Spells: Order

Magic and spells Views: 87 Last Edited
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Visions Spells
Visions
School
Order
Level
1
Mana Cost
2
Combat
No

Shows the exact number of troops in an army on the Adventure Map and reveals the skills of an enemy hero.

Cowardice Spells
Cowardice
School
Order
Level
2
Mana Cost
3
Combat
Yes

Makes the target unable to attack an enemy with more total Hit Points for 3 turns.

Binding Liquid
School
Order
Level
2
Mana Cost
0
Combat
Yes

Level II curse; flying creatures lose flight and their Speed and Movement are reduced to 50%.

Ice Bolt Spells
Ice Bolt
School
Order
Level
2
Mana Cost
3
Combat
Yes

Does a number of points of cold damage based on the caster's level to a single target within line of sight.

Mass Precision
School
Order
Level
3
Mana Cost
5
Combat
Yes

Increases the Ranged Attack of all friendly ranged targets by 25% and gives no penalty for range, walls or obstacles.

Teleport Spells
Teleport
School
Order
Level
3
Mana Cost
5
Combat
Yes

Instantly moves the target to another designated point on the battlefield.

Berserk Spells
Berserk
School
Order
Level
4
Mana Cost
8
Combat
Yes

Forces the target to attack the nearest creature or hero, friend or foe; lasts until the target attacks.

Blind Spells
Blind
School
Order
Level
4
Mana Cost
8
Combat
Yes

Causes an enemy target within line of sight to become unable to take an action for 3 rounds; dispelled if the target takes damage.

Phantom Image Spells
Phantom Image
School
Order
Level
4
Mana Cost
8
Combat
Yes

Creates a duplicate of a single creature whose strength depends on the caster's level.

Pain Mirror Spells
Pain Mirror
School
Order
Level
5
Mana Cost
12
Combat
Yes

Causes half the damage done to a friendly target to be done to the attacker as well, not exceeding the target's Hit Points.

Steal All Enchantments
School
Order
Level
5
Mana Cost
12
Combat
Yes

Causes all beneficial enchantments on enemy targets to be removed and distributed randomly among friendly targets.