A random map template for Heroes V: Tribes of the East 3.1, created in HeroesWorld RMG Template Builder v1.0.0.
- In the game’s template list as “6towns+6neutrals”
- 2–6 players
- Fewer may play: an empty start becomes a neutral town.
- On a Huge map each player has about 10,922 tiles — room for a few weeks of expansion before contact.
- Layout: Mirror
- 12 zones, 12 connections
- Neutral towns × 6: A town of a random faction with mercury, crystal, sulfur and gem mines. The heaviest guards.
- Mines outside the starts: gold 0, rare-resource 24 (mercury, crystal, sulfur, gems), wood and ore 0.
- Zones between the two closest starts: 1.
- Passage guards: level 30–30, roughly 30,000–52,500 creature power (about 1,000–1,750 per level).
- No pinned factions: every start takes the faction its player picks.
- Listed in the game at: Huge, Impossible
- With underground: Extra large, Huge, Impossible
- With underground on, the game places the player starts on the lower level.