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How do different types of enemy AI behavior work?Auto-translated
Hello everyone, in the player properties section of the map, there are 3 types of AI opponent behavior (warrior, builder, explorer). Can anyone describe in detail how these strategies work and which one is best to choose for an interesting game? I tried playing on "Knight" difficulty against a "Warrior" AI, and it basically didn't offer any real resistance, constantly running around with a relatively small army and not properly organizing defenses in the cities. As a result, I easily and quickly defeated it, and it was extremely uninteresting.