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Haven
Peasant
Health: 3
Attack: 1
Defense: 1
Damage: 1-1
Mana: -
Shots: -
Militia
Health: 6
Attack: 1
Defense: 1
Damage: 1-2
Mana: -
Shots: -
Archer
Health: 7
Attack: 4
Defense: 3
Damage: 2-4
Mana: -
Shots: 10
Area attack
Crossbowman
Health: 10
Attack: 4
Defense: 4
Damage: 2-8
Mana: -
Swordsman
Health: 16
Attack: 4
Defense: 8
Damage: 2-4
Mana: -
Shots: -
Armored Knight
Health: 26
Attack: 5
Defense: 9
Damage: 2-5
Mana: -
Shots: -
Griffin
Health: 30
Attack: 7
Defense: 5
Damage: 5-10
Mana:
Shots:
Shots: 12
Royal Griffin
Health: 35
Attack: 9
Defense: 8
Damage: 5-15
Mana: -
Shots:-
Monk
Health: 54
Attack: 12
Defense: 12
Damage: 9-12
Mana: -
Shots: 7
Inquisitor
Health: 80
Attack: 16
Defense: 16
Damage: 9-12
Mana: 24
Shots: 7
Spells: healing, blessing, stone skin
Spell effects:
Haste: 25 HP
Bless: min=min+0.8*(max-min) (min - minimum damage, max - maximum)
Stoneskin: +9 to Defense
Knight
Health: 90
Attack: 23
Defense: 21
Damage: 20-30
Mana: -
Shots: -
Paladin
Health: 100
Attack: 24
Defense: 24
Damage: 20-30
Mana: -
Shots: -
Lay on Hands
Angel
Health: 180
Attack: 27
Defense: 27
Damage: 45-45
Mana: -
Shots: -
Flying
Archangel
Health: 220
Attack: 31
Defense: 31
Damage: 50-50
Mana: -
Shots:-
Flying, resurrects
Inferno
Imp
Health: 4
Attack: 2
Defense: 1
Damage: 1-2
Mana: -
Shots:-
Devil
Health: 6
Attack: 3
Defense: 2
Damage: 2-3
Mana: -
Shots:-
Demon
Health: 13
Attack: 1
Defense: 3
Damage: 1-2
Mana: -
Shots:-
Fire Demon
Health: 13
Attack: 3
Defense: 4
Damage: 1-4
Mana: -
Shots:-
Hell Hound
Health: 15
Attack: 4
Defense: 2
Damage: 3-5
Mana: -
Shots:-
Cerberus
Health: 15
Attack: 4
Defense: 2
Damage: 4-6
Mana: -
Shots:-
Succubus
Health: 20
Attack: 6
Defense: 6
Damage: 6-13
Mana: -
Shots: 6
Demoness
Health: 30
Attack: 6
Defense: 6
Damage: 6-13
Mana: -
Shots: 6
Hell Horse
Health: 50
Attack: 13
Defense: 12
Damage: 8-16
Mana: -
Shots:-
Nightmare
Health: 66
Attack: 18
Defense: 18
Damage: 8-16
Mana: -
Shots:-
Cave Demon
Health: 110
Attack: 21
Defense: 21
Damage: 13-26
Mana: 22
Shots:-
Fireball, disrupting ray
Spell effects:
Fireball: deals damage=14+14*SP (in a 3x3 square)
Disrupting Ray: -5 to Defense
Cave Lord
Health: 120
Attack: 22
Defense: 21
Damage: 13-31
Mana: 58
Shots: -
Spell: Fireball, disrupting ray, meteor shower
Spell effects:
Fireball: deals damage=14+14*SP (in a 3x3 square)
Disrupting Ray: -5 to Defense
Meteor Shower: deals damage=15+15*SP (in a 5x5 square)
Devil
Health: 166
Attack: 27
Defense: 25
Damage: 36-66
Mana:
Shots:
Archdevil
Health: 199
Attack: 31
Defense: 29
Damage: 36-66
