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Posts from [Tournaments-HotA] Game of Thrones - 2

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8 years ago
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The first season went well, so we can do it again ...



It was dark and quiet in the Red Keep; the moon hung low over the walls – not yet full, but striving toward fullness. A guard in a golden cloak paced upon the wall.

Once inside, Ned passed two more knights of the Kingsguard. Ser Preston Greenfield stood at the foot of the stairs, and Ser Barristan Selmy waited by the doors of the royal bedchamber. Three men in white cloaks, he thought, remembering, and a strange chill ran down his spine. Ser Barristan's face was paler than his armor.

Ned needed only one look at him to understand that something terrible had happened. The royal steward opened the door.
– Lord Eddard Stark, – he announced.
– Bring him in, – a strange, hollow voice spoke.

Flames burned in two hearths at each end of the bedchamber, filling the room with a grim bloody fire. The heat inside was stifling. Robert lay under a canopy on the bed. Standing over the bed was Grand Maester Pycelle; Lord Renly paced restlessly before the closed windows. Servants scurried back and forth, adding logs to the hearth and boiling wine. Cersei Lannister sat on the edge of the bed beside her husband.

The king lay in his boots. Ned saw dried mud and blades of grass clinging to the leather of the boots, their toes protruding from under the blanket covering him. His green doublet remained on the floor, ripped and discarded, the fabric covered in dried bloodstains. The room smelled of smoke, blood, and death.



– Ned, – the king whispered upon seeing him. Robert's face was whiter than milk. – Come... closer.
People helped Ned approach. He leaned his hand on a canopy post. One look at Robert was enough to see how ill the king was.
– What?... – he asked, his throat tightening.
– The boar. – Lord Renly remained in his green hunting suit, his cloak stained with blood.
– Devil, – the king wheezed. – It's my own fault. Had too much wine, damn it, missed!

Eddard lifted the blanket. They had done all they could to stitch the wound, but it was not enough. The beast must have been a seasoned one. Its tusks had ripped open the king's belly from bottom to chest. The wine-soaked bandages applied by Grand Maester Pycelle had already turned black with blood; the wound smelled ownfully.

– It reeks, – Robert said, – it reeks of death, or do you think I don't realize that? – The king's smile was as ghastly as his wound. – Now leave us, all of you leave. I must speak with Ned.
– Robert, my dear lord... – Cersei began.
– I said everyone leave, – Robert snapped with a shadow of his former ferocity. – What in my words is unclear, woman?
Cersei gathered her skirts and her dignity and headed for the door, followed by Lord Renly and all the others.

– Damn it, Robert, – Ned spoke once they were alone.
– Pen and paper are here, on the table. Write what I command.
Ned smoothed the paper on his knee and took the pen.
– I obey, your Grace.
– By the word and will of Robert of House Baratheon, first of his name, King of the Andals and so on... insert the damned titles, you know how they sound... I command... to determine the new king of Westeros by means of a tournament among the Great Houses.



– Have you written it?
– Yes, your Grace. – Ned handed the paper to Robert.
The king signed blindly, leaving a bloodstain on the paper.
– Deliver this to the council after my death.
The king closed his eyes and seemed to relax.



Tournament Rules:

1) The tournament is team-based with 10 teams (Great Houses). The number of players per team depends on the number of registrants.

Each house plays with the same castle throughout the entire tournament:

Starks - Tower
Lannisters - Rampart
Tyrells - Castle
Baratheons - Swamp
Greyjoy - Wharf
Martells - Inferno
Arryns - Conflux
Targaryens - Dungeon
Dothraki - Stronghold
White Walkers - Necropolis

Each player uses the same starting hero throughout the tournament (different for different team members).

2) Team formation is via snake draft (as in OzV). A house can be chosen instead of a player.

3) Tournament format - round robin with 2 groups of 5 houses + playoffs.

In the group stage, each player plays 2 games against every player in their bracket. Total of 8 games in the group stage.

1 point is awarded for a win in each game, 0.5 points for a draw.

Arranged results are not accepted; draws or technical wins are granted only by the same decision of the organizer.

An additional point is given for the best result in the bracket (split if there are multiple contenders).

In case of equal points, an additional match between teams will be held.

The 2 best houses from each group advance to the playoffs.

4) Templates:
- Jebus Cross
- Diamond (roads)
- Boomerang
- 6lm10a
- Nostalgia

Before the start of a series, each player crosses out 1 template; then from the 3 remaining templates, one player chooses first, then the second. In both cases, the player with the lower rating (at the time of crossing) speaks first.

