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Posts from Strife

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7 years ago
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Name: Strife
Map name: Strife
Number of players: 6
Size: L
Difficulty: Normal
Map author: HarryPoher
Map description: A feud between neighbors. Gold mines in distant lands are under guard.
Author's note: Choose any Castle. Adjust the resources based on your skill level (the number of resources affects the difficulty). If you are an expert and want to play as Necropolis, you need to delete all starting units in the editor (they only exist for Necropolis).
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7 years ago
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I played as the Knights on the "pawn" difficulty (without resources), and the result was 122 days with a "unicorn" rating. It turned out to be very, very difficult to win.
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7 years ago
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Started a game as Barbarian on normal difficulty. The game turned out to be unusual because in the middle of the third week, a +5/+5/+5 shield with a portal to any town dropped from one of the many cemeteries here. After that, the rest was easy. I should note the presence of a large number of neutral camps with mercenaries, which significantly eases the start and further expansion. Also, you can assemble a combo here: Armageddon (from a scroll) + an amulet that reduces damage by 50%, although it's better to have a pack of black dragons)). Overall, the impression of the map is positive. Rating: "Druid" and 78 days.
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7 years ago
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Thanks for the comment. I haven't had much luck in the Necropolis; I haven't found any artifacts that boost attack or defense stats, and I even got one that gives -1 to morale at the beginning of the game.
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7 years ago
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Random is random. And that shield (which, by the way, is the only composite artifact in Heroes 2), in my opinion, shouldn't drop from a graveyard. It just feels too... But I liked the map, thanks for your work.
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7 years ago
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You can obtain this shield on this map by collecting its elements, so you had the opportunity to get two shields. As for the outer dwellings, yes, there are many of them because the map is designed for a start with no resources or with a minimal amount of them.
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7 years ago
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I re-uploaded the map, fixing some of the scrolls because they weren't saved correctly.
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7 years ago
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I tried playing on the "Queen" difficulty (without resources) as the Mages, and the result was 109 days with a "Gin" rating.
4 years ago
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on "ferz" as a Barbarian using DD for 53 days. A shield with a portal was found at sea with a sailor. The map isn't difficult, but it's quite interesting, beautifully designed, and has a set of "ideas."
I suggest making the islands inaccessible or difficult to access from the water, because I landed with one Hobbit, took 40 nomads in a tent, and then it snowballed, and after 10 days I had a hundred elementals.
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2 years ago
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I'm glad the site is still active. On the "Rook" map, there are no starting resources, and the idea is that setting sail is very risky, but you took the risk and found a very cool artifact (which, in theory, you have to collect). And to buy nomads and elementals, you need to have a reserve of gold. I don't quite understand how you managed to do all this, but I'm glad you enjoyed it. Thank you for your feedback!

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