The Knowledge Base lists 39 neutral creatures in King's Bounty: Armored Princess (2009), from the weakest to the strongest. Each card shows the creature's current Knowledge Base data; open a card for its full description.
- Level
- 1
- Attack
- 4
- Defense
- 4
- Min damage
- 2
- Max damage
- 4
- Hit points
- 14
- Speed
- 3
- Initiative
- 2
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 14
- Damage type
- Physical
- Critical chance
- 12%
A cave-dwelling spider that snares and poisons its prey.
-
24 Gold
- Level
- 1
- Attack
- 6
- Defense
- 4
- Min damage
- 1
- Max damage
- 3
- Hit points
- 10
- Speed
- 3
- Initiative
- 7
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 12
- Damage type
- Physical
- Critical chance
- 30%
A monstrous fish-demon from the depths that poisons its prey.
-
20 Gold
- Level
- 1
- Attack
- 4
- Defense
- 1
- Min damage
- 2
- Max damage
- 3
- Hit points
- 8
- Speed
- 3
- Initiative
- 5
- Movement
- Flying
- Size
- Single hex
- Leadership Cost
- 10
- Damage type
- Fire
- Critical chance
- 12%
A tiny fire-breathing dragonling that flits about scorching foes.
-
14 Gold
- Level
- 1
- Attack
- 3
- Defense
- 1
- Min damage
- 1
- Max damage
- 3
- Hit points
- 7
- Speed
- 4
- Initiative
- 6
- Movement
- Flying
- Size
- Single hex
- Leadership Cost
- 9
- Damage type
- Poison
- Critical chance
- 12%
A small winged dragonling of the lakes with a chilling bite.
-
12 Gold
- Level
- 1
- Attack
- 5
- Defense
- 1
- Min damage
- 2
- Max damage
- 3
- Hit points
- 12
- Speed
- 3
- Initiative
- 4
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 12
- Damage type
- Poison
- Critical chance
- 12%
A venomous spider whose bite afflicts the living with poison.
-
20 Gold
- Level
- 1
- Attack
- 4
- Defense
- 1
- Min damage
- 1
- Max damage
- 2
- Hit points
- 6
- Speed
- 3
- Initiative
- 2
- Movement
- Ground
- Ranged
- Yes
- Size
- Single hex
- Leadership Cost
- 8
- Damage type
- Physical
- Critical chance
- 5%
A tiny thorn-creature plant that shoots needles at the enemy.
-
10 Gold
- Level
- 1
- Attack
- 4
- Defense
- 3
- Min damage
- 1
- Max damage
- 3
- Hit points
- 9
- Speed
- 3
- Initiative
- 6
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 8
- Damage type
- Physical
- Critical chance
- 12%
A small ambulatory thorn-plant that jabs foes in melee.
-
10 Gold
- Level
- 2
- Attack
- 10
- Defense
- 8
- Min damage
- 4
- Max damage
- 6
- Hit points
- 30
- Speed
- 3
- Initiative
- 5
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 35
- Damage type
- Physical
- Critical chance
- 14%
A wild human raider who fights in an unrelenting battle frenzy.
-
60 Gold
- Level
- 2
- Attack
- 20
- Defense
- 4
- Min damage
- 4
- Max damage
- 6
- Hit points
- 30
- Speed
- 3
- Initiative
- 6
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 35
- Damage type
- Physical
- Critical chance
- 28%
A reckless warrior with crushing attack but little regard for defense.
-
70 Gold
- Level
- 2
- Attack
- 12
- Defense
- 12
- Min damage
- 4
- Max damage
- 5
- Hit points
- 30
- Speed
- 3
- Initiative
- 6
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 30
- Damage type
- Fire
- Critical chance
- 20%
A fiery arachnid that burns those it bites.
-
60 Gold
- Level
- 2
- Attack
- 12
- Defense
- 14
- Min damage
- 3
- Max damage
- 4
- Hit points
- 18
- Speed
- 3
- Initiative
- 6
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 20
- Damage type
- Physical
- Critical chance
- 10%
A cackling scavenger beast that darts in to tear at the wounded.
-
40 Gold
- Level
- 2
- Attack
- 12
- Defense
- 8
- Min damage
- 3
- Max damage
- 5
- Hit points
- 28
- Speed
- 2
- Initiative
- 4
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 28
- Damage type
- Poison
- Critical chance
- 12%
A swamp serpent whose bite carries potent venom.
-
60 Gold
- Level
- 2
- Attack
- 14
- Defense
- 8
- Min damage
- 3
- Max damage
- 6
- Hit points
- 30
- Speed
- 2
- Initiative
- 5
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 30
- Damage type
- Physical
- Critical chance
- 15%
A quick serpent that delivers a venomous strike.