Color is negotiated.

Roads - fast on Jebus Cross and Nostalgia, and medium on others.

Red-rush is allowed on all templates

5) Simultaneous turn:
- 7 days on Jebus Cross, Nostalgia, Boomerang
- 5 days on Diamond, 6lm10a

6) Timer 16+8+1 on all templates

7) Players have the right, by mutual agreement, to make any changes to the rules except for the choice of starting castles and heroes.

8) Each team must choose a coordinator - a person who will handle negotiations with other teams and the tournament organizer. This does not necessarily have to be a 1st bracket player; this needs to be someone who is often online and likes communicating with people.

Disputed issues (including simultaneous turn deadlines) are first resolved by team coordinators, and only if they disagree should the organizer be contacted.

9) In case of a player's disappearance, replacement is possible:

- replacing a missing player with a lower bracket player can be done without restrictions (it is sufficient to notify the coordinators of both teams)
- a team coordinator may ask the opposing coordinator to replace both players in a pair; in this case, the opposing coordinator must choose the bracket number whose players will act as replacements (no more than 1 such replacement per match)
- by agreement with the organizer and other team coordinators, full replacement of a missing player with a new player not previously registered for the tournament is possible
- in all cases of replacement, starting heroes are taken from the players who were replaced, not those who replace them

10) All tournament participants must place the coat of arms of the house they play for in their signature for the duration of the tournament (to be determined after the draft). Optionally - set a corresponding avatar.

11) The tournament is fan-made, but all tournament games go into the rating.

12) Tournament start - in one month, 14.05.2018

Judge and tournament organizer - Xocenk

Group stage duration - 4 months, until 14.09.2018

Previous tournament winner:
Game of Thrones - 1 - House Baratheon (=Lizard=, caliban, matador99, freesha, sShreks)

UPDATE

For those too lazy to read the long text, in short, the differences between Season 2 and Season 1:

1) Mini-Nostalgia and Spider templates are removed; Boomerang and Nostalgia templates are added.

2) There is no Wildling team; all unselected players will go to reserves.

3) All games go into the rating (I'm too lazy to clean the game list :rolleyes:)

Otherwise, the rules remain the same. I might fix a few minor things later.

UPDATE

Participant list by rating:
2033 FireToSky
1947 De_Luxe
1823 Dawidu91
1820 HellLight
1778 Diabler
1770 Jubi-Juby
1762 =Lizard=
1751 freesha
1731 ЯR
1727 Jaris

1718 MikeM
1697 saneok
1668 Xocenk
1654 sonic111
1635 =Stinger=
1631 battanas
1627 Aiwe
1624 Mercurial-
1613 Al Feyn
1609 Loinz

1606 Antal_RR
1604 BA/IEHOK
1570 tun7gus7
1570 Derbent
1553 Turkish
1548 socola
1539 TT_HNK
1529 Bayazet
1525 PROger
1513 mals

1510 Piterius
1505 Hi-Tech
1501 Мирон
1496 Puzzz0
1493 Benis_xDD
1488 Surreal
1468 o1dboy79
1466 Montt
1465 60pW
1448 RitoSux

1401 Iamsamstan
1394 Court
1344 Fill-ua
1238 Sevan_80
n/r (1581) Tyranuxus
n/r (1547) TK_Fred
n/r (1541) Freestyler
n/r (1528) Drakonin
n/r (1367) Wallys
n/r (----) yarzapp

n/r (----) ffuzzik

UPDATE

Team rosters:

Tyrells: (Castle)
HellLight , Toganash , Hi-Tech , Proger , FreeStyler

Lannisters: (Rampart)
=Lizard= , BA/IEHOK , socola , mals , 60pW

Starks: (Tower)
=Stinger= , Bayazet , Antal_RR , Piterius , Turkish

Martells: (Inferno)
Jubi-Juby , saneok , Derbent , Mercurial- , Puzzz0

White Walkers: (Necropolis)
De_Luxe , battanas , Surreal , RitoSux , Sevan_80

Targariens: (Dungeon)
FireToSky , Aiwe , Al Feyn , TK_Fred , Court

Dothraki: (Stronghold)
Diabler , Jaris , Drakonin , fill-ua , Iamsamstan

Baratheons: (Fortress)
MikeM , Xocenk , TT_HNK , Benis_xDD , o1dboy79

Arryns: (Conflux)
Dawidu91 , Tyranuxus , sonic111 , yarzapp , Wallys

Greyjoys: (Cove)
ЯR , freesha , Loinz , Montt , Мирон
In reply to Wicc
8 years ago
Auto-translated
Group Stage

