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Posts from Might & Magic 5.5: Great Duelist Pack

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4 years ago
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If the video does not play: Might & Magic 5.5: Great Duelist Pack

This mod includes over 50 duels designed to diversify the somewhat monotonous landscape of the original Heroes of Might and Magic.

Great Duelist Pack combines familiar maps from trusted users with completely new, previously unseen maps.
In particular, the collection includes maps from Zenithale and others, Erythrocytosis, and Goodwinny. All maps have been adapted for the larger battlefields from Might & Magic 5.5.
Backward compatibility with the original Heroes of Might and Magic is possible, but not without issues, especially on arenas with fixed obstacles (Anvil of Arkath, Broken Bridge, Joust, etc.).
Each map is fully integrated into the game and can be launched either from strategic mode (Campaigns, "Hot Seat") or directly through duel mode.

To install the "Great Duelist Pack", it is recommended to have the M&M5.5 mod installed.
The Great Duelist Pack.h5u file (located in Great Duelist Pack.zip) must be placed in the UserMods folder, which is located in the root directory of Heroes 5.
You can check if the collection is working by opening duel mode and clicking on the drop-down menu to select arenas. If there are more arena names and they are brighter, the installation was successful.
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4 years ago
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It turned out very beautiful and atmospheric! Excellent work.
In reply to }{0TT@6bI4
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4 years ago
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Thank you for the kind words, great Hottabych. P.S. I have corrected the name of the collection; now it is Great Duelist Pack, which is what was announced in the trailer.
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4 years ago
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https://disk.yandex.ru/i/avBDEppFRTqNMA
https://disk.yandex.ru/i/oGQjfJPWLfat2Q
Hello. I just played on a map with a Dwarven Castle. You can run along the chasm, but the castle itself isn't there. It's just empty land.
Also, on the map with two bridges, you can run on the water, and they don't seem to serve any purpose.
In reply to Угрул
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4 years ago
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Greetings, Ughrul. Regarding the maps (Emerald Mountain), "Backward compatibility with the original Lords of War is possible, but not without issues, especially on arenas with fixed obstacles (Anvil of Arkath, Broken Bridge, Joust, etc.)". The collection is designed for Might and Magic: Heroes 5.5, where the battlefields were enlarged. Regarding the dwarven castle (Anvil of Arkath), this is already unpleasant. I didn't have this problem; I'll see what can be done about it. If anyone else has the same or a similar problem, please let me know. I suspect that some third-party mods are conflicting with the castle, the ice floes, and other objects that have disappeared in the screenshots, although I hardly understand how and why. In any case, after downloading the mod on a second computer (where the only mod installed is M&MH5.5), I didn't notice any malfunctions, like those in the photos. By the way, what about the maps from the collections created by Zenithale and Erythrocytosis: Academy Square, Border of Muspelheim, Broken Bridge, Dwarven Bridge, Joust, Talgath?
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4 years ago
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Regarding issues with functionality, I can't say anything, but as for the visuals, I'm checking them all out. Many of them are too overloaded with objects, with effects reaching the roof, while some, on the contrary, are very beautiful. My favorite is definitely the Masselheim Border; it's just amazing. I definitely didn't like the abandoned monument (a Sylvan tree with frozen airplane skeletons); the monument itself gets in the way of viewing part of the battlefield. I also didn't like the sky ships, the elven glade (with a waterfall), and some others. If needed, I can provide a detailed description of which ones I think are good and which ones are bad, and why.

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