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Posts from Reports on online games and their confirmations (Spring 2008 season).

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18 years ago
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All reports that are written and confirmed here will be taken into account in the ranking table. Please submit reports according to the template. For example:
vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2SM4d(3) 136,
where the winner is listed first, and the loser second. If desired, you can describe the match in more detail. The competition for the best report of the year continues.
Good luck to everyone!
The "Spring 2008" season is officially open!

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The headers of past games will be placed below according to the following principle:
Games that are eligible for inclusion are written in plain font.
Games for which confirmation has not yet been received will be highlighted in red.
Games whose descriptions do not meet the template will be highlighted in orange.

001) scorp (red, Stronghold, Gird, Crag Hack) def loi (blue, Tower, Serena, Aine) 2SM4d(3) 124.
002) Decontaminator (blue, Necropolis, Galtran, Gosha) def invisible (red, Necropolis, Clavius, Clavik) 2SM4d(3) 214.
003) gamer-kirill (red, Fortress, Tazar) def loi (blue, Castle, Valeska) 2SM4d(3) 221.
004) Nagan-4 (blue, Fortress, Bron) def Izgoy767 (red, Castle, Caitlin) 222.
005) Decontaminator (red, Necropolis, Vidomina, Vida) def invisible (blue, Necropolis, Izra, Izya) XL without U 2SM4d(3) 133.
006) Mizrael (red, Castle, Caitlin, Fiur) def Decontaminator (blue, Fortress, Tazar) 2SM4d(3) 126.
007) [r59*Maniac'] (red, Conflux, Ciel) def sasha- (blue, Necropolis, Vidomina) 212.
008) Mizrael (blue, Castle, Caitlin, Pasis) def Dreamcatcher (red, Fortress, Tazar) 2SM4d(3) 142.
009) [r59*Maniac'] (red, Conflux, Ciel) def sasha- (blue, Necropolis, Vidomina, Tant) 116.
010) [r59*Maniac'] (red, Conflux, Ciel) def sasha- (blue, Necropolis, Vidomina) 234.
011) Dubrovin Pavel (red, Dungeon, Shakti) def Izgoy767 (blue, Castle, Katerina) 2SM4d(3) 216.
012) Decontaminator (blue, Conflux, Moner, Gurnisson) def [r59*Maniac'] (red, Fortress (random), Andra, Ciel) 2SM4d(3) 136.
013) Dubrovin Pavel (blue, Castle, Valeska) def Izgoy767 (red, Dungeon, Shakti) 2SM4d(3) 215.
014) Attasik (Stronghold, Gundula, Gundula) def Aldegir (Fortress, Tazar, Tazar) ???.
015) Mizrael (red, Castle, Caitlin, Gurnisson) def Decontaminator (blue, Fortress, Bron) 2SM4d(3) 211.
016) Mizrael (red, Tower, Aine, Mephala) def Dreamcatcher (blue, Stronghold, Dessa) 2SM4d(3) 121.
017) Dubrovin Pavel (red, Castle, Valeska) def Mizrael (blue, Dungeon, Shakti), 2SM4d(3), 214.
018) vbn (blue, Fortress, Tazar, Tazar) def Aldegir (red, Rampart, Mephala, Mephala) 2SM4d(3) 236.
019) Mizrael (blue, Dungeon, Shakti) def Vigo (red, Castle, Valeska) 2SM4d(3) 143.
020) Decontaminator (red, random, Necropolis, Galtran, Gosha) def [r59*Maniac'] (blue, random, Castle, Adelaide, Tazar) 2SM4d(3) 211.
021) Mizrael (red, Castle, Caitlin, Brissa) def loi (blue, Castle, Valeska, Kyrre) 2SM4d(3) 134.
022) Dubrovin Pavel (red, Dungeon, Shakti) def Izgoy767 (blue, Rampart, Kyrre), 2SM4d(3), 211.
023) Aldegir (red, Fortress, Tazar, Tazar) def Izgoy767 (blue, Inferno, Pyra Pyra) 2SM4d(3) 145.
