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Posts from How to fight as Inferno against Necropolis in WOG 3.5?

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18 years ago
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:smile45: Guys, how do you fight against the undead on equal footing in terms of troops, magic, and skills, when you can only choose 5 skills? You already have healing, ballistics, and wisdom. Only explosions help against them; berserk and blindness don't work!
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18 years ago
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Just keep attacking non-stop, strike and don't give up! Attack and don't defend!
In reply to Dracon Малласа
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18 years ago
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The main disadvantage of Inferno is its upgraded units. You need to be very careful when using them because they can hit both your units and the enemy's. In Necropolis, when you use the upgraded Lich, only the enemies are affected. However, Inferno also has its advantages: 1. Efreet Sultans can fly across the entire battlefield after each attack with the "Fire Shield" spell. 2. Upgraded Pit Lords can create demons. 3. If you apply a speed buff to the upgraded demons, they will be able to move almost across the entire battlefield. :smile54:
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18 years ago
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Find the Sphere of Vulnerability, which removes all immunities from creatures, and berserk the skeletons for devastating effect. Build an army larger than his. Eventually, eliminate the Necropolis early or mid-game. By the end, almost no one has a chance.
In reply to DracoLich
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18 years ago
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DracoLich;164095
Find the Sphere of Vulnerability, which removes all immunities from creatures, and berserk skeletons – it’s devastating.
Build a larger army than his.
Eventually, deal with Necropolis early or mid-game. By the end, almost no one has a chance.

Here, I disagree with you. The main disadvantage of Necropolis is bone dragons. If you compare Black Knights and bone dragons, the Black Knights will always be stronger (+ they have a double strike ability). If the computer doesn't build Black Knights but builds bone dragons, then it's still uncertain how the map will play out...
P.S. Although I agree with you about the Sphere of Vulnerability.
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16 years ago
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In the Inferno castle, devils and ifrits are very strong units. And ifrits are easier to build than liches in the Necropolis (you only need 10 sulfur, though =)), which usually slows down the castle's development.
If the computer is playing as Necropolis, it usually loses. Because when a large number of skeletons are accumulated, the best magic is teleport, but the computer never uses it. =
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16 years ago
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What kind of nonsense is this? If a computer is playing WoG, it's guaranteed to lose.
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16 years ago
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It depends on how balanced the map is and what the victory condition is... =)
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16 years ago
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well, judging by the topic, this isn't a hardcore RPG map...
16 years ago
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WoG 3.5 or 3.58f? If 3.5, then it's the same as in 3; if .58, it's not a bad idea to start with Slow on dragons (if they are ghosts or blood), push aside weak stacks so you don't get hit by Cloud, Efreet and Antichrists (Hell Barons - translation variations) w8, Magogs via shifted stacks. Then figure out who to hit with the main Dimension Door. Well, you can do what's usually done: use Imps for one-hit kills and spawn demons from them) everything is better.

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