Skip to content

Posts from Is it possible to delete an unnecessary object that was created in the editor's catalog?

No ratings yet — be the first to rate!
2 years ago
Auto-translated
Hello. I have a question: is it possible to delete an unnecessary object that was created in the editor's catalog?
User Avatar
2 years ago
Auto-translated
HeroesVol84
Hello. I have a question: is it possible to delete an unnecessary object created in the editor's catalog?
You can hide it from the panel; look at NCF – it has pre-created items in the catalog for all units, but they are not visible.
The following line is responsible for this: false; change it to true.
In reply to fktifzobr@mail.ru
2 years ago
Auto-translated
I probably misunderstood. I actually wanted to remove an object from the table. Anyway, thanks.

Added 42 minutes later
Now I have a different problem. I'm looking for a way to delete unnecessary files and folders from the editor itself. Moreover, the objects are literally linked to a specific root folder, and that's it.
In reply to HeroesVol84
User Avatar
2 years ago
Auto-translated
HeroesVol84
I probably misunderstood. I actually wanted to remove an object from the table. Anyway, thanks.

Added 42 minutes later
Now I have a different problem. I'm looking for a way to delete unnecessary files and folders from the editor itself. Moreover, the objects are literally linked to a specific root folder, and that's it.
So, I want to remove objects from the left side of the screen, where I select, for example, the file for an Elven town? Never mind, even the developers don't care about that; in these menus, you can find the H6 folder, which will contain the Lizard model, but there's neither a file nor a folder.
In reply to fktifzobr@mail.ru
2 years ago
Auto-translated
I have a slightly different question. What is the reason for the H5MMods folder being created in the Editor game folder? I know that after creating a map and making some minor changes to it, this folder is created, and the map file, index.bin, also appears in it.
User Avatar
2 years ago
Auto-translated
It is not possible to remove files from the file and folder structure using the editor's tools. All links are generated and stored in index.bin; if you understand its structure, you can manually remove links (spoiler: this is possible). The editor does not work with archived files (maps are archives). It first unpacks them into a temporary folder, Editor/H5MMods/MapName/, then modifies the files there during map editing. Upon closing the map or selecting Resource => Pack MOD, it archives them back. The [MOD: some path] bar in the application title indicates that the editor is currently working in a folder with unpacked data. To exit this folder, press Resource => Close MOD (on the toolbar); the editor will then work in the data directory without prior unpacking/packing. Keep in mind that each time you open a map, it deletes the previous files from Editor/H5MMods/MapName/, so working with a map as an archive for a future mod is not the correct approach.

Statistics

Welcome our newest member: recijeb

Users Online 1 users 1088 guests