Auto-translated
Here are 13 interesting questions about why certain unique buildings fit well in some cities but not in others, and why they shouldn't be available in other Castles, considering the limited space left in the building tree:
1) In your opinion, why does the Artifact Merchants building fit best in the Tower, Dungeon, and Conflux?
And how might this be related to the magic, alchemy, opulent architecture, and wealth of Bracadia, Nighon, and the Elemental Planes?
2) Why can't the Brotherhood of the Sword be in the Citadel, where the Barbarians rely on the power of the Sword and also honor Might? Especially since the Guild of Mages often yields "Joy"...
3) Why can't the Enchanted Mysterious Pond be in the Tower or Conflux, where there is magic, as well as Earth and Water? Will it freeze in the Tower?
4) Regarding the Watchtower, the idea is that it reveals 20 tiles around the city using magic. But it's not that much higher than the main Tower, and you can still see so far from it. Couldn't it also be in the Conflux? And if it's used in the same way as the Red Tree Observatory (with a telescope), couldn't it simply be for a civilized Castle?
5) Why can't Sulfur Clouds and Veil of Darkness be in the Dungeon Castle, if:
6) Why did the Academy of Martial Arts fit specifically in the Dungeon, when it could also be in the Castle, Citadel, or Rampart of the Rangers?
In HoMM 4, it's essentially the same.
7) The Necromancer is associated with buildings like the Mana Vortex and the Summoning Portal, but why can't they be assigned to magical Castles like the Conflux?
8) Why is the Black Market only in the Citadel, when it could be applied to any faction, especially the Dungeon, where the Nighonians like to dig tunnels?
9) Isn't a guild of hired workers a good fit for ordinary human Castles, among the common people? And what about the Dungeon and Fortress, where hired labor could also be used?
10) The Cage of War Gods is assigned to the Fortress, although it could also be in the Citadel, because in the opening cutscene of the "Echoes of War" campaign, there were cages with captive Erathian prisoners. Is this because the building is geared towards +defense, which the Tatalians like the most?
11) Dark Castles often have intimidating features, so why can't they have things like Signs of Fear and Blood Obelisks?
12) It's understandable that the University of Magic is only in the Conflux because it teaches skills in controlling the elements, but... wouldn't it also be a good fit for the Tower, even though they don't love Fire as much there?
13) The Dock from HoMM 3 HotA: Guild of Thieves, wouldn't it suit the spies of Erathia (Castle), Eofor (Inferno), and Nighon (Dungeon)?
1) In your opinion, why does the Artifact Merchants building fit best in the Tower, Dungeon, and Conflux?
And how might this be related to the magic, alchemy, opulent architecture, and wealth of Bracadia, Nighon, and the Elemental Planes?
2) Why can't the Brotherhood of the Sword be in the Citadel, where the Barbarians rely on the power of the Sword and also honor Might? Especially since the Guild of Mages often yields "Joy"...
3) Why can't the Enchanted Mysterious Pond be in the Tower or Conflux, where there is magic, as well as Earth and Water? Will it freeze in the Tower?
4) Regarding the Watchtower, the idea is that it reveals 20 tiles around the city using magic. But it's not that much higher than the main Tower, and you can still see so far from it. Couldn't it also be in the Conflux? And if it's used in the same way as the Red Tree Observatory (with a telescope), couldn't it simply be for a civilized Castle?
5) Why can't Sulfur Clouds and Veil of Darkness be in the Dungeon Castle, if:
- The Dungeon's favorite resource is sulfur, which is needed for dragons.
- This is a Castle of Darkness, and the building was a feature of the dark dragons that emerged from the black alcoves of Nighon in HoMM 3.5 WoG?
6) Why did the Academy of Martial Arts fit specifically in the Dungeon, when it could also be in the Castle, Citadel, or Rampart of the Rangers?
7) The Necromancer is associated with buildings like the Mana Vortex and the Summoning Portal, but why can't they be assigned to magical Castles like the Conflux?
8) Why is the Black Market only in the Citadel, when it could be applied to any faction, especially the Dungeon, where the Nighonians like to dig tunnels?
9) Isn't a guild of hired workers a good fit for ordinary human Castles, among the common people? And what about the Dungeon and Fortress, where hired labor could also be used?
10) The Cage of War Gods is assigned to the Fortress, although it could also be in the Citadel, because in the opening cutscene of the "Echoes of War" campaign, there were cages with captive Erathian prisoners. Is this because the building is geared towards +defense, which the Tatalians like the most?
11) Dark Castles often have intimidating features, so why can't they have things like Signs of Fear and Blood Obelisks?
12) It's understandable that the University of Magic is only in the Conflux because it teaches skills in controlling the elements, but... wouldn't it also be a good fit for the Tower, even though they don't love Fire as much there?
13) The Dock from HoMM 3 HotA: Guild of Thieves, wouldn't it suit the spies of Erathia (Castle), Eofor (Inferno), and Nighon (Dungeon)?