024) Aldegir (blue, Stronghold, Dessa, Dessa) def Izgoy767 (red, Inferno, Pyra Pyra) 2SM4d(3) 114.
025) Aldegir (red, Castle, Turis, Turis) def Izgoy767 (blue, Conflux, Luna Luna) 2SM4d(3) 231.
026) loi (blue, fortress, Bron, Bron) def gamer-kirill (red, Castle, Valesca) 2SM4d(3) 143.
027) vitalic (blue, Rampart, Kyrre) def Dubrovin Pavel (red, Castle, Valeska) 2SM4d(3) 127.
028) Dreamcatcher (blue, Fortress, Tazar, Tankozavr) def Mizrael (red, Tower, Aine, Tyraxor) 2SM4d(3) 146.
029) loi (blue, Castle, Valesca, Fure) def Dubrovin Pavel (red, Rampart, Ivor) 2SM4d(3) 145.
030) Dubrovin Pavel (blue, Castle, Valeska, Turis) def oi (red, Rampart, Kyrre) 2SM4d(3) 141.
031) Attasik (?, Rampart, Kyrre) def Aldegir (?, Dungeon, Gunnar), 2SM4d(3) 125.
032) Uran (?, Rampart, Ivor) def PADRE[P.S.] (?, Castle, Valya) TE 2SM4d 122.
033) Rhox (?, Dungeon, Shakti, Shakti) def Captain (Inferno, Pyra, Pyra) 2SM4d(3) 134.
034) Decontaminator (red, Dungeon, Shakhtar) def Dubrovin Pavel (blue, Castle, Valeska) 2SM4d(3) 134.
035) Dreamcatcher (red, Rampart, Ivor) def vbn (blue, Fortress, Tazar) 2SM4d(3) 121.
036) Dubrovin Pavel (red, Castle, Valeska, Crag Hack) def Izgoy767 (blue, Rampart, Kyrre) 2SM4d(3) 217.
037) Decontaminator (blue, Dungeon, Shakhtar, Shakhtar) def Mizrael (red, Castle, Caitlin, Deys) 2SM4d(3) 127.
038) scorp (red, Dungeon, Shakti, Shakti) def loi (blue, Castle, Valeska, Valeska) 160% 127.
039) Aldegir (blue, Rampart, Kyrre) def Dubrovin Pavel (red, Dungeon, Shakti) 2SM4d(3) 237.
040) Rhox (red, Dungeon, Shakti, Shakti) def Aldegir (blue, Castle, Orrin, Orrin) 2SM4d(3) 160% 144.
041) loi (red, Fortress, Bron, Bron) def gamer-kirill (blue, Castle, Valeska, Tazar) 2SM4d(3) 141+.
042) invisible (red, Rampart, Kyrre, Kyrre) def Dubrovin Pavel (blue, Dungeon, Shakti, Shakti) 2SM4d(3) 134.
043) Dubrovin Pavel (red, Rampart, Ivor, Ivor) def invisible (blue, Dungeon, Shakti, Shakti) 2SM4d(3) 133.
044) gamer-kirill (red, Castle, Inham, Orrin) def loi (blue, Inferno, Ignat, Octavia) 2SM4d(3) 211.
045) Aldegir (red, random, Rampart, Zhenova, Ivor) def [r59*Maniac'] (blue, random, Tower, Tan, Torosar) 2SM4d(3) 222.
046) Aldegir (red, random, Tower, Rissa, Rissa) def [r59*Maniac'] (blue, random, Tower, Astral, Dessa) 2SM4d(3) 216.
047) Dubrovin Pavel (blue, Rampart, Ivor) def Aldegir (red, Dungeon, Gunnar) 2SM4d(3) 121.
048) Aldegir (blue, Castle, Orrin) def Dubrovin Pavel (red, Rampart, Ivor) 2SM4d(3) 135.
