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Posts from Problem with online WOG 3.58F.

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#1
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Hey everyone. I tried to find an answer but couldn't. Does anyone have Heroes of Might and Magic working in a network game with 2+ players? The problem is this: 2 players play normally with occasional crashes, which isn't too bad. But with 3 players... it turns into a real nightmare. It seems to start normally, but after the third player's turn is passed, the first player starts playing again. The second player sees that the third player is playing, and the first player sees that the third player is completely "stuck." What's going on? Is this how the game works, or am I missing something?

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