- Level
- 1
- Attack
- 4
- Defense
- 2
- Min damage
- 1
- Max damage
- 2
- Hit points
- 2
- Growth
- 8
- Movement
- Flying
A flying Sorceress level-1 creature whose attacks provoke no retaliation, but it is fragile with very low hit points.
-
50 Gold
- Level
- 2
- Attack
- 6
- Defense
- 5
- Min damage
- 2
- Max damage
- 4
- Hit points
- 20
- Growth
- 6
A tough, slow Sorceress level-2 creature with a 25% chance to resist magic, best used to shield Druids and Elves.
-
200 Gold
- Level
- 3
- Attack
- 4
- Defense
- 3
- Min damage
- 2
- Max damage
- 3
- Hit points
- 15
- Growth
- 4
- Ranged
- Yes
- Shots
- 24
A Sorceress level-3 shooter that fires twice per round, devastating ranged output paired with Druids though weak in melee.
-
250 Gold
- Level
- 4
- Attack
- 7
- Defense
- 5
- Min damage
- 5
- Max damage
- 8
- Hit points
- 25
- Growth
- 3
- Ranged
- Yes
- Shots
- 8
A Sorceress level-4 shooter with 8 shots, the second-strongest shooter after the Troll; pairs powerfully with Elves.
-
350 Gold
- Level
- 5
- Attack
- 10
- Defense
- 9
- Min damage
- 7
- Max damage
- 14
- Hit points
- 40
- Growth
- 2
A Sorceress level-5 creature with the highest damage of its tier and a 20% chance to blind the enemy, strong on both attack and defense.
-
500 Gold
- Level
- 6
- Attack
- 12
- Defense
- 10
- Min damage
- 20
- Max damage
- 40
- Hit points
- 100
- Growth
- 1
- Movement
- Flying
The Sorceress's level-6 creature, a fast flyer with a two-hex attack; the second-strongest creature after the Dragon.
-
1500 Gold