The most up-to-date tables are here: https://docs.google.com/spreadsheets/d/113QfXv-7U2NmYPhsm8WOzmrI3wY_2_WbGMNa853Q5Uk/edit#gid=0

Group 1


1)
Jubi-Juby (Blue, Inferno, Kelth, Gundula) lose De_Luxe (Red, Necropolis, Vidomina, Vidomina) 6lm10a 134
ЯR (Blue, Wharf, Korkes, Korkes) def Dawidu91 (Red, Conflux, Grindan, Grindan) 6lm10a 146
Jubi-Juby (Red, Inferno, Kelth, Kelth) lose De_Luxe (Blue, Necropolis, Vidomina, Vidomina) 6lm10a 142
Diabler (Red, Stronghold, Tiraxor, Dessa) def De_Luxe (Blue, Necropolis, Vidomina, Vidomina) Nostalgia 132
De_Luxe (Red, Necropolis, Vidomina, Vidomina) def ЯR (Blue, Wharf, Korkes, Korkes) Nostalgia 141
De_Luxe (Blue, Necropolis, Vidomina, Vidomina) def ЯR (Red, Wharf, Korkes, Korkes) Diamond 136
Jubi-Juby (Blue, Inferno, Kelth, Kelth) def ЯR (Red, Wharf, Korkes, Korkes) Boomerang 134
ЯR (Red, Wharf, Korkes, Korkes) def Jubi-Juby (Blue, Inferno, Kelth, Kelth) Nostalgia 142
Dawidu91 (Red, Conflux, Grindan, Grindan) def De_Luxe (Blue, Necropolis, Vidomina, Vidomina) Nostalgia 134
Dawidu91 (Red, Conflux, Grindan, Grindan) def De_Luxe (Blue, Necropolis, Vidomina, Vidomina) 6lm10a 134
Diabler (Blue, Stronghold, Tiraxor, Gunnar) def ЯR (Red, Wharf, Korkes, Luna) 6lm10a 143
De_Luxe (Blue, Necropolis, Vidomina, Vidomina) def Diabler (Red, Stronghold, Tiraxor, Tiraxor) 6lm10a 126
ЯR tech def Diabler

2)
saneok (Blue, Inferno, Octavia, Shakti) def Tyranuxus (Red, Conflux, Labeta, Grindan) 6lm10a 143
freesha (Red, Wharf, Cassiopeia, Cassiopeia) def battanas (Blue, Necropolis, Tant, Tant) Diamond 135
saneok (Blue, Inferno, Octavia, Octavia) def Tyranuxus (Red, Conflux, Labeta, Labeta) 6lm10a 117
saneok (Blue, Inferno, Octavia, Eovatius) def freesha (Red, Random, Wharf, Cassiopeia, Cassiopeia) Diamond 143
saneok (Blue, Inferno, Octavia, Kreg Heg) def battanas (Red, Necropolis, Tant, Tant) 6lm10a 134
Tyranuxus (Red, Conflux, Labeta, Labeta) def freesha (Blue, Wharf, Cassiopeia, Gunnar) Jebus Cross 124
saneok (Blue, Inferno, Octavia, Beatrice) def battanas (Red, Necropolis, Tant, Tant) Diamond 132
battanas (Red, Necropolis, Tant, Tant) def Jaris (Blue, Stronghold, Kreg Heg, Kreg Heg) 6lm10a 144

