- Level
- 2
- Attack
- 16
- Defense
- 16
- Min damage
- 8
- Max damage
- 12
- Hit points
- 50
- Speed
- 7
- Growth
- 6
- Movement
- Ground
- Size
- Single hex
Animated golden constructs with very high resistance to magic.
-
240 Gold
- Level
- 2
- Attack
- 6
- Defense
- 12
- Min damage
- 3
- Max damage
- 4
- Hit points
- 16
- Speed
- 5
- Growth
- 8
- Movement
- Ground
- Size
- Single hex
Trained spellcasters who support the army with offensive and defensive magic.
-
160 Gold
- Level
- 4
- Attack
- 34
- Defense
- 34
- Min damage
- 35
- Max damage
- 55
- Hit points
- 220
- Speed
- 9
- Growth
- 2
- Movement
- Ground
- Size
- Large
Mechanical dragon constructs that strike first and deny enemies the same advantage.
-
4000 Gold
-
4 Ore
- Level
- 4
- Attack
- 28
- Defense
- 28
- Min damage
- 20
- Max damage
- 34
- Hit points
- 100
- Speed
- 7
- Growth
- 2
- Movement
- Ground
- Size
- Single hex
An Order/Academy level-4 spellcaster. Not normally recruitable in The Gathering Storm; Winds of War adds the Ward of Sorcery dwelling.
- Level
- 4
- Attack
- 32
- Defense
- 32
- Min damage
- 34
- Max damage
- 50
- Hit points
- 210
- Speed
- 6
- Growth
- 2
- Movement
- Ground
- Ranged
- Yes
- Shots
- 16
- Size
- Large
Towering giants who hurl lightning at range and are warded against chaos magic.
-
4000 Gold