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Posts from HavenWolf – replaces griffins with wolves.

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7 years ago
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This mod replaces griffins, royal griffins, and war griffins with wolves, ferocious wolves, and war dogs.

Wolves
8/5, 6-10, 35, s6, i14, Living, Pack Hunt, Endless Retribution

Ferocious Wolves
9/8, 9-13, 40, s6, i14, Living, Pack Hunt, Endless Retribution, Maiming

War Dogs
8/9, 7-11, 45, s6, i12, Living, Pack Hunt, Endless Retribution, Provoke, Battle Fury

Griffins
11/11, 5-15, 30, s7, i15, Living, Immunity to Blindness, Endless Retribution, Wild Retribution, Sky Strike
Attachments 5
5 files attached • Total size: 3.1 MB
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7 years ago
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Were 7 heroes inspired?
In reply to footman
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7 years ago
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footman
Were 7 heroes inspired?
Perhaps, partially.
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7 years ago
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It would be good if Wolves got their howl ability back, otherwise they are weaker than Griffins.
In reply to dimakim2211
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7 years ago
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dimakim2211
It would be good if Wolves got the Howl ability back, otherwise they turn out to be weaker than Griffins.
Do you want them to be stronger than Griffins? Howl, combined with pack hunting, is a very strong ability, both for clearing maps and in final battles. It only belongs to neutral creatures.
In reply to Андраил
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7 years ago
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Andrail
Do you want them to be stronger than griffins? Howl combined with pack hunting is a very strong ability, both in the early game and the endgame. It belongs only with neutrals.
In theory, the build order could be changed - let wolves be available from city level 12 instead of 9, or give Howl only to the upgrade, while increasing the cost of upgrading the building

Added after 5 minutes
maybe it's worth using my wolf texture for the war dog? otherwise he somehow gets lost against the backdrop of the epic black wolf
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7 years ago
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Well, if you provide a wolf texture, I'll use it. But I'll also have to create an icon.
As for the balance, it's not great right now, but the mod was made in a hurry.
In reply to Андраил
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7 years ago
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Andrail
If you provide a wolf texture, I'll use it. But I'll also have to create an icon.
The balance is not great right now, but the mod was made in a hurry.
Feel free to use the texture; I don't mind. I'm a big fan of using other people's work without asking:D
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7 years ago
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And the wolf moves separately from the goblin, right?
In reply to Андраил
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7 years ago
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Andrail
But doesn't the wolf move separately from the goblin?
Yes, the goblin is attached to the wolf model as an effect.
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7 years ago
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And what about the icon?

Added 6 minutes later
I think it would be good to swap the "Fierce" and "Combat" icons to maintain the concept of defensive and offensive units. But then the sequence of names would be disrupted.
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7 years ago
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Replacing wolves with griffins is certainly interesting, but what about the heroine Iris, who has the "Griffin Trainer" specialization (Griffins, royal griffins, and battle griffins in the hero's army receive +1 to defense and attack for every two levels of the hero, starting from the first. Griffins gain the "Sky Strike" ability.)?!
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7 years ago
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Fixed the icon for the ferocious wolves, changed the texture for the war dogs, gave Iris the "Favored by the Gods" specialization, and rewrote some paths in the archive. All that's left is to create an icon for the dogs, but I'm not very good at that.

In the meantime, I'll show you some progress on the next mod, which will replace zombies with ghouls (models by Lokken). Unfortunately, there are only two ghouls ready, and I'll create the third one myself.
The one that is currently called the "insatiable" will most likely be an attacking alt. The defensive one will be greenish, for example.
Attachments 2
2 files attached • Total size: 645.0 KB

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