3)
Derbent (Blue, Inferno, Mariussa, Kreg Heg) draw Surreal (Red, Necropolis, Charna, Broghild) 6lm10a 224
sonic111 (Red, Conflux, Luna, Luna) def Derbent (Blue, Inferno, Mariussa, Sandro) 6lm10a 214
Loinz (Blue, Wharf, Derek, Cassiopeia) def Surreal (Red, Necropolis, Charna, Charna) Jebus Cross 126
sonic111 (Red, Conflux, Luna, Luna) def Derbent (Blue, Inferno, Mariussa, Mariussa) Diamond 132
Loinz (Blue, Wharf, Derek, Derek) def Surreal (Red, Necropolis, Charna, Alkin) Diamond 136
Derbent (Blue, Inferno, Mariussa, Kairi) def Loinz (Red, Wharf, Derek, Derek) Jebus Cross 122
Derbent (Blue, Inferno, Mariussa, Izra) def Drakonin (Red, Stronghold, Gundula, Gundula) 6lm10a 236
Surreal (Red, Necropolis, Charna, Tant) def sonic111 (Blue, Conflux, Luna, Moner) 6lm10a 137
sonic111 (Blue, Conflux, Luna, Alamar) def Surreal (Red, Necropolis, Charna, Clavius) Diamond 134
sonic111 (Blue, Conflux, Luna, Jeditt) def Loinz (Red, Wharf, Derek, Derek) Nostalgia 131
Drakonin (Blue, Stronghold, Gundula, Gundula) def Surreal (Red, Necropolis, Charna, Charna) Diamond 134
Drakonin (Blue, Stronghold, Gundula, Gundula) def sonic111 (Red, Conflux, Luna, Luna) 6lm10a 143
Drakonin (Blue, Stronghold, Gundula, Kreg Heg) def Surreal (Red, Necropolis, Charna, Labeta) 6lm10a 131
sonic111 tech def Drakonin

4)
RitoSux (Red, Necropolis, Izra, Izra) def Fill-ua (Blue, Stronghold, Yabarkas, Yabarkas) Diamond 131
RitoSux (Red, Necropolis, Izra, Clavius) def Fill-ua (Blue, Stronghold, Yabarkas, Yabarkas) Nostalgia 122
Montt (Red, Random, Wharf, Jeremy, Jeremy) def Fill-ua (Blue, Stronghold, Yabarkas, Yabarkas) Boomerang 126
Montt (Red, Wharf, Jeremy, Jeremy) def Fill-ua (Blue, Stronghold, Yabarkas, Yabarkas) Diamond 117
RitoSux (Red, Necropolis, Izra, Tant) def Montt (Blue, Wharf, Jeremy, Jeremy) Nostalgia 131
yarzapp (Blue, Conflux, Moner, Moner) lose Montt (Red, Wharf, Jeremy, Jeremy) Nostalgia 214
yarzapp (Blue, Conflux, Moner, Grindan) def Fill-ua (Red, Stronghold, Yabarkas, Yabarkas) Nostalgia 131
Fill-ua (Blue, Stronghold, Yabarkas, Rashka) lose yarzapp (Red, Conflux, Moner, Moner) Jebus Cross 125
yarzapp (Blue, Conflux, Moner, Labeta) lose RitoSux (Red, Necropolis, Izra, Izra) Nostalgia 135
yarzapp (Blue, Conflux, Moner, Labeta) lose RitoSux (Red, Necropolis, Izra, Izra) 6lm10a 134
yarzapp (Blue, Conflux, Moner, Kairi) def Mercurial- (Red, Inferno, Xiron, Xiron) 6lm10a 221
RitoSux (Blue, Necropolis, Izra, Tant) def Montt (Red, Wharf, Jeremy, Sefinroth) Diamond 133
Montt (Blue, Wharf, Jeremy, Jeremy) def yarzapp (Red, Conflux, Moner, Kairi) Jebus Cross 132
Mercurial- (Red, Inferno, Xiron, Caitlin) def yarzapp (Blue, Conflux, Moner, Grindan) Nostalgia 132
Mercurial- (Blue, Inferno, Xiron, Pearl) def Montt (Red, Wharf, Jeremy, Bron) Boomerang 143
Mercurial- (Blue, Inferno, Xiron, Tazar) def Montt (Red, Wharf, Jeremy, Jeremy) Nostalgia 122

