Temple heroes

Temple Views: 21 Last Edited
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Valentina Heroes
Valentina
Starting Attack
7
Starting Defense
7
Starting Spell Power
2
Starting Knowledge
4
Hero Type
Might

The feathers? She gathers them from molting griffins while helping in the rookeries.

  • Gold 2500 Gold
Class
Faction
Starting army
Zealous Templar
Starting Attack
1
Starting Defense
1
Starting Spell Power
2
Starting Knowledge
2
Hero Type
Magic
  • Gold 2500 Gold
Class
Faction
Starting spell
Starting army
Preacher Heroes
Preacher
Starting Attack
2
Starting Defense
5
Starting Spell Power
6
Starting Knowledge
6
Hero Type
Magic
  • Gold 2500 Gold
Class
Faction
Starting spell
Temple Captain
Starting Attack
9
Starting Defense
13
Starting Spell Power
0
Starting Knowledge
6
Hero Type
Might
  • Gold 2500 Gold
Class
Faction
Cavalry Captain
Starting Attack
1
Starting Defense
2
Starting Spell Power
4
Starting Knowledge
4
Hero Type
Magic
  • Gold 2500 Gold
Class
Faction
Starting army
Cavalry Captain
Starting Attack
4
Starting Defense
4
Starting Spell Power
2
Starting Knowledge
1
Hero Type
Might
  • Gold 2500 Gold
Class
Faction
Starting spell
Starting army
First Angel Heroes
First Angel
Starting Attack
6
Starting Defense
5
Starting Spell Power
2
Starting Knowledge
2
Hero Type
Magic
  • Gold 2500 Gold
Class
Faction
Starting army
Second Angel Heroes
Second Angel
Starting Attack
2
Starting Defense
1
Starting Spell Power
6
Starting Knowledge
7
Hero Type
Might
  • Gold 2500 Gold
Class
Faction
Starting army
Third Angel Heroes
Third Angel
Starting Attack
3
Starting Defense
7
Starting Spell Power
4
Starting Knowledge
2
Hero Type
Might
  • Gold 2500 Gold
Class
Faction
Starting army
Fourth Angel Heroes
Fourth Angel
Starting Attack
2
Starting Defense
4
Starting Spell Power
3
Starting Knowledge
9
Hero Type
Magic
  • Gold 2500 Gold
Class
Faction
Starting army
Fifth Angel Heroes
Fifth Angel
Starting Attack
10
Starting Defense
10
Starting Spell Power
10
Starting Knowledge
10
Hero Type
Magic
  • Gold 2500 Gold
Class
Faction
Starting army
Valentina Heroes
Valentina
Starting Attack
14
Starting Defense
15
Starting Spell Power
5
Starting Knowledge
14
Hero Type
Might
  • Gold 2500 Gold
Class
Faction
Ister Heroes
Ister
Starting Attack
2
Starting Defense
3
Starting Spell Power
1
Starting Knowledge
1
Hero Type
Might

Dispirited — literally. Now, he wanders the land, searching for his wayward soul.

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting army
Merry Elias Heroes
Merry Elias
Starting Attack
1
Starting Defense
1
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

What is a perfect man? Is the bliss after the fifth jug not blessedly perfect?

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting spell
Starting army
Pip Heroes
Pip
Starting Attack
1
Starting Defense
1
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

A nameless village boy had one chance to learn to read — now the world is an open book.

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting spell
Starting army
Zenith Heroes
Zenith
Starting Attack
1
Starting Defense
1
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

Climb the ranks; rise to the top — only then will you shine.

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting spell
Starting army
Lia the Untethered One
Starting Attack
1
Starting Defense
1
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

A human soul is vast — rise in the Church, and shed the body’s chains.

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting spell
Starting army
Julius Heroes
Julius
Starting Attack
1
Starting Defense
1
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

Kindness is the rarest treasure, yet the most abundant gift.

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting spell
Starting army
Vesper Heroes
Vesper
Starting Attack
1
Starting Defense
1
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

Who is he, truly? And whose blessing does he bear?

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting spell
Starting army
Anastasia the Meek
Starting Attack
1
Starting Defense
1
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

Born with a stutter, she thought herself unworthy. But the Church of Sun has taught her that hymns carry over simple speech.

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting spell
Starting army
Nadir Heroes
Nadir
Starting Attack
1
Starting Defense
1
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

No faith is bad faith if it serves the Church of Sun.

  • Gold 2500 Gold
Class
Faction
Starting spell
Starting army
Clarissa Heroes
Clarissa
Starting Attack
1
Starting Defense
1
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

Warriors and mages are scary, but nothing tops an enraged tax collector.

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting spell
Starting army
Leon Sticky‑Fingers
Starting Attack
2
Starting Defense
3
Starting Spell Power
1
Starting Knowledge
1
Hero Type
Might

He knew the land like his five (sticky) fingers — yet they still got him on a leash.

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting army
John Johnson Heroes
John Johnson
Starting Attack
2
Starting Defense
3
Starting Spell Power
1
Starting Knowledge
1
Hero Type
Might

Just a soldier.

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting army
Kestrel Heroes
Kestrel
Starting Attack
2
Starting Defense
3
Starting Spell Power
1
Starting Knowledge
1
Hero Type
Might

Whatever you’re doing to impress her, save both of you the trouble, a’ight?

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting army
Aeos the Exalted
Starting Attack
2
Starting Defense
3
Starting Spell Power
1
Starting Knowledge
1
Hero Type
Might

The sun kissed her cheek; every act of hers is blessed, whether you believe it or not.

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting army
Heretic Avis Heroes
Heretic Avis
Starting Attack
2
Starting Defense
3
Starting Spell Power
1
Starting Knowledge
1
Hero Type
Might

The Philosopher’s Stone will bring it all back — his face, his wife, his life. It must.

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting spell
Starting army
Keandra Heroes
Keandra
Starting Attack
2
Starting Defense
3
Starting Spell Power
1
Starting Knowledge
1
Hero Type
Might

Think fast. Ride faster.

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting army
Lord Edgar Heroes
Lord Edgar
Starting Attack
2
Starting Defense
3
Starting Spell Power
1
Starting Knowledge
1
Hero Type
Might

The Church of Sun teaches that perfection is earned — those who fall short simply did not try hard enough.

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting army
Old Lord Mandall
Starting Attack
2
Starting Defense
3
Starting Spell Power
1
Starting Knowledge
1
Hero Type
Might

A warrior learns from the past — both from triumphs and defeats.

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting army