The hero restores 5 Movement point(s) after each victory in battle.
Every day, the hero saves up to 50 unused Movement points for the next day. This bonus is doubled if the hero knows “Arcane Magic.”
Neutral Global Map spells cost –4 mana. This bonus is doubled if the hero knows “Scouting.”
Grants a new global map spell. It teleports the hero to the nearest city they control within 16 square(s). All remaining Movement points are lost upon casting.