia, taken Uliki and a neutral Fortress light up. I settle in it to buy the Book. Next, I see how Tazar takes the Dragon Utopia and gets smashed, leaving the Army to Loshok. My Loshoks take 2 Dragon Utopia (Maxi and Triple, Oracle's Hat, Shield for All, Helmet for Mana, Titan Armor, repeat), Valya DDs to Kostya's Loshok forcing him to buy his way out, then I go and take the Main one, they give me the victory.

Thanks Kostya for an interesting game!!
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Apparently, once I evolve my noob consciousness to the point of taking Dragon Utopia with one-hit kills, I'll start beating both Pasha and other veterans:rolleyes: ...
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Well, he just got lucky this time, don't worry :-D

Added after 8 hours 25 minutes
03.12.2010, Hero of Might and Magic 3 (red, rnd, fortr, korbak, korbak) draw SEM_56 (blue, rnd, castle, sasha, pyre) Jebus 143

On the 1st gathering… 1 external dwelling of hydras with the loss of 1. On the 2nd I merge into a max-ule with 2 hydras.. Auto, thanks. I merge on a quik on fanatics, forgot to remove them.. No comments. More auto. Thanks again. :) Another 2 external dwellings of hydras. Shrines 4. Boots and a pandora's box with 10k gold behind the fanatics. A bib. On the 3rd with 14 hydras, 26 wyverns and 15 bulls a 2-tier Dragon Utopia. Quads, plate armor.. Enough gold with exchanges of all my hard-earned stuff for a hydra group. Midway through the 3rd a double ГО of 100+ master gremlins and 10+ arch devils. Opponent above in treasure zones, I'm below revealing wings, a couple of Dragon Utopias. Medusa shield, necklace +3towardsall, Kwoz, pandora's box for gm4, the rest junk.. Several beehives before the opponent attacks. 4 angels, 19 champions, 158 marksmen and meats. I gathered 32 ducks. Exchanging chainmails, meteors, etc. Forced to buy myself out, goofed on FB. New week, the hero didn't even disappear, plus a bonus in the form of a chaos week. In the town immediately 10. I break another Dragon Utopia, helm of knowledge and boots of levitation. We decide not to drag it out any longer, a draw! Thanks for the game!
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Heroes of Might and Magic III
Added 8 hours 25 minutes ago
[/U]3.12 Heroes of Might and Magic III (red, rnd, Fortress, Kor'bak, Kor'bak) draw SEM_56 (blue, rnd, Castle, Sasha, Pyre) Jebus 143
That's how it was, I won't give more than 1 auto, thanks for the game, I was lucky with the Hydras))
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04,12,2010 Satyr (red, Inferno, Pyre, Pyre) def P.Alexei (blue, Rampart, Ivor, Ivor) Panic 135

On the first day I sit at home, upgraded 2 stacks of demons, 1-6 in the Citadel, Pyre with Offense and Earth. On the second day, I upgraded and re-upgraded a whole bunch of villages, absolutely nothing there. On day 131, I ran to the opponent, he was in the Castle, I didn't dare assault, so I besieged. A few days without bread, wine, and women, and then Ivor is in the open field, the demons killed everyone.
Thank you for the game.

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