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The "Quiet World" map has been fixed.
List of changes:
1. A stone road has been added to the Dungeon and a dirt road to the swamp.
2. The oasis near the blue player's town has been removed, but 2 watering holes have been added: one near the town and another on the way to the northern castle.
3. Two ships on each side have been replaced with shipyards.
4. The "Seaman's Hat" artifact has been added to the Dungeon near the Dragon Utopia.
5. One-way portals to the respawn point for each side, guarded by level 2 monsters, have been placed near the northeastern towns.
6. At the end of the swamp, each side now has a keymaster's tent of the opposite color for an additional passage between rivals across the sea. A one-way portal to the respawn point has also been added there.
7. The Main Guard has been changed: 2 barbarians with random skills have been removed, and the guard on the red player's side has been duplicated on the blue player's side.
Accordingly, the guard now looks like this:
Dark Priest level 23 General level 20 5 Thunderbirds 5 Cyclops 4 Ogres
8. All 4 magic skills except Sorcery have been removed. Also, Stealth, Seafaring, and Diplomacy have been removed.
9. The following artifacts have been removed: Fire Boots, Rider's Gloves, Wanderer's Boots, Ring of Lesser Negation, Ring of Constancy, Angel's Blade, Seaman's Hat, Apprentice's Book.
10. The "Summon Ship" spell has been disabled