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Posts from Mod pack (Balance/Effects)

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7 years ago
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However, hello. The backstory: somehow, Heroes 5 disappeared from my computer and ended up in the world of Ashan. So, I decided to restore everything I had lost and discovered that some mods simply don't exist anymore, and I couldn't find them. Thank you to all the people who, on this site, painstakingly found most of the mods (all4heroes.net is apparently long gone). Therefore, as a true fan, I found a disc where I had saved some mods (hello, my 2010!), and I decided to share them. I'll mention that some mods conflict with each other, and I don't know the authors. I'll post everything interesting that I have, and I apologize in advance for any unexpected duplicates.
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7 years ago
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So, let's get started. Just a background in the main menu showing various city factions.
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7 years ago
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Replaces it with a similar background, but now it's a purchase of creatures.
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7 years ago
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Description of artifacts with short texts... yes, it was there, but I observed version 2.1; here it's better.
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7 years ago
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Changes the AI of the computer, with 2 files included for maps of different sizes.
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7 years ago
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Dead Knights instead of undead; the main difference from what I found on the site is that it doesn't change the balance of abilities; it only replaces the visual appearance.
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7 years ago
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In my opinion, it's a funny casual mod... it adds a little devil squire to the demon, standing next to the hero.
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7 years ago
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Increasing the animation speed of the yellow gargoyles' flight (to match the speed of the previous ones).
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7 years ago
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Replacing gems with classic ones, and also replacing them in chests. I've seen something similar before, but the texture was a bit "flat."
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7 years ago
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Changes the hero's path.
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7 years ago
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That was the case... but with an add-on. It changes the appearance of the Inferno Castle and replaces the tower archers during a city siege.
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7 years ago
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1. In the spellbook, the font for the names of unavailable spells has been changed to red (applies both in battle and on the map).
2. In battle, when attacking, the text appears as follows:
Damage: number (green color)
Will die: number (red color)
Retaliation: yes (red color) or no (green color).
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7 years ago
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Adds a description of the hero's specialization to the tooltip in the starting hero selection window.
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7 years ago
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The city's specialization was already defined, but I'll add it here for good measure.
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