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6 years ago
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Hello, fans of this wonderful game. Despite the game being quite old, and Tournaments are still held, it needs a proper patch.

Background:
Players are constantly battling each other in "Jebus Cross." The gameplay is monotonous and in 99% of cases, it follows the same pattern: they look for an Earth Magic expert (when leveling up), acquire the Earth Magic book from Utopian sources, and then focus on Air, Intelligence, Logistics, Attack, and Resistance skills. By the middle of the second week (AdinDvachetyre for War slang users), a battle between opponents takes place, and the entire game reaches its climax. The other day, the well-known Gomunguls played in the final of one of the Tournaments against a Polish player of equal skill, and Vitalik was simply unlucky with his skill progression and artifacts.

The winner of the game is often determined by chance: one player gets Earth/Logistics/Intelligence, while the other gets Water/Ballistics/First Aid. One player gets the Earth book/Sword of Justice/Angel Wings from Utopian sources, while the other gets the Dragon Crown, Watchman's Shield/Flask of Life. At the same time, the selection of secondary skills is a nightmare: Eagle Eye, Ballistics, First Aid, Learning, etc.

I suggest:
It's time to fix this mess with patches so that skills other than Earth and Air are also valued. First Aid should resurrect, Eagle Eye should work like a magic mirror with a certain probability, Literacy should allow learning from scrolls. Wisdom should give a chance for a second cast per turn.
Add a mass spell to Water, like Blizzard from Diablo 2, with an area of effect similar to Meteor Shower, but slightly weaker, with the ability to freeze for one or two turns, and add summoning of Ifrit Sultans to Fire.
Rework various quicksand and minefields, making them controllable.
And so on.
More useful skills > more complex decisions about "what to put in 8 slots" > more interesting gameplay.

How can this be implemented? Who thinks similarly and can balance this?

If anyone remembers (students definitely don't), Dota, when it was still a map for Warcraft 3 back in 2005, was initially an unbalanced and unplayable piece of garbage. And now it's a separate application with hundreds of millions of dollars in prize money in Tournaments
6 years ago
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