-
70 Gold
- Level
- 2
- Attack
- 10
- Defense
- 6
- Min damage
- 3
- Max damage
- 6
- Hit points
- 24
- Speed
- 3
- Initiative
- 5
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 30
- Damage type
- Physical
- Critical chance
- 10%
A swift wolf that hunts and harries in coordinated packs.
-
60 Gold
- Level
- 3
- Attack
- 18
- Defense
- 20
- Min damage
- 9
- Max damage
- 12
- Hit points
- 70
- Speed
- 2
- Initiative
- 3
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 80
- Damage type
- Physical
- Critical chance
- 25%
A venerable, massive bear with tremendous strength and stamina.
-
240 Gold
- Level
- 3
- Attack
- 14
- Defense
- 16
- Min damage
- 7
- Max damage
- 10
- Hit points
- 60
- Speed
- 2
- Initiative
- 2
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 70
- Damage type
- Physical
- Critical chance
- 17%
A powerful bear that mauls enemies with crushing paws.
-
160 Gold
- Level
- 3
- Attack
- 20
- Defense
- 24
- Min damage
- 7
- Max damage
- 12
- Hit points
- 80
- Speed
- 3
- Initiative
- 5
- Movement
- Ground
- Ranged
- Yes
- Size
- Single hex
- Leadership Cost
- 140
- Damage type
- Magic
- Critical chance
- 17%
A floating eye-creature that blasts foes with magical rays.
-
460 Gold
- Level
- 3
- Attack
- 20
- Defense
- 15
- Min damage
- 20
- Max damage
- 50
- Hit points
- 200
- Speed
- 2
- Initiative
- 3
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 1
- Damage type
- Physical
- Critical chance
- 10%
A summoned tome of dark power that hexes the enemy.
-
400 Gold
- Level
- 3
- Attack
- 20
- Defense
- 20
- Min damage
- 5
- Max damage
- 10
- Hit points
- 90
- Speed
- 5
- Initiative
- 5
- Movement
- Flying
- Size
- Single hex
- Leadership Cost
- 80
- Damage type
- Physical
- Critical chance
- 12%
A noble griffin that swoops from the sky to rend its prey.
-
260 Gold
- Level
- 3
- Attack
- 18
- Defense
- 18
- Min damage
- 6
- Max damage
- 10
- Hit points
- 64
- Speed
- 3
- Initiative
- 6
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 60
- Damage type
- Physical
- Critical chance
- 25%
A regal great serpent dealing heavy poison damage.
-
220 Gold
- Level
- 3
- Attack
- 18
- Defense
- 10
- Min damage
- 5
- Max damage
- 7
- Hit points
- 40
- Speed
- 2
- Initiative
- 7
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 40
- Damage type
- Physical
- Critical chance
- 18%
A grizzled pirate veteran who fires a pistol and fights ferociously.
-
100 Gold
- Level
- 3
- Attack
- 20
- Defense
- 15
- Min damage
- 4
- Max damage
- 7
- Hit points
- 33
- Speed
- 5
- Initiative
- 6
- Movement
- Flying
- Size
- Single hex
- Leadership Cost
- 60
- Damage type
- Physical
- Critical chance
- 10%
A celestial guardian summoned to battle, soaring and radiant.
-
300 Gold
- Level
- 3
- Attack
- 15
- Defense
- 10
- Min damage
- 40
- Max damage
- 60
- Hit points
- 200
- Speed
- 5
- Initiative
- 5
- Movement
- Flying
- Size
- Single hex
- Leadership Cost
- 1
- Damage type
- Fire
- Critical chance
- 20%
A summoned young phoenix of flame that can be reborn from its ashes.
-
200 Gold
- Level
- 4
- Attack
- 40
- Defense
- 30
- Min damage
- 70
- Max damage
- 100
- Hit points
- 400
- Speed
- 6
- Initiative
- 6
- Movement
- Flying
- Size
- Single hex
- Leadership Cost
- 1
- Damage type
- Fire
- Critical chance
- 30%
A summoned phoenix wreathed in fire, reborn when slain.
-
500 Gold
- Level
- 4
- Attack
- 36
- Defense
- 20
- Min damage
- 11
- Max damage
- 13
- Hit points
- 100
- Speed
- 3
- Initiative
- 6
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 150
- Damage type
- Physical
- Critical chance
- 25%
A deadly hidden killer who strikes from the shadows with poisoned blades.
-
800 Gold
- Level
- 4
- Attack
- 30
- Defense
- 25
- Min damage
- 30
- Max damage
- 75
- Hit points
- 400
- Speed
- 2
- Initiative
- 4
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 1
- Damage type
- Physical
- Critical chance
- 20%
A summoned tome of dark power, mightier in its curses.
