Necromancers split away from the Mages. They study death magic to achieve eternity. Necromancers are able to control the spirits of the deceased (ghosts) and raise the dead from their graves (skeletons, zombies).
Necromancers believe that all pleasures are sensory (linked to one of our five senses) and that every pleasure leads to pain (malaise from overeating, grief for deceased loved ones, etc.). Therefore, the solution is the acceptance of death, which is perfection due to the cessation of the sense organs. Necromancers believe in an eternal, unchanging, detached life, preferring it to abstinence and moderation in all things. Higher Necromancers become Vampires—eternally young, beautiful, and powerful, but as cold and lifeless as alabaster statues.
On the battlefield, the troops of the Necromancers are generally weaker than their opponents. However, the cost of undead warriors is lower, as their recruitment depends less on "material" resources. And Necromancers very often prove to be stronger precisely due to simple numerical superiority. But beyond that, the armies of the Necromancers compensate for their relative weakness with other abilities. All inhabitants of the Necropolis are Undead. The laws of morale do not apply to dead creatures: they cannot be inspired by the prospect of victory—they are indifferent—but they also do not fear death. They cannot be poisoned or have their minds influenced, for they are already dead and possess no consciousness. Additionally, some Undead can drain the life force from their opponents or remain invulnerable to non-magical attacks.
Quote characterizing the Necropolis:"Life is change, chaos, debauchery, and suffering. Death is peace, order, and eternal beauty"
Lineage:- Also known as:Necromancers, Walking Dead
- Colors: black and fluorescent (acid) green
- Revered Deities: Necromancers worship the Original Dragon of Order, interpreting Her aspect of destruction in their own way
- Philosophical foundations: "Embrace the void". An unhealthy fascination with death and fanatical devotion to the cause.
- Country / Kingdom: None (it is a secret society hiding within the states of Mages and Humans)
- Capital: None (for the same reason)
- Main emblem:mother spider