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Posts from High Elves

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19 years ago
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I had a thought – if there are Sylvan and Dark Elves, why not try to create a High Elf race?
Proposed units:
Eldar – Eldar Lord (didn't want to use this word but have to) – the elves themselves, true Aryans with blond hair and white skin
Cataphract – Heavy Cataphract – elves on horses in heavy armor
Gamma – Elder Gamma – large humanoid apes serving as servants to the elves, helping with heavy physical labor. Source: The Elder Scrolls
Khajiit – Khajiit Spy – sentient cat-people allies of the elves. Source: The Elder Scrolls
Eagle – Great Eagle – giant birds, assistants to the elves.
Beorn – Beorn Healer – werebeasts living in the forests who engage in beekeeping and healing; they are allies of the elves.
Furbolg – Furbolg Chieftain – bear-people inhabiting ancient forests on the borders of High Elf settlements.
Units are listed in random order rather than by increasing tier.
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19 years ago
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I think we need more elves... the Sylvan faction has three: swordsmen, archers, and druids...
But the idea is good!
In reply to Arandor
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19 years ago
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I think it's an overdoing – what, are we going to have different elves like in Oblivion, just spamming the forums? If so, then soon we'll have different humans too – Imperials and Bretons, like Haven and Academy already exist – they'll soon come up with Nords and Redguards, like in Snow Wars and Nomads-Barbarians 2 :rolleyes: IMHO – that's not necessary.
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19 years ago
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Higher-tier creatures are better than Ice Elves. )
And people can be divided into the existing Castle faction, and you could also create bandits, assassins, generally evil people... =))
And as Ghost said, Vikings and Africans... but I agree, that's already too much. )))
In reply to Arandor
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19 years ago
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Arandor;80613
It's better to have High Elves than Ice Elves.)
And you can divide humans into the existing Castle faction and create another one with bandits, assassins, generally evil people... =))
And, as Ghost said, add Vikings and Africans... but I agree, that's already too much.
I would argue the opposite - Ice Elves are better than High Elves. Moreover, High Elves should look like clones of mages; otherwise, they won't be High Elves, and we don't need clones.:rolleyes:
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19 years ago
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and will the ice faction be like the water race? or like the Vikings? ))) and in general, if you're going to create another elf faction, it's better to improve the existing one... and I agree that they will be similar... if the similarity of heroes is inevitable, then things are better with the units... the Academy has many magical creatures, so the higher-tier units won't be similar to them (they'll create one powerful spellcasting unit for them, and the other units will be the ones mentioned above, with the exception of the monkeys, and the eagles can be replaced with Rukh birds)).
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19 years ago
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If I were making Heroes 6, I would make the Sylvan faction a bit more "high elf"-like. Because of all the elf archetypes, I respect Tolkien's Noldor and Sindar the most. But, since I already have a ready-made Sylvan faction, creating a second one would be pointless...
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19 years ago
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We don't need High Elves, IMHO. I can't stand Altmer from Morrowind and Oblivion! And I don't want to see them in Heroes.
19 years ago
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I like the suggestion. The units are impressive, and the idea is good. And you can never have too many elves... :smile50:
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19 years ago
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Idea: :smile20! I agree with Anardor that we need more elves. And I didn't like the idea about human-like apes, because personally, it reminds me of the apes from "Planet of the Apes" (it turned out a bit too similar... :D), and they are so unpleasant... bleh....
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19 years ago
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we could also exclude the Khajiit... they don't fit with the elves =)... and they'll also look like Rakshasa =)
and in general, we could come up with a separate race for the Khajiit (like in AoW 2, for example) =)))

my nickname is Arandor =)
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19 years ago
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By the way, it wouldn't hurt to add a couple of archers:)
And the word "Eldar" is good, it's Tolkien-esque:D
You could name the whole race that.
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19 years ago
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and in general, you could come up with a separate race for the Khadjits (like in AoW 2, for example) =)))
And how did AoW end up? In oblivion. Use Occam's razor!!!
And the word "Eldar" is good, it's Tolkien-esque.
No matter what, "Sylvan" just makes me think of the Eldar from Warhammer 40000.
2Saruman
Yes, that's a thought... But people are right, it should be more like elves!!! Instead of Gham and Khadjit, you could put in elves (an elf-scout and an elf-spy, they are detected upon contact or from a distance of 1 cell, there is no range penalty, they
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19 years ago
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poison is not needed, there's already something like that =))
but an archer who casts negative spells would be great =)

P.S. I played a real-time strategy game (I don't remember the name), fantasy genre, it had many races and 3 types of elves, 2 types of humans, 2 types of dwarves, there was a race of fairies, as well as undead, demons, swamp creatures, and other monsters =).... the game itself wasn't very good, but the developers had a good imagination =)))
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19 years ago
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Here it comes... With imagination... but the name is unknown... demagogues::)
A poison that blinds.

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