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Posts from Eldorado of the Dead

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3 years ago
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Title: Eldorado of the Dead
Map name: Dead Eldorado
Map type: Multiplayer
Dungeon: no
Number of players: 3 players, 5 AI
Size: Large
Map author: MARKELL KRAMMER
Map description:
Version V1.3.1 (improved, simplified)
There are 3 mandatory mods to install on one of the game versions!!!
Without them, the map will look incorrect and very bad.
Description of the mandatory archive and everything else:
Link ---> https://disk.yandex.ru/d/OYf5m1fuxfV9NQ
These are the ENOD 0.2, GEMNOD Index 0.4.2, and GEMOrange 0.3 mods.
I apologize, I just don't know how to export all the new objects into the map, it's incredibly difficult.
They are in this archive in the data folder. The rest is up to you.
If you are playing on EWA ... Just copy the mandatory mods
to the data folder in your game directory, and that's it. Put the map in the Maps folder.
P.S. The map has already been processed and contains built-in armies of standard
neutrals from HoMM 5 Tribes of the East.
If you want the map to have other neutrals from NCF (which are in EWA)
or other ones that you have installed, process the map with the Rmmp mod.
Load your creatures there (open the "open" tab and specify the data folder) and don't forget to check the box in the settings to "reprocess armies", leave the unit strength at 100-105%.
If you are playing HoMM 5 Tribes of the East V.3.1 patch, then ...
you also copy the mandatory mods. And in general, you can simply
copy everything that is in the archive to the game directory, that would be even better.
There is a mod for cool textures, GEMRed 0.5.2 (I expressed great respect to the author on the mod page) and Ethernal Essense (from Ewa).
It gives 8 skills for hero development instead of 6 as in the original, you can choose 6 or 8, it also improves AI behavior, making it stronger.
If you have installed everything, then launch the game only through H5_Game_EE.exe.
In theory, the map was designed for a game with 8 skills.
THANK YOU for your attention! Have a nice game!
P.S. You can install the mod for cool textures on EWA, if you install it,
don't forget to disable enhanced environment models in the graphics settings.
======================
Once upon a time, 3 rich and developed civilizations lived in peace and prosperity on the mythical continent of Eldorado. They exchanged knowledge, resources, and technologies until nationalism developed to an insane degree in each of them. The ideology of their own exclusivity gave rise to war. Higher powers tolerated the madness for a long time, but not the dragons sleeping in the rocks, which were awakened by the sounds of war. The outcome was sad, everything turned into a bloody and scorched swamp. A ghost town where treasures have sunk. Now, raiders, necromancers, and demons roam there. This is no longer a place where you can come as a tourist or try your luck and become famous. Novices who come there stay there forever. If you decided to go there in a fit of delightful madness, then you must have heard the legend that the artifacts made from legendary dragons are still there, collecting 8 of these relics, the dragons will light up their eyes when they see you, they may start visiting you and maybe even serve you.
From the author: >>>>>>>>>>>>>>>>>>>>>>>>>>>>
Dear friends! I am glad to present to you, perhaps my last creation for this great game!) This map is my tribute to this game, a lot of time was devoted to it, who knows if there will be another opportunity to do something...
But this is not a sad note!) These are just a couple of black keys necessary, even in a major key, they are there! Everything is done in a classic style with some personal touches, the tests were passed well, I played as different factions, what I pumped, I will not spoil)

I probably didn't overdo it with the difficulty, write to me if you don't feel like it)
And then, luck plays a big role here, what artifacts you will find and how you will develop, good luck!) You can play alone, you can play with friends (it's much more interesting, of course)
And in general, it's a long map to complete, luck can help you speed it up.
The game scheme is as follows:
1, 2, 3 are human players, if you are playing, for example, as the 1st player, then the 4th AI player must be enabled, if you are the 2nd, then the 5th AI, if you are the 3rd, then the 6th AI, each human player has one demon, the 7th and 8th AI are mandatory in any case.


3 years ago
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I launched the map, the scenario is called "Legend of Bonds." Why? I'll play it for a week and then give my feedback.

Added 6 hours and 3 minutes later
I started playing. First impression. Apparently, due to texture overlays, there are many places where black squares appear instead of the terrain. There are a lot of such places. The author's style is recognizable. There are many resources, an excessive amount of joining troops. But, so far, it's interesting to play. It's rich, vibrant, and beautiful. I don't know about the balance yet. I'm continuing to play.

Added 1 minute later
Yes. I haven't installed any mods, the difficulty is hero, version 3.1, and the graphics are at maximum.

Added 48 minutes later
I was too hasty about the resources. As the number of castles increases, there are few of them. Mercury and sulfur are absent by design. As you progress through the map, you begin to understand that the map is symmetrical for all factions. Well, and then it became uninteresting. But thank you to the author. I will play it again. But I'll start over, and try it with mods.
In reply to elizbar1967
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3 years ago
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elizbar1967
I launched the map, the scenario is titled "Legend of Bonds." Why? I'll play it for a week and give you my feedback.

Added 6 hours 3 minutes ago
I started playing. My first impression. Apparently, due to texture overlays, there are many places where black squares appear instead of the terrain. There are a lot of such places. The author's style is recognizable. There are many resources, an excessive amount of joining troops. But, so far, it's interesting to play. It's rich, vibrant, and beautiful. I don't know about the balance yet. I'm continuing to play.

Added 1 minute ago
Yes. I haven't installed any mods, the difficulty is hero, the version is 3.1, and the graphics are at maximum.

Added 48 minutes ago
I got carried away about the resources. As the number of castles increases, there are few of them. Mercury and sulfur are absent by default. As you progress through the map, you begin to understand that the map is symmetrical for all factions. Well, and then it became uninteresting. But thank you to the author. I will play it again. But from the beginning, I'll try it with mods.

Hello elizbar1967!) Thank you for the feedback!!!) It's interesting how the name remained "Legend of Bonds." This was the first name for this map, and it was "Legend of Bones." And you have "Legend of Bonds" 😅

I probably named it like that the very first time by mistake (not Bones, but Bonds, or something like that). And you saw the very first version, that's interesting.
It's very strange; everything displays correctly for me, even on regular 3.1 heroes. I need to find a way to make sure everyone sees that it only works correctly with 3 mods, and there won't be any black squares. (I understand that few people read the messages about the map.)
There are not many resources there, but it's necessary so that development doesn't go too quickly, so that the Demon computer can become stronger. 2 mines give random resources; the rest need to be captured by seizing treasure chests and remembering where they give how much.
It is symmetrical for everyone, yes; according to the legend, everyone ended up in one place, and to be fair to everyone, everything is the same if 2 or 3 people are playing, so that no one feels that they have less than others.
I left a link to the mods; you just need to download them from Yandex Disk.

 

 

3 years ago
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I just swapped the Haven castle for the Necropolis castle. I'll play a bit.

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