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Registration Rules:
Players wishing to participate in the tournament must submit an application including:
Nickname;
Convenient time;
ICQ (preferred).
Tournament Version:
Heroes of Might and Magic 2 Gold. Playing on the Russian version is allowed. The main requirement is that it is version Price of Loyalty 2.1.
Scoring Rules:
In the first 5 games between two players, the winner receives 10 points, and the loser receives 2 points. If the opponents agree to a draw, each receives 4 points, but a draw cannot be agreed upon before the 2nd week of the 2nd month.
In the 6th game, 8 points are awarded for a win, and 2 points for a loss.
In the 7th game, 6 points are awarded for a win, and nothing is awarded for a loss, but 2 points are awarded to both players for a draw.
In the 8th game (and onwards), 4 points are awarded for a win, and nothing is awarded for a loss or a draw.
Gameplay Rules:
0) Players must play fairly! It is forbidden to use any bugs, cheats, or open saves before the end of the game.
1) Two players agree on the date and time of the game.
2) Players choose the map themselves, but the victory conditions must be standard.
3) The game difficulty is always "Knight".
4) Castle selection: one player chooses 2 castles, and the second player decides which castle they will play. The castles can be the same.
In the first game, the right to choose belongs to the player who finished worse in the previous tournament, or to a newcomer; in the second game, they switch places.
5) The winning player must publish their result in the following format:
winner_nickname (color, castle, main hero, indicate who is the host) def loser_nickname (color, castle, main hero); map on which the game took place; Game duration (month, week, day); Which game in a row with the same opponent.
Below is a brief description of the game.
Example:
Gynnar (green, Warlock, Knight, host) def Brennan (yellow, Warlock, Barbarian), Teleporters_HL, 1-4-3
6) The losing player must confirm the winner's words and write their own description.
Prohibitions:
1. It is forbidden for a redeemed hero (after escaping or being ransomed) to attack the opponent during the turn of redemption (whether it's a player or a computer). It is allowed to move with such a hero.
2. It is forbidden to recruit units, either through diplomacy or otherwise. If a request is received to join neutral troops, it must be refused, and a battle must ensue.
3. When entering the Demon Cave, a battle is mandatory.
4. It is forbidden to recruit Spirits.
5. It is forbidden to visit abandoned ships, graveyards, and sphinxes.
6. It is forbidden to use the Dimension Door and Town Portal spells.
7. It is forbidden to dig up the ultimate artifact without revealing the entire puzzle map.
If any obelisk is inaccessible, it can be ignored.
8. It is forbidden to visit pyramids.
Battle Rules:
If a player attacks an opponent and cannot win or lose (for example, one has an Iron Golem, and the other has a Sprite), the attacker must retreat.
Host rushing is prohibited – the host attacking the second player on the first day of the week with the newly recruited units of that week.
P.S. Players may agree among themselves to change the rules, with the exception of the rule of fair play – the prohibition of using cheat codes. In such a case, they must write about the changes to the game rules in the report.
Players wishing to participate in the tournament must submit an application including:
Nickname;
Convenient time;
ICQ (preferred).
Tournament Version:
Heroes of Might and Magic 2 Gold. Playing on the Russian version is allowed. The main requirement is that it is version Price of Loyalty 2.1.
Scoring Rules:
In the first 5 games between two players, the winner receives 10 points, and the loser receives 2 points. If the opponents agree to a draw, each receives 4 points, but a draw cannot be agreed upon before the 2nd week of the 2nd month.
In the 6th game, 8 points are awarded for a win, and 2 points for a loss.
In the 7th game, 6 points are awarded for a win, and nothing is awarded for a loss, but 2 points are awarded to both players for a draw.
In the 8th game (and onwards), 4 points are awarded for a win, and nothing is awarded for a loss or a draw.
Gameplay Rules:
0) Players must play fairly! It is forbidden to use any bugs, cheats, or open saves before the end of the game.
1) Two players agree on the date and time of the game.
2) Players choose the map themselves, but the victory conditions must be standard.
3) The game difficulty is always "Knight".
4) Castle selection: one player chooses 2 castles, and the second player decides which castle they will play. The castles can be the same.
In the first game, the right to choose belongs to the player who finished worse in the previous tournament, or to a newcomer; in the second game, they switch places.
5) The winning player must publish their result in the following format:
winner_nickname (color, castle, main hero, indicate who is the host) def loser_nickname (color, castle, main hero); map on which the game took place; Game duration (month, week, day); Which game in a row with the same opponent.
Below is a brief description of the game.
Example:
Gynnar (green, Warlock, Knight, host) def Brennan (yellow, Warlock, Barbarian), Teleporters_HL, 1-4-3
6) The losing player must confirm the winner's words and write their own description.
Prohibitions:
1. It is forbidden for a redeemed hero (after escaping or being ransomed) to attack the opponent during the turn of redemption (whether it's a player or a computer). It is allowed to move with such a hero.
2. It is forbidden to recruit units, either through diplomacy or otherwise. If a request is received to join neutral troops, it must be refused, and a battle must ensue.
3. When entering the Demon Cave, a battle is mandatory.
4. It is forbidden to recruit Spirits.
5. It is forbidden to visit abandoned ships, graveyards, and sphinxes.
6. It is forbidden to use the Dimension Door and Town Portal spells.
7. It is forbidden to dig up the ultimate artifact without revealing the entire puzzle map.
If any obelisk is inaccessible, it can be ignored.
8. It is forbidden to visit pyramids.
Battle Rules:
If a player attacks an opponent and cannot win or lose (for example, one has an Iron Golem, and the other has a Sprite), the attacker must retreat.
Host rushing is prohibited – the host attacking the second player on the first day of the week with the newly recruited units of that week.
P.S. Players may agree among themselves to change the rules, with the exception of the rule of fair play – the prohibition of using cheat codes. In such a case, they must write about the changes to the game rules in the report.