Knight units

Knight Views: 7 Last Edited
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Peasant Creatures
Peasant
Level
1
Attack
1
Defense
1
Min damage
1
Max damage
1
Hit points
1
Growth
12

The cheapest and most prolific unit, with minimal stats; useful mainly as expendable fodder or in overwhelming numbers.

  • Gold 20 Gold
Archer Creatures
Archer
Level
2
Attack
5
Defense
3
Min damage
2
Max damage
3
Hit points
10
Growth
8
Ranged
Yes
Shots
12

The Knight's only ranged unit, a slow shooter with 12 shots that is weak and easily targeted.

  • Gold 150 Gold
Pikeman Creatures
Pikeman
Level
3
Attack
5
Defense
9
Min damage
3
Max damage
4
Hit points
15
Growth
5

A Knight level-3 creature with no special ability but outstanding defense, ideal for protecting shooters.

  • Gold 200 Gold
Swordsman Creatures
Swordsman
Level
4
Attack
7
Defense
9
Min damage
4
Max damage
6
Hit points
25
Growth
4

A Knight level-4 melee creature with no special ability but balanced, well-rounded stats and a low price for its tier.

  • Gold 250 Gold
Cavalry Creatures
Cavalry
Level
5
Attack
10
Defense
9
Min damage
5
Max damage
10
Hit points
30
Growth
3

The fastest level-5 creature and the cheapest, a two-hex Knight unit excellent for scouting and quick strikes.

  • Gold 300 Gold
Paladin Creatures
Paladin
Level
6
Attack
11
Defense
12
Min damage
10
Max damage
20
Hit points
50
Growth
2

The Knight's best creature, attacking twice per round; the only level-6 unit that needs no special resources to recruit.

  • Gold 600 Gold