048) Uran (red, Rampart, Kyrre) def Vigo (blue, Necropolis, Galtran) 215.

P.S. Statistics as of 03/12/08.
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18 years ago
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scorp (red, Stronghold, Gird, Crag Hack) def Loi (blue, Tower, Serena, Aine) 2SM4d(s) , 160% , 124

castle selection - all random

The respawn generated rich, the opponent's was about 3 times worse, but! an external dwelling of nagas behind the nomads (50-99, can be killed with nagas + golems) alas. On day 115, built a behemoth and bought it; the next day it earned more money than was spent on it. On day 117, a castle without cyclopes, ogres, or orcs, although I could have had everything with the castle except cyclopes, but didn't go for the tree right away.
The opponent didn't even have a citadel as far as I can see and isn't spending money to rebuild. On day 121, Crag Hack arrives and starts leveling. On day 122, 3 angels, 3 behemoths, 7 birds + the remaining rabble + 17 unupgraded dogs (and 28 not purchased = 45),
stats are zero, but enough to break through. I go into a feast, and then dammit... a disconnect. Time is 5:13 AM, the opponent isn't doing great either and gave me the win.
Thanks for the game, too bad we didn't get to meet.
In reply to scorp
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18 years ago
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scorp (red, Fortress, Gird, Crag Hack) def Loi (blue, Tower, Serena, Aine) 2SM4d(s), 160%, 124
Castle selection - all random.
I confirm. There's nothing more to say here. Thank you for the game.
In reply to Loi
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18 years ago
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Decontaminator (blue, Necr, Galtran, Gosha) def invisible (red, Necr, Clavius, Klavik) 2sm4d(3) 214
The respawn he got was poor, in the metro. The exit from the Castle is blocked by guards with +4 knowledge hats. But Gosha has 3 stacks, and after buying out 2 heroes and building the converter, one hundred and fifty skels. At the end of week 1, Gosha broke through 20-49 ice tiles and came out onto the confluences respawn. On week 2, he went straight through it and entered the treasury. On week 3, he went straight through it (Dragon Utopia minimal, 2-3 hives, chests with gold golems, from 10000 experience, with all the land) and reached the Castle respawn adjacent to red. On week 4, he went straight through it and took the almost empty red capital and finally TP home; nearby in the Dragon Utopia, he took a set of hats, including one with magic 5. On 214, he caught red's father in an Inferno secondary. It turned out to be very timely. Klavik collected all components of the lich cloak and started stamping out 200 skels a day. His stats were slightly better, but Gosha had more meat and mana.
Huge thanks and respect.
In reply to Деконтаминатор
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18 years ago
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Decontaminator;156214
Decontaminator (blue, Necro, Galtran, Gosha) def invisible (red, Necro, Clavius, Klavik) 2sm4d(3) 214
It happened! The first 5 out of six heroes were money-makers, so finances were taken care of. On week 3, I took the Book of Earth, Shield +4 to all, Wings, Dead Man's Boots, and bought the other two components of the Cloak of the Undead King at the black market (too bad you can't wear it assembled :( ). On week 4, I see Galtran with 800 skeletons (at that time I had about 400, because I was busy collecting relics and also lost a hundred). I took the max-level Dragon Utopia, it didn't give anything for stats — a red orb, Book of Water, Boots of Resistance, Sentinel's Shield :mad: I decided to gather some skeletons and then retake my town. Skeletons started coming in at a couple of hundred per turn, but I was foolish and stayed overnight in a secondary town, where Galtran caught me. Eh... I could have used another week to run around, because there were discovered packs, hordes of first-level units, Dwarf Cottages, etc. Gosha came just in time!
Thanks for the game!
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18 years ago
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"You give me - I give you" Tournaments
Gamer-Kirill (red, swamp, Tazar) def Loi (blue, Castle, Valeska)
2sm4d(3) 221
Started without restarts, rich respawn. Cleared 4 crypts - hydras in the Stronghold. Second and third weeks - cautious play. Result by the third week: capitol and gorgon external dwelling plus a secondary dungeon. I build a portal there and get a good increase of cows.
