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Posts from 4Heroes

5.0 (1 rating)
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17 years ago
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Map Name: Crossroads
Map Name: 4Heroes
Map Type: Multiplayer Arena
Two-level map: no
Number of players: 4
Map size: Large
Map author: VaRvArHawK
Map description: Four irreconcilable enemies have converged at this crossroads; only one will remain.
Attachments 2
2 files attached • Total size: 217.9 KB
:smile24: Клан ВАМПИРЫ:smile19:
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17 years ago
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I suggest refining the map a bit: the terrain and logic are not well-developed. The map will quickly become boring:smile12:.
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17 years ago
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This map doesn't require any complex logic for multiplayer; it's simply a battle between several players, making it enjoyable to play online with someone. However, playing it alone will likely become monotonous quickly.
Вступай вКлан "Вампиры" и пополни его ряды !
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Если ты спориш с идиотом проверь не делает ли он то же самого
Пунктация и орфография авторские, критике не подлежат.

Мы не жалели времени и силы,
Земля дрожала под ногами тьмы,
И род людской, беспомощный и хилый,
Рабами стал закрывшейся тюрьмы.
In reply to LordViRuS
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17 years ago
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A plot is needed everywhere; otherwise, the map becomes boring, no matter how good it is. A plot enhances the initial impression, and it needs to be developed very carefully:smile19:
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9 years ago
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Yes, this map is interesting for multiplayer games. It's a bit boring to play it alone.

Added 3 minutes later
Drake
A plot is needed everywhere, otherwise the map becomes boring, no matter how good it is. The plot improves the first impression, and it needs to be developed very carefully:smile19:

I agree, there is essentially no plot. But perhaps this map will be improved and turned into a scenario.
3 years ago
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Greetings) I decided to play this scenario and will write a few words about it)

Overall, it's a simple linear scenario for a 4-player game with clear zone separation and a tear of ash in the center.
I played as red on random and got Orcs; everything would have been fine, but running on the mages' lands is way too slow, especially since I decided to build up my capital rather than doing the standard rush with one-day units.

Overall, no problems arose; the only thing was when I reached the center, two heroes emerged every couple of days and caught me slightly off guard. But it's okay, I managed to steer through it, endured a bit, and finished.
I liked the map, just the thing to relax)



One of those battles where you actually had to play yourself)

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