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A citadel of enlightenment in the lands of turmoil. Knowledge and Spellpower can be increased by +2 here if the hero is experienced enough.
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Made and run by humans, projecting an image of tough and battle-hardened warriors training within. You can increase your Attack or Defense by +1 here.
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Raises morale for the next battle and grants extra movement points.
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Raises movement points of all sailing heroes of the player who controls it.
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Raises morale for the next battle and grants some extra movement points.
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Raises hero's luck for the next battle but takes away all remaining movement points.
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Raises luck and morale for the next battle and grants some extra movement points.
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Not only a hero needs an encouragement but his army needs it as well. In this sanctuary, creatures can get various bonuses to their parameters for the next battle. The type of the bonus depends on the day of the week.
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This ancient living tree may level up the hero for a small fee or even for free.
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Improves hit points of all creatures in hero’s army by +10% for next battle.
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A powerful mage living in this ancient tower is ready to give you a lesson. You can increase your Spellpower or your Knowledge by +1 here.