Meanwhile, the opponent has 3 Castles; Valka is leveling up slowly, but she hasn't taken the Dragon Utopia, it seems (unless she's removing artifacts).
On the fourth week, Tazar headed for the treasury, while another hero - same as Terek with 2 angels from a can - was fighting for money.
Then comes THE MONTH OF PLAGUE!!! which didn't upset me much, as there are 5 wyvern trees and Pandoras ahead, and the Dragon Utopia is in sight. I shake the trees; Valka runs by here, captures a secondary dwelling past Tazar, then heads toward her home Castle, but Valera had already been wiped out in the Dragon Utopia before that (as he later told me), so this wasn't an offensive, but a desperate dash hoping to catch me off guard. In the end, FF at 221. Terek is defending the Castle, stats 4-4-4-3 +2 defense. Level 10 hero with 24 gr. lizards, 2 gr. hydras, 8 gr. vasyas, 21 gnolls, 24 gr. gorgons and 2 angels. Valeska 10-6-7-6 with 135 archers (3 stacks), 56 griffins, 6 swordsmen and 45 pikemen. In the end, Valya is wiped out. Victory.
Thanks to Valera for the game. Second game ahead.
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18 years ago
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Tournament "You scratch my back, I'll scratch yours"
Gamer-Kirill (red, swamp, Tazar) def Loi (blue, castle, Valeska)
2sm4d(3) 221
I confirm my loss. The wood was too far away, so I couldn't place knights on the first turn. On the third turn, I went for a treasure, and at the beginning of the fourth, I went for a minimal utopia, overestimating my strength and not buying all the troops - I didn't want to lose tempo, you see. I lost. Then I continued because Tazar didn't seem to be in a hurry to develop, as it seemed to me. I finished off the utopia, got a helmet+3, boots of resistance, and a charm+1 to morale. Then I went to the castle to check - maybe my opponent was also losing somewhere. But no. Well, what can you do? :)
Thanks for the game, I'll try playing as swamp now.
18 years ago
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Nagan-4 (blue, Fortress, Bronze) def Izgoy 767 (red, Castle, Kaitlin), 222.

The match was played in a clan war format. The start was poor; there was space, but nowhere to go. Only three heroes in the first week. I had to break through twenty vampires and took a neutral Stronghold. I built basilisks with wyverns and a citadel. In the second week, I got into a strange feeding frenzy, but there was nothing worthwhile to break through. So, I defeated some minor enemies and left to gather resources. I started playing properly in the 4th week. After gathering resources, I defeated one Pandora after another, which were quite weak. I took a Utopia with maximum level and got some good rewards there – a shield +4 to stats, boots +2 to the same stats, and a sphere of prohibition. A couple of days later, I took a Pandora with level 5 magic, and a couple of days after that – a sword +5 to stats. That's it – I jump to my opponent's territory, take their capital.
Kaitlin attacks Bronze, but the red orb prevents her from casting spells. In terms of combat stats, Bronze is stronger, so he won the final battle.
Thank you very much for the game!
In reply to Nagan-4
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18 years ago
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Decontaminator (red, Necropolis, Vidomina, Vida) def invisible (blue, Necropolis, Izra, Izya) XL without underground 2sm4d(3) 133
By draw, Izya wasn't assigned to me((. We took 3 restarts. On 112, Vida took a vampire lair. There were constant problems with gold, as chests were taken for experience, and there were no gold-generating buildings. On 133, Vida, through an adjacent respawn point, started clearing Izya's respawn point. He couldn't stand such audacity and, without replenishing his mana, attacked. No need to rush. The opponent surrendered.
Thank you for the game and the experience.
In reply to Nagan-4
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18 years ago
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Nagan-4;156489
Nagan-4 (blue, Fortress, Bronze) def Outcast 767 (red, Castle, Kaitlin), 222.

