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18 years ago
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Karli


Karli spent a long time in underground forges, studying ancient formulas and experimenting with various alloys and components, trying to create the best weapon. The warriors under Karli's command possess well-balanced weapons, which gives them a significant advantage on the battlefield.

Attack — 12
Defense — 9
Spell Power — 5
Knowledge — 4
Morale — 0
Luck — 3
Mana — 40

Hero's Special Ability:

Sharp Blade: Spear throwers and spear masters in the hero's army receive +1 to attack and defense for every two levels of the hero, starting from the first.

Skills:

Perfect Rune Knowledge, Advanced Rune, Grand Rune, Advanced Attack, Basic Defense, Permanent Luck, Endurance, Tactics, Attacking Hird, Magic Resistance, Soldier's Luck, Dwarven Luck.

Spellbook:

Magic Arrow.
Stone Skin.
Summon Hornets.
Slow.
Divine Shield.
Haste.
Dispel.
Rune of Energy.
Rune of Berserk.
Rune of Magic Resistance.
Rune of Exorcism.
Rune of Elemental Equilibrium.
Rune of Thunder.
Rune of Battle Fury.
Rune of Impregnability.
Rune of Resurrection.
Rune of Draconic Might.

Artifacts

King of Dwarves' Cuirass — Adds 4 points to the hero's defense and makes all creatures in the army immune to the "Earth Shock" spell.
Mountain King's Axe — Adds 4 points to the hero's attack.
Moon Blade — Increases the hero's attack by 3 points.

Army

Warriors — 100

Spear Masters — 100

Berserkers — 70

Bear Lords — 30

Arcata Priests — 15

Jarls — 10

Lava Dragons — 5

At first glance, Karli is an unremarkable hero with a small army, but first impressions can be deceiving. Let's start with the fact that the dwarven army is very strong; a lava dragon has 280 hit points, although its speed is lacking, but this is compensated by the Rune of Energy. The "Lava Dragon" armored train reaches enemy positions already on the first turn. In addition, thanks to the hero's specialization, the spear masters pose a very serious threat, crippling the enemy's troops. It is also worth mentioning the bear lords, of whom there are too few to inflict serious damage, but thanks to the "Soldier's Luck" skill, they strike with their paw very often, reducing the target's initiative to zero. In essence, the high attack value of 12 makes the dwarven army under Karli's command very dangerous in close combat. But the main feature is the runes. Karli has many of them, and thanks to the specifics of their application, they give him a colossal advantage over almost all heroes. The Rune of Resurrection alone is worth something, because its analogue in light magic reduces the maximum hit points of the unit. But that's not all; Karli has even more formidable runes in his arsenal.

Conclusion: the bearded representative of the northern peoples rightfully occupies a place in the list of the best heroes on the server. But he requires attention and focus, because applying a rune at the right time is a great art.
Use the Rune of Resurrection. It will restore 40% of the unit's hit points twice!
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18 years ago
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Helmar


Helmar began his military career as a priest of the Rune and stood out among his fellow warriors for his strictness, asceticism, and fanatical hatred of enemies. Soon, commanders noticed him and began to entrust him with the command of small detachments. Helmar learned to infect his subordinates with his rage, and now he is known as a commander whose soldiers are distinguished by their cruelty and ruthlessness in battles.

Attack — 6
Defense — 5
Magic — 8
Knowledge — 8
Morale — 0
Luck — 0
Mana — 80

Hero's special ability:

Sacred Hammer: each time the hero casts a Light magic spell on a friendly unit, there is a chance that the "Punishing Strike" spell will also be cast on the unit.

Skills:

Basics of Rune Knowledge.
Advanced Defense.
Skilled Light Magic.
Skilled Chaos Magic.
Reflection.
Defensive Hird.
Fire Lord.
Mana Burst.
Pyrokinesis.
Protector.
Righteous Fury.
Eternal Light.

Spellbook:

Punishing Strike (common).
Dodge (common).
Magic Arrow.
Teleport.
Lightning.
Fireball.
Stone Spikes.
Holy Word.
Chain Lightning.
Meteor Shower.
Earth Shock.
Armageddon.
Resurrection.
Divine Power.
Dispel.
Haste (common).
Stone Skin (common).
Rune of Berserk.
Rune of Exorcism.

Artifacts

Rune Battle Harness — increases the hero's defense and knowledge by 2 points.
King of Dwarves Greaves — adds 4 points to attack and makes all creatures in the army immune to the "Slow" spell.
Phoenix Feather Cloak — enhances fire element spells by 50%.

