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Posts from Heroes Olden Era Patch #7 Released — Critical Bug Fixes and Campaign Improvements

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Studio Unfrozen has released Patch #7 (v0.80.16) for Heroes of Might and Magic: Olden Era. The update focuses on fixing critical campaign bugs, removing unfair mechanics, and improving the overall gameplay experience. The developers also promise that the next patch, featuring balance changes, will arrive as soon as next week.

New Features

  • Added an alternative starting camera position in combat — you can choose a closer or a more distant position.

Critical Bug Fixes and Abuse Removal

  • Removed an unfair mechanic involving the "Direct Supervision" skill — previously it was possible to double your army size through the pocket dimension.
  • Fixed garrison troops being doubled during a city siege.
  • Fixed incorrect behavior of the "Taunt" effect.
  • Fixed being unable to use a hero's strike with the upgraded Excalibur.
  • Fixed incorrect camera behavior in various situations; camera position saving between battles has been disabled.
  • Fixed bugs with tournament information, player name display, and Cyrillic characters in nicknames.

Campaign

⚠️ Warning: most fixes do NOT apply to saves made inside a mission before the patch was installed.

  • Fixed game area layouts in several missions — this directly affects AI behavior logic and the correct functioning of sub-skills related to territory control.
  • "Saving the Knight" mission: fixed two critical bugs (involving the Sentinel of Glory and the Troglodyte) that broke all subsequent mission scripts and made the mission impossible to complete.
  • Necromancy is now enabled by default for Necromancer heroes.
  • "Burning Hearts": fixed the dialogue with the builders — resources are now correctly deducted; the quest is correctly removed from the journal; fixed Ignatius appearing in the final dialogue; the neutral Warlock no longer returns to the portal.
  • "Renegade" / "Corruption": fixed the infinite tactical phase in the battle with the Necromancer at the portal; updated the bonus movement point logic; fixed quest markers.
  • "Alvar Diruil": fixed one of the battles being skipped; map exits are now more visually prominent; fixed names and portraits in dialogues.
  • Also includes fixes in the "Never-ending Conflict", "Deal with a Vampire", "Into the Woods" and other missions.

Scenarios

  • "Fun and Graves": fixed mission completion being blocked; fixed incorrect registration of a character's death; fixed an NPC portrait.
  • "Glittering Strait": fixed an empty dialogue appearing.

Localization

  • Updated localization for all languages: added translations for new settings, fixed errors.
  • Added the ability to select the language in the bug report submission form.

The next patch is already in the works — its main focus will be balance changes. Expect it next week!

Full changelog

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