- Cost (level 1)
- 2
- Cost (level 2)
- 2
- Cost (level 3)
- 2
Produces 250 Gold daily.
- Cost (level 1)
- 3
- Cost (level 2)
- 2
Parasite growth in your cities increases by 4. They gain 1 HP.
- Cost (level 1)
- 3
- Cost (level 2)
- 2
Locust growth in your cities increases by 4. They gain 1 Speed.
- Cost (level 1)
- 3
- Cost (level 2)
- 2
Hornet growth in your cities increases by 2. They gain 1 Initiative.
- Cost (level 1)
- 2
Provides a one‑time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted.
- Cost (level 1)
- 3
- Cost (level 2)
- 2
Scorpion growth in your cities increases by 2. They gain 1 Morale and Luck.
- Cost (level 1)
- 3
- Cost (level 2)
- 2
Reaver growth in your cities increases by 1. They gain 1 Morale and 1 Luck.
- Cost (level 1)
- 3
- Cost (level 2)
- 2
Waurms growth in your cities increases by 1. They gain 1 Morale and 1 Luck.
- Cost (level 1)
- 4
Summoned Fire Larvae provoke adjacent enemies to attack them over other units.
- Cost (level 1)
- 1
- Cost (level 2)
- 1
Requirements for unlocking higher‑level Laws are reduced by 2.
- Cost (level 1)
- 5
- Cost (level 2)
- 5
Upgrading your Hive creatures costs –10% Gold. Recruiting upgraded creatures is discounted by the same amount.
- Cost (level 1)
- 4
External dwellings in an area that you control produce upgraded creatures.
- Cost (level 1)
- 3
- Cost (level 2)
- 3
- Cost (level 3)
- 3
Your Hive heroes deal +10% Magic Damage.
- Cost (level 1)
- 3
- Cost (level 2)
- 2
Hive Queen growth in your cities increases by 1. They deal +5 Damage and gain 5 HP.
- Cost (level 1)
- 2
- Cost (level 2)
- 2
- Cost (level 3)
- 2
When battling in the area you do not control, friendly Hive creatures gain 2 Attack and Defense.
- Cost (level 1)
- 3
Your Hive heroes see exact information about enemy heroes and cities within [ 3 × hero’s sight ] squares.
- Cost (level 1)
- 4
- Cost (level 2)
- 4
External dwellings increase respective creature growth in the cities by 50%.
- Cost (level 1)
- 3
Provides a one‑time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted.
- Cost (level 1)
- 3
- Cost (level 2)
- 3
- Cost (level 3)
- 3
The chance of Morale or Luck triggering for friendly creatures increases by 1% for each point of their Morale or Luck, respectively.
- Cost (level 1)
- 1
Provides a one‑time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted.
- Cost (level 1)
- 2
- Cost (level 2)
- 2
- Cost (level 3)
- 2
Friendly creatures gain 1 Attack.
- Cost (level 1)
- 2
- Cost (level 2)
- 2
- Cost (level 3)
- 2
Friendly creatures gain 1 Defense.
- Cost (level 1)
- 3
Summoned Fire Larvae deal +50% Damage on death.
- Cost (level 1)
- 3
Your Hive heroes see exact information about neutral squads within [ 3 × hero’s sight ] squares.
- Cost (level 1)
- 2
- Cost (level 2)
- 2
- Cost (level 3)
- 2
Your Hive heroes’ spells cost –1 mana.