Army

Mountain Defenders — 100

Warriors — 100

Spearman Masters — 30

Bear Lords — 20

Arkata Priests — 35

Jarls — 20

Lava Dragons — 4

Helmar cannot boast of high characteristics or an abundance of runes. Helmar has almost no archers. At the general level, only Jarls stand out, even without an energy rune, they will be able to attack in the very first turn, when enemy units are still in their places.

However, not everything is so bad. Helmar's key advantage is his skillful mastery of fire magic. With the help of the pyrokinesis skill, for the next three turns after the fire spell, everyone who was affected by it will receive 100% damage. It turns out that "Armageddon" performed by Helmar will deal 1215 units of damage, and it will also reduce defense. Helmar can also burn mana; enemy mages will receive 150 units of damage, which is very significant, I must say.

Light magic is developed in Helmar as well as possible; spells cast by Helmar cannot be dispelled, and thanks to his specialization, after each light spell, a punishing strike is cast on the creature. That is, if you cast, say, Dodge (common) on troops, everyone will receive a punishing strike (:smile21: - Ossir in such a situation).
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18 years ago
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Ibba (better known as IMBA)


Ibba is one of the most amazing Dwarf heroines. She was raised by a family of bears. When she first appeared among the dwarves, few recognized a kinswoman in this bundle of wild fury. But Ibba soon earned the respect, and even the loyalty and adoration, of the stern warriors of the North — the Bear Riders.

Attack — 13
Defense — 7
Spellpower — 7
Knowledge — 4
Morale — 0
Luck — 2
Mana — 40

Hero Professional Ability:

Rider: Bear Riders and Bear Masters gain one point of attack and defense for every two levels of the hero, starting from the first.

Skills:

Advanced Rune Lore.
Strong Light Magic.
Advanced Defense.
Great Luck.
Expert Attack.
Greatest Rune.
Evasion.
Endurance.
Soldier's Luck.
Tactics.

Spellbook:

Evasion.
Magic Fist.
Magic Arrow.
Teleport.
Chain Lightning.
Ice Block.
Stone Spikes.
Holy Word.
Slow.
Divine Strength.
Stone Skin.
Haste.
Dispel Magic.
Smite.
Rune of Energy.
Rune of Thunderclap.
Rune of Exorcism.

Artifacts

Necklace of Victory — increases the hero's attack and spellpower by two points.
Dragon Scale Armor — increases the hero's attack by three points and increases the initiative of all large creatures by 5%.
Secret Protective Shrouds — increases the hero's defense level by one point and increases resistance to ice attacks by 25%.
Wanderer's Boots — increases the speed of all creatures by one point.
Dwarven Smithing Hammer — increases the hero's attack by three points and grants 25% resistance to fire spells.

Army

Warriors — 100

Spearman — 70

Bear Riders — 40

Bear Masters — 85 :rolleyes:

Berserkers — 40

Thanes — 10

Lava Dragons — 7 :smile51:

Lyric Digression:
In version 1.0, the queen of the duel server was Dirael; she defeated everyone and everything. Then, after patch 1.1 appeared, Erin took the crown from the Wood Elf, ruling alone for several months, but version 1.3 elevated Deleb to the heavens. Everyone waited for the expansion, waited for new leaders. Two dwarf heroes and one dwarf heroine. For some reason, we weren't surprised that it was Ibba who took the crown from Deleb. Male heroes still cannot compete with women; such are the harsh times for warriors, yes...

Let's take a closer look at the dwarf heroine now. 7 Lava Dragons — gorgeous. 80 upgraded and 30 non-upgraded bears plus the specialization — simply magnificent. In principle, it's not even necessary to look at the rest of the dwarf army; they are cannon fodder. While the bears crush the enemy supported by the Lava Dragons, the smaller troops just run around the field, distracting attention. Ibba has only three runes, and not even the most useful ones, but they are so correct that she simply doesn't need others. The Rune of Energy allows any squad to reach the opponent in one turn, and the Rune of Thunderclap is very helpful in stripping the enemy of initiative. And this is while bears are charging across the battlefield, regularly striking with their paws. Among the magic, Smite deserves a special mention; perhaps the only good spell.

Troop placement plays no role; Ibba's army is offensive, and all troops move forward at the first opportunity, and the Rune of Energy means you don't have to rack your brain over where to place the main squads — they'll reach the enemy anyway.

Conclusion: short and clear — the new queen of the duel server.

Some materials are taken from the website www.lki.ru

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