5)
Miron (Blue, Wharf, Miriam, Eovatius) def Iamsamstan (Red, Stronghold, Gretchen, Gretchen) Jebus Cross 124
Miron (Blue, Wharf, Miriam, Eovatius) def Wallys (Red, Random, Conflux, Brissa, Brissa) Nostalgia 141
Wallys (Blue, Conflux, Brissa, Eovatius) def Sevan_80 (Red, Necropolis, Aislinn, Tant) Jebus Cross 126
Miron (Blue, Wharf, Miriam, Alagar) def Puzzz0 (Red, Rampart, Pearl, Kairi) Jebus Cross 133
Miron (Blue, Wharf, Miriam, Grindan) def Iamsamstan (Red, Stronghold, Gretchen, Gretchen) Boomerang 132
Wallys (Red, Conflux, Brissa, Brissa) def Iamsamstan (Blue, Stronghold, Gretchen, Tiraxor) Nostalgia 134
Wallys (Red, Conflux, Brissa, Gunnar) def Miron (Blue, Wharf, Miriam, Annabelle) Jebus Cross 222
Iamsamstan (Blue, Stronghold, Gretchen, Dessa) def Sevan_80 (Red, Necropolis, Charna, Charna) Nostalgia 143
Wallys (Red, Conflux, Brissa, Miriam) def Iamsamstan (Blue, Stronghold, Gretchen, Labeta) Diamond 134
Miron (Blue, Wharf, Miriam, Illor) def Sevan_80 (Red, Necropolis, Aislinn, Aislinn) Nostalgia 141
Miron (Red, Wharf, Miriam, Miriam) def Sevan_80 (Blue, Necropolis, Aislinn, Aislinn) Nostalgia 143
Puzzz0 (Red, Rampart, Pearl, Ivor) def Iamsamstan (Blue, Stronghold, Gretchen, Gretchen) Diamond 122
Puzzz0 (Red, Rampart, Pearl, Kairi) def Iamsamstan (Blue, Stronghold, Gretchen, Gretchen) Jebus Cross 124
Puzzz0 (Blue, Rampart, Pearl, Moner) def Sevan_80 (Red, Necropolis, Aislinn, Aislinn) Jebus Cross 125
Puzzz0 (Blue, Rampart, Pearl, Kairi) def Sevan_80 (Red, Necropolis, Aislinn, Aislinn) 6lm10a 137
Puzzz0 (Blue, Rampart, Pearl, Mephala) def Wallys (Red, Conflux, Brissa, Luna) Jebus Cross 134
Puzzz0 (Blue, Rampart, Pearl, Mephala) def Wallys (Red, Conflux, Brissa, Kairi) 6lm10a 125
Wallys (Red, Conflux, Brissa, Brissa) def Sevan_80 (Blue, Necropolis, Aislinn, Tant) 6lm10a 125
Sevan_80 (Blue, Necropolis, Aislinn, Aislinn) def Iamsamstan (Red, Stronghold, Gretchen, Gretchen) Jebus Cross 115
Miron (Blue, Wharf, Miriam, Jeremy) def Puzzz0 (Red, Rampart, Pearl, Kairi) Boomerang 142

Group 2


1)
FireToSky (Blue, Dungeon, Alamar, Caitlin) def =Lizard= (Red, Rampart, Elshar, Elshar) 6lm10a 125
FireToSky (Red, Dungeon, Alamar, Alamar) def HellLighT (Blue, Castle, Valeska, Kairi) Nostalgia 131
=Lizard= (Blue, Rampart, Elshar, Kairi) lose HellLighT (Red, Castle, Valeska, Grindan) 6lm10a 141
=Lizard= (Red, Rampart, Elshar, Elshar) def HellLighT (Blue, Castle, Valeska, Gundula) Jebus Cross 125
FireToSky (Blue, Dungeon, Alamar, Alamar) lose HellLighT (Red, Castle, Valeska, Luna) Diamond 121
FireToSky (Blue, Dungeon, Ajit, Alamar) def =Lizard= (Red, Rampart, Elshar, Elshar) Jebus Cross 132
FireToSky (Blue, Dungeon, Alamar, Alamar) def =Stinger= (Red, Tower, Solmir, Enain) 6lm10a 132
MikeM (Blue, Fortress, Tazar, Grindan) def =Lizard= (Red, Rampart, Elshar, Spint) Jebus Cross 125
MikeM (Red, Fortress, Tazar, Tazar) def =Stinger= (Blue, Tower, Solmir, Miriam) Jebus Cross 126
MikeM (Red, Fortress, Tazar, Tazar) def FireToSky (Blue, Dungeon, Alamar, Alamar) Nostalgia 141
MikeM (Red, Fortress, Tazar, Tazar) def FireToSky (Blue, Dungeon, Alamar, Alamar) Diamond 132
MikeM (Red, Fortress, Tazar, Tazar) lose HellLighT (Blue, Castle, Valeska, Ignatius) Diamond 127
MikeM (Red, Fortress, Tazar, Gurnisson) def HellLighT (Blue, Castle, Valeska, Caitlin) Nostalgia 131
=Lizard= (Blue, Rampart, Elshar, Elshar) def MikeM (Red, Fortress, Tazar, Tazar) Boomerang 137

