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The question is as follows.
What needs to be changed in the standard template so that all zones on a random map are generated with regular grass, regardless of the types of castles in those zones?
Please help, if anyone knows – I've already searched everywhere, but I couldn't figure it out((( :smile35:
Thank you very much to those who respond, and may the Light be with you).
What needs to be changed in the standard template so that all zones on a random map are generated with regular grass, regardless of the types of castles in those zones?
Please help, if anyone knows – I've already searched everywhere, but I couldn't figure it out((( :smile35:
Thank you very much to those who respond, and may the Light be with you).