The game was played in a clan war format. The start was terrible; there was space, but nowhere to go. Only three heroes in the first week. I had to clear out twenty vampires and took a neutral Stronghold. I built basilisks with wyverns and a Citadel. In the second week, I got into a strange feeding frenzy, but there was nothing worthwhile to clear. I just took out some minor creatures and left to gather resources. I started playing properly in the fourth week. After gathering troops, I cleared out one Pandora after another, which were quite weak. I got a maxed-out Utopia and got some good items there: a shield +4 to stats, boots +2 to the same stats, and a Sphere of Inhibition. A couple of days later, I took a Pandora with level 5 magic, and a couple of days after that, a sword +5 to stats. That's it – I jumped to my opponent's territory and took their capital.
Kaitlin attacks Bronze, but the red orb prevents her from casting spells. Bronze has better combat stats, so he won the final battle.
Thank you very much for the game!
Finally, my first game in the Clan War. I'm waiting for the next opponent:smile51:, maybe I'll play better next time:smile02:
In reply to Изгой767
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18 years ago
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Mizrael (red, Castle, Caitlin, Fiur) def. Decontaminator (Fortress, Tazar) 2sm4d(3) 126

Used all restarts, the opponent only took one. We started playing, the roads are fast, there's a hidden spot with creatures on day 1, a mine near the Castle, and a hidden spot with horses in the distance – good. Fiur arrived, and I immediately started leveling him up; he gets ranged attack. Thanks to Korback, all scouts are on flies. On day 2, using a watchtower, I saw a Grand Order – a horde of Pit Lords, four forks – a Grand Order, lots of Medusas, lots of upgraded Griffins, and a pack of Unicorns: too much for me. Day 3 – a hidden spot with archers, I immediately take them home to upgrade. The scouts are scavenging, and my hero is leveling up. Day 6 – I build horses and immediately send them into battle; my hero crushes the Griffins, followed by the Nomads. The archers took some damage from morale during the breakthrough, but it's manageable. 117 – horses with a Stronghold, Fiur 9-3-3-3. 121, a mine for 1 Angel, I buy a book at home and speed up before the pack of Unicorns. 122, my hero repels the Pandora on the entire third level of magic, takes the hidden spot with horses and the Crypt. A scout with 10 Swordsmen, 6 creatures, and a ballista takes the secondary Inferno Castle. 123, my hero rampages through the arenas and clears the way to the secondary Swamp Castle; the scout speeds him up and, with a bag of gold, takes the Swamp Castle. 124, my hero is at home, replenishing mana, and the army is in the Castle. 125, I build the second level of magic, which includes Blindness... at the end of the day, Fiur is sped up with an Angel before the Grand Order; Catherine with an army is nearby. 126, I break through the Grand Order, moving strictly along the road (I am, after all, an expert in logistics; stables and an Angel at the beginning of the day – maybe I'll reach the Blue Castle and surprise him...), but the roads are messed up, and I don't reach the Castle for several turns. Tazar gathers his entire army and attacks, which was strange to me – I thought I would have to take it by siege, and I probably wouldn't attack such a large force in the Castle. Perhaps the fact that the opponent only had one tavern and didn't know my hero's stats before the battle played a role.
Fiur 17-4-4-4, expert in attack, ranged attack, and logistics, advanced armor, tactics, and wisdom. Army: 1 Angel, 6 Cavaliers, 77 creatures, 30 crossbowmen, and a ballista. No mana left; it was all used for blinding the Pit Lords.
Tazar 2-5-1-1, expert in armor. Army: 2 Angels, 4 Wyverns, 39 Lizards, 14 Basilisks, some Dragonflies, and a tent.
The advantage in stats decided the outcome of the battle in favor of the elemental.
I can upload the saves for each day if you're interested.