Mana: -
Shots: -
Coming soon
Peasant
Health: 3
Attack: 1
Defense: 1
Damage: 1-1
Mana: -
Shots: -
Militia
Health: 6
Attack: 1
Defense: 1
Damage: 1-2
Mana: -
Shots: -
Archer
Health: 7
Attack: 4
Defense: 3
Damage: 2-4
Mana: -
Shots: 10
Area attack
Crossbowman
Health: 10
Attack: 4
Defense: 4
Damage: 2-8
Mana: -
Swordsman
Health: 16
Attack: 4
Defense: 8
Damage: 2-4
Mana: -
Shots: -
Armored Knight
Health: 26
Attack: 5
Defense: 9
Damage: 2-5
Mana: -
Shots: -
Griffin
Health: 30
Attack: 7
Defense: 5
Damage: 5-10
Mana:
Shots:
Shots: 12
Royal Griffin
Health: 35
Attack: 9
Defense: 8
Damage: 5-15
Mana: -
Shots:-
Monk
Health: 54
Attack: 12
Defense: 12
Damage: 9-12
Mana: -
Shots: 7
Inquisitor
Health: 80
Attack: 16
Defense: 16
Damage: 9-12
Mana: 24
Shots: 7
Spells: healing, blessing, stone skin
Spell effects:
Haste: 25 HP
Bless: min=min+0.8*(max-min) (min - minimum damage, max - maximum)
Stoneskin: +9 to Defense
Knight
Health: 90
Attack: 23
Defense: 21
Damage: 20-30
Mana: -
Shots: -
Paladin
Health: 100
Attack: 24
Defense: 24
Damage: 20-30
Mana: -
Shots: -
Lay on Hands
Angel
Health: 180
Attack: 27
Defense: 27
Damage: 45-45
Mana: -
Shots: -
Flying
Archangel
Health: 220
Attack: 31
Defense: 31
Damage: 50-50
Mana: -
Shots:-
Flying, resurrects
Inferno
Imp
Health: 4
Attack: 2
Defense: 1
Damage: 1-2
Mana: -
Shots:-
Devil
Health: 6
Attack: 3
Defense: 2
Damage: 2-3
Mana: -
Shots:-
Demon
Health: 13
Attack: 1
Defense: 3
Damage: 1-2
Mana: -
Shots:-
Fire Demon
Health: 13
Attack: 3
Defense: 4
Damage: 1-4
Mana: -
Shots:-
Hell Hound
Health: 15
Attack: 4
Defense: 2
Damage: 3-5
Mana: -
Shots:-
Cerberus
Health: 15
Attack: 4
Defense: 2
Damage: 4-6
Mana: -
Shots:-
Succubus
Health: 20
Attack: 6
Defense: 6
Damage: 6-13
Mana: -
Shots: 6
Demoness
Health: 30
Attack: 6
Defense: 6
Damage: 6-13
Mana: -
Shots: 6
Hell Horse
Health: 50
Attack: 13
Defense: 12
Damage: 8-16
Mana: -
Shots:-
Nightmare
Health: 66
Attack: 18
Defense: 18
Damage: 8-16
Mana: -
Shots:-
Cave Demon
Health: 110
Attack: 21
Defense: 21
Damage: 13-26
Mana: 22
Shots:-
Fireball, disrupting ray
Spell effects:
Fireball: deals damage=14+14*SP (in a 3x3 square)
Disrupting Ray: -5 to Defense
Cave Lord
Health: 120
Attack: 22
Defense: 21
Damage: 13-31
Mana: 58
Shots: -
Spell: Fireball, disrupting ray, meteor shower
Spell effects:
Fireball: deals damage=14+14*SP (in a 3x3 square)
Disrupting Ray: -5 to Defense
Meteor Shower: deals damage=15+15*SP (in a 5x5 square)
Devil
Health: 166
Attack: 27
Defense: 25
Damage: 36-66
Mana:
Shots:
Archdevil
Health: 199
Attack: 31
Defense: 29
Damage: 36-66
Mana: -
Shots: -
Coming soon