-
400 Gold
- Level
- 4
- Attack
- 30
- Defense
- 25
- Min damage
- 9
- Max damage
- 10
- Hit points
- 160
- Speed
- 2
- Initiative
- 6
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 210
- Damage type
- Physical
- Critical chance
- 12%
A dark mage who summons demons and hurls ranged dark magic.
-
1200 Gold
- Level
- 4
- Attack
- 22
- Defense
- 28
- Min damage
- 9
- Max damage
- 15
- Hit points
- 100
- Speed
- 3
- Initiative
- 4
- Movement
- Ground
- Ranged
- Yes
- Size
- Single hex
- Leadership Cost
- 180
- Damage type
- Magic
- Critical chance
- 13%
A malevolent floating eye whose rays curse and sear the enemy.
-
620 Gold
- Level
- 4
- Attack
- 22
- Defense
- 26
- Min damage
- 12
- Max damage
- 22
- Hit points
- 130
- Speed
- 2
- Initiative
- 4
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 150
- Damage type
- Physical
- Critical chance
- 30%
A great white bear of the north, fierce and resilient to cold.
-
540 Gold
- Level
- 4
- Attack
- 35
- Defense
- 30
- Min damage
- 20
- Max damage
- 30
- Hit points
- 220
- Speed
- 6
- Initiative
- 6
- Movement
- Flying
- Size
- Single hex
- Leadership Cost
- 300
- Damage type
- Physical
- Critical chance
- 15%
A majestic griffin that strikes from above and counters every attack.
-
1200 Gold
- Level
- 4
- Attack
- 30
- Defense
- 30
- Min damage
- 20
- Max damage
- 40
- Hit points
- 360
- Speed
- 1
- Initiative
- 2
- Movement
- Ground
- Ranged
- Yes
- Size
- Single hex
- Leadership Cost
- 380
- Damage type
- Physical
- Critical chance
- 20%
A great thorn-plant that fires barbs and shrugs off heavy damage.
-
600 Gold
- Level
- 5
- Attack
- 60
- Defense
- 50
- Min damage
- 140
- Max damage
- 240
- Hit points
- 800
- Speed
- 7
- Initiative
- 7
- Movement
- Flying
- Size
- Single hex
- Leadership Cost
- 1
- Damage type
- Fire
- Critical chance
- 40%
A summoned elder phoenix of mighty flame and recurring rebirth.
-
1000 Gold
- Level
- 5
- Attack
- 70
- Defense
- 70
- Min damage
- 110
- Max damage
- 130
- Hit points
- 1000
- Speed
- 8
- Initiative
- 6
- Movement
- Flying
- Size
- Single hex
- Leadership Cost
- 2500
- Damage type
- Fire
- Critical chance
- 17%
The mightiest dragon, immune to magic and devastating in melee.
-
15000 Gold
- Level
- 5
- Attack
- 40
- Defense
- 35
- Min damage
- 50
- Max damage
- 120
- Hit points
- 600
- Speed
- 2
- Initiative
- 5
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 1
- Damage type
- Physical
- Critical chance
- 25%
The greatest summoned tome of evil, raining potent curses.
-
400 Gold
- Level
- 5
- Attack
- 50
- Defense
- 67
- Min damage
- 80
- Max damage
- 80
- Hit points
- 650
- Speed
- 3
- Initiative
- 1
- Movement
- Ground
- Ranged
- Yes
- Size
- Single hex
- Leadership Cost
- 1400
- Damage type
- Physical
- Critical chance
- 10%
A one-eyed giant that hurls boulders and crushes foes up close.
-
5000 Gold
- Level
- 5
- Attack
- 53
- Defense
- 60
- Min damage
- 80
- Max damage
- 110
- Hit points
- 800
- Speed
- 6
- Initiative
- 5
- Movement
- Flying
- Size
- Single hex
- Leadership Cost
- 1900
- Damage type
- Physical
- Critical chance
- 10%
A great green dragon whose poison breath withers entire stacks.
-
11000 Gold
- Level
- 5
- Attack
- 63
- Defense
- 63
- Min damage
- 100
- Max damage
- 120
- Hit points
- 870
- Speed
- 7
- Initiative
- 6
- Movement
- Flying
- Size
- Single hex
- Leadership Cost
- 2000
- Damage type
- Fire
- Critical chance
- 20%
A fearsome red dragon that immolates enemies with fiery breath.
-
12000 Gold
- Level
- 5
- Attack
- 50
- Defense
- 55
- Min damage
- 60
- Max damage
- 80
- Hit points
- 780
- Speed
- 2
- Initiative
- 4
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 1100
- Damage type
- Physical
- Critical chance
- 9%
A hulking troll that regenerates wounds and smashes through ranks.
-
3600 Gold