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Posts from Teleportation from one scenario to another.

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Fellow mapmakers and forum users!
Today, during testing, I managed to get **teleportation from one scenario to another** working: I played a mission as Agrael, entered a set of commands, the game saved, and I started a mission as Tieru.
This opens up great possibilities for mapmaking, for example: campaigns with >5 missions, secret levels, staged scenarios (for RPGs, like "you complete a quest, move on to the next stage, and so on, but, well, something like a campaign).

Teleportation is done using the WarpToMap(map_desc_path, playerID) function, which launches the map map_desc_path for player playerID. With sufficient skill and the ability to transfer variables, you can create locations, like in Stalker and similar games.
С уважением, }{0TT@6bI4
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It's an interesting feature, but there are some problems. In campaigns, the function doesn't work (at least, my attempts to load additional maps in this way into one of the missions in my campaign were unsuccessful). It's also unlikely that you'll be able to return to the point from which you loaded the new map; I tried to organize such a system using the Save/Load functions, but Load didn't work either.
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Yes, I encountered an interesting issue with the campaigns: I would write a function in a campaign mission, but it wouldn't work. However, after launching a regular scenario, it started working automatically (without any input). The game seems to "remember" the function for single-player mode.
I only tested saves; if there's a similar problem with loading, that's very bad... 🤔
С уважением, }{0TT@6bI4
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