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Posts from [HOTA] Is a fix for experienced workshops needed? Auto-translated

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Opinions on rushing for advanced workshops early in the game
49 voters
Multiple choice Public votes Closed 2019-04-11
This poll is closed.
Everything is fine
18.4% 9 votes
I just don’t like how this capture continues even after the timer has ended
18.4% 9 votes
I don’t like it; something needs to be changed (changing the placement of golems, always having snow inside the workshop, etc.)
44.9% 22 votes
Greetings from Soda
26.5% 13 votes
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#1
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This issue comes up periodically in discussions, and most often I see dissatisfaction with the situation. For those who are unaware: this concerns taking an experimental workshop of any size with units that have retaliatory attacks without losses at the beginning of the first week. Basically, I would like to find out approximately how many people actually see a problem and believe that something needs to be changed. The poll was created based on the discussion: /topic/at/1143274/ For English-speaking users. The poll is about early breaches of Experimental Shops with harpies/sprites/etc. Option translations: 1. I'm fine with it. 2. I just don't like the situation when these breaches continue after the timer ends. 3. I'm not fine with it; I want to have some kind of fix (change the initial position of golems, make the terrain always snowy, etc.). 4. Greetings from Sod.
discord: Nodl#5086
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#2
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Vote for the people's candidate - "Greetings from Sod".

:smile54:
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388