2)
Aiwe (Blue, Dungeon, Shakti, Shakti) def Bayazet (Red, Tower, Ain, Darkstorm) 6lm10a 141
Aiwe (Red, Dungeon, Shakti, Shakti) def Bayazet (Blue, Tower, Ain, Ain) 6lm10a 135
Xocenk (Blue, Fortress, Dragon, Tiraxor) def Bayazet (Red, Tower, Ain, Dessa) Diamond 123
Xocenk (Blue, Fortress, Dragon, Sylvia) def BA/IEHOK (Red, Rampart, Ivor, Grindan) Boomerang 127
Xocenk (Blue, Fortress, Dragon, Dragon) def Bayazet (Red, Tower, Ain, Ain) Random 136
Xocenk (Blue, Fortress, Dragon, Dragon) def Toganash (Red, Castle, Lord Haart, Gundula) Diamond 134
Toganash (Red, Castle, Lord Haart, Gelar) def BA/IEHOK (Blue, Rampart, Ivor, Jeremy) Diamond 123

3)
Antal_RR (Blue, Tower, Astral, Labeta) def Hi-Tech (Red, Castle, Beatrice, Grindan) Diamond 122
socola (Blue, Rampart, Kairi, Kairi) def Antal_RR (Red, Tower, Astral, Astral) Boomerang 143
socola (Blue, Rampart, Kairi, Kairi) def Antal_RR (Red, Tower, Astral, Pyra) Diamond 126
Al Feyn (Red, Tower, Deremif, Alamar) def Antal_RR (Blue, Tower, Astral, Solmir) Boomerang 134
Al Feyn (Blue, Tower, Deremif, Charna) def Antal_RR (Red, Tower, Astral, Solmir) 6lm10a 136
Al Feyn (Blue, Tower, Deremif, Deremif) def socola (Red, Rampart, Kairi, Kairi) 6lm10a 127
Al Feyn (Red, Tower, Deremif, Mephala) def socola (Blue, Rampart, Kairi, Gunnar) Diamond 134
Antal_RR (Red, Tower, Astral, Ignatius) def TT_HNK (Blue, Conflux, Ciel, Luna) Boomerang 143
Antal_RR (Red, Tower, Astral, Astral) def TT_HNK (Blue, Conflux, Ciel, Ciel) Diamond 134
TT_HNK (Blue, Conflux, Ciel, Ciel) def Hi-Tech (Red, Castle, Sylvia, Sylvia) Diamond 122
socola (Red, Rampart, Kairi, Kairi) def TT_HNK (Blue, Conflux, Ciel, Ciel) 6lm10a 125
socola (Red, Rampart, Kairi, Kairi) def TT_HNK (Blue, Conflux, Ciel, Ciel) Diamond 126

4)
Benis_xDD (Blue, Fortress, Bron, Tazar) def mals (Red, Rampart, Mephala, Vistan) 6lm10a 147
PROger (Blue, Castle, Caitlin, Jeditt) def Benis_xDD (Red, Fortress, Bron, Bron) Nostalgia 215
Benis_xDD (Red, Fortress, Bron, Jeremy) def PROger (Blue, Castle, Caitlin, Caitlin) Boomerang 131
Benis_xDD (Blue, Fortress, Bron, Gunnar) def Piterius (Red, Conflux, Pasis, Tazar) 6lm10a 137
PROger (Blue, Castle, Caitlin, Labeta) def mals (Red, Rampart, Mephala, Mephala) Nostalgia 211
Benis_xDD (Red, Fortress, Bron, Kairi) def mals (Blue, Rampart, Mephala, Mephala) Nostalgia 146
PROger (Red, Castle, Caitlin, Brissa) def Piterius (Blue, Conflux, Pasis, Grindan) Nostalgia 132
TK_Fred (Red, Dungeon, Lorelei, Damacon) def Benis_xDD (Blue, Fortress, Bron, Vistan) 6lm10a 147
Benis_xDD (Red, Fortress, Bron, Izra) def TK_Fred (Blue, Dungeon, Lorelei, Gird) Boomerang 145
Piterius (Blue, Conflux, Pasis, Kairi) def mals (Red, Rampart, Mephala, Tazar) 6lm10a 246
Piterius (Blue, Conflux, Pasis, Labeta) def Benis_xDD (Red, Fortress, Bron, Tazar) