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Required improvements for Heroes 3 and 5 and the Olden Era Auto-translated

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Ubisoft, what's going on with Heroes? Finish it up quickly and don't use neural networks for creature artwork and their animations, it's awful. I miss things on the adventure map. First: you've stopped working on details. For example, why doesn't the hero's army follow him? He's always alone on the map — if anything, add that and make it toggleable in settings. Second: the maps are static, there's no changing of seasons, no weather changes. No rains, no earthquakes, the plague in towns has disappeared somewhere, there's no volcanic activity that would reduce visibility and slow down hero movement during an eruption, no fires after lightning strikes that would force you to find detours or stand still, or wait for it to burn out, or put it out yourself at the cost of a few days of lowered morale and troop strength. Sawmills and quarries are always active regardless of the story or the game, even when unclaimed — why is that? I understand that when a player captures them, he places his peasants there, and they reactivate or build the sawmill and grow trees, but there are still no sawmills that, while working, cut down trees and gradually clear a path for the hero. Same with quarries. Where did the different week types go — "Luck", "Spirit", some "Holy" one, and so on? That was a great mechanic. And never abandon elemental magic, it should exist, but alongside it and everything else — after all, Blindness is a veil over the eyes, that is, a different kind of magic, but there's also magic that stirs up dust with the wind and shoves it into the eyes so heroes navigate worse. Also, there's no terrain on the map — no swampy terrain that would reduce hero movement, no hard-to-traverse jungles or anything else. But there should be. Why are you so laid-back about this? You know, in my opinion, you have at least two wonderful projects worth spending money on — Heroes and Assassin's Creed. I loved Altair's story, but I didn't get enough candor with him — not nude scenes, not adult content, although Assassin's Creed positions itself as a mature series. Why are you so modest, huh? Maybe it's time to unpack that modesty and pour all the good stuff out onto your fans and players? After all, your games are a product. And products need to be presented favorably, highlighting all their strengths

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