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In reply to Mizrael
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18 years ago
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Decontaminator (red, Necropolis, Vidomina, Vida) def invisible (blue, Necropolis, Izra, Izya) XL without underground 2sm4d(3) 133
It happened! In the second round, I took two cons 1+2 and started gathering skeletons on two fronts: Izya with skeletons and angels, and Nagash with vampires. But then, as always, Vidomina arrived through the secondary path and positioned herself not far from the castle. I couldn't stand such audacity and attacked without thinking. My stats were higher, but I only had enough mana for one Mass Slow spell. I had 3 angels, 380 upgraded 7-hit skeletons, 9 liches, and 20 gr. vampires against 420 simple skeletons and 26 gr. vampires. The opponent used Mass Slow, followed by Haste on skeletons. As a result, my skeletons stood there and watched as they were attacked with single-target spells (unable to do anything without mana), and then Vidomina's skeletons were killed under Haste. There was no point in continuing.
Thank you for the game!
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18 years ago
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Maniac (red, Conflux, Ciele) def Sashaz (blue, Necropolis, Vidomina) 212.
Played without rules (only no diplomacy and no red-rush). Game difficulty 200%. The respawn was very extensive and rich, almost a third of the entire map. As soon as I got Fly, I flew out for reconnaissance. I beat the daddy in the castle with only shooters. As it turned out, the opponent had a very sparse respawn.
Maniac (red, Conflux, Ciele) def Sashaz (blue, Necropolis, Vidomina, Tant) 116
On the third day, the first encounter took place. Had 12 mana, had to retreat. Three days later, the enemy castle was mine.
Maniac (red, Conflux, Ciele) def Sashaz (blue, Necropolis, Vidomina) 234
Game difficulty 160%. The respawn turned out to be fat. I creeped with three heroes simultaneously. One purely with fish, another with fairies, and Ciele with Power of Liches. In the end, I captured three secondary towns simultaneously, the last one being the native one. Built phoenixes on the second week. Built 5 mage guild levels in three castles. In the first, I learned Portal; in the second - Resurrection, Implosion; in the third - Fly. Ciele was collecting wyverns and angels. And a secondary hero took two maximum-level utopias. Didn't bother creeping further, but moved on the opponent. I have 40 wyverns, 8 angels, 27 phoenixes, etc. Stats 28-35-39-26. Shackles. The opponent has 882 skeletons, 65 vampires, 18 horses, etc. The opponent's stats 8-9-14-9.
Total score 3-0
In reply to Mizrael
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18 years ago
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Mizrael;156573
Mizrael(red, Castle, Caitlin, Fiur) def Decontaminator(Fortress, Tazar) 2sm4d(3) 126
I checked the saves. In the first week, red had a clear, but not decisive, advantage, which was brilliantly executed in the second week!!! Thank you for the game and the experience.
In reply to Деконтаминатор
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18 years ago
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Mizrael (Castle, Caitlin, Pasis) def Dreamcatcher (red, Fortress, Tazar) 2SM4d(3) 142

Started quickly (only 1 restart), on day one found logistics in a hut, Pasis arrived, for some reason attacked a horde of fae dragons without upgraded archers, the creatures delayed us -8 archers. However, free logistics for everyone and fast roads lured us into the game (plus the artifact gave us a Bird of Luck - that's a plus already). On day two saw two Griffin Conservatories, an external stable - we're not playing for nothing! Only had to have Pasis stand in chains, but the wood mine is more important - he'll manage. Everyone gathers freebies, Pasis marches along the road to the secondary town. On day six an Elven castle is taken, immediately a tavern and another scout. Wanted to put 1000 halberdiers there the old-fashioned way, but decided that 14 elves are more needed. Week result: home has cavalry with citadel, secondary town has elves, Pasis level 6, 6-2-2-3 attack, ballista, logistics, archery, and wisdom. 121 - upgrade and purchase of elves, breaking into the medusa dwelling, Pasis hastened under a level 1 Griffin Conservatory, home has 1000 halberdiers. Killed an angel with just elves, archers, and pokemons, let there be losses, but the money instead of cavalry went to 1000 halberdiers in the secondary town and a new scout. 123 killed the guard of a fort on a hill, which was bypassed :) 124 Pasis hastened in front of a Naga Bank, a scout with a power artifact in hand from another secondary town (elementals). 125 minimal Naga Bank, secondary town (tavern and a scout from it immediately), Pasis aimed at the second Griffin Conservatory. Was ready to part with all shooters in case of a level 3 conservatory, didn't dare touch a level 4, but got a minimal one, all scouts aimed at one thing - Money!, castle on day 6, 13000 gold in pocket and three markets: angels are a go. On day 7 the army fought all over the respawn, result - angels were recruited even without trade, Pasis level 11 10-7-4-3 broke through a portal, it turned out to connect the respawns of secondary towns: not bad - emerged right under a Pandora's Box with a horde of fire elementals. 131 all angels from home are bought and given to Pasis, in the Pandora's Box is all level 3 magic, Pasis dives back into the portal - that way it's closer to the third Griffin Conservatory, secondary town - 1000 halberdiers. Following Pasis comes Loynis with a fly spell, the conservatory is at the junction of the respawns and there's a chance to send a scout to the opponent. 133 dived into the conservatory, licked his lips and emerged: 3-4... can be taken with just angels without losses, waiting for delivery. To not get bored, broke into the underground, there's a Pandora's Box with a horde of greater basilisks - that's probably rich... 5 angels and a slow creature crush the basilisks without problems, they give all fire spells (wisdom was enough for level 4). 136 with the loss of three crusaders and a few centaurs, the level 3 conservatory was taken, now have 8 angels, a scout with logistics, stable, and under fly managed to get to the red player's castle without roads, for which he was killed, but took a wyvern with him - fulfilled his duty to the end.
In parallel with Pasis, in another underground Orrin with all archers and cavalry cleared the treasure zone, raised three mines (sulfur, mercury, and gold) and got a Titan's Cuirass from a grave. By the end of the week Pasis is level 15 10-10-5-4, crashed into a tactic against efreeti and sits at home, waiting for mana and stable. 141 Pasis with 10 angels hits a level 3 conservatory next to the GO, chains are set up from everywhere to him. 142 battle with the GO (20-49 devils), the number 13 became fateful for the horned ones, only the stack of arch devils spoiled the picture, shaving off 2 cavalry immediately, the rest are slowed and killed by high-morale angels with special cruelty :) A scout with elves marches into the darkness and sees: the red player on the road, and a bit higher Tazar sits in a broken conservatory... Pasis tries to reach and is one turn short! But as soon as the scout moved off the road and boom! Pasis reached Tazik. The battle:
Pasis level 16 10-11-16-4, expert attack, artillery, logistics, earth magic, and tactics, advanced wisdom and archery. Army: 13 angels, 11 champions, 18 greater elves, 28 crusaders, almost a hundred pokemons.
Tazar level 14 12-8-8-4, expert armor, logistics, and earth magic, advanced wisdom and ballistics, tactics and resistance. Army: 3 angels, 3 hydras, 12 mighty gorgons in tomato, and 16 wyverns.
I wait for Tazar's cast, everyone huddles in the corner: mass slow and all the swamp brethren wait, I cast berserk on the wyverns and watch them tear into the angels, who couldn't stand such insolence and took down a couple, I press defend on everyone. The next round, the angels removed the retaliation from my units and the gorgons blew mightily - two of the winged ones choked on the gas, in response anti-magic on my angels, and the next round the swamp army dies. As Dream later admitted - he had no money for a buyout at all, he spent everything down to zero for the conservatory. Thanks for the game, Tazar leveled up nose-to-nose with Pasis the whole match, sometimes overtaking him in stats, which caused noticeable worry - what if we can't crush the tank. I got my adrenaline fix from the heart ;)
P.S. I uploaded the saves, for some reason files larger than a megabyte are not accepted by the server from me, so I split them into parts. I didn't include some saves as unnecessary (and it's easier for me, dial-up after all :rolleyes: ).
Attachments 3
3 files attached • Total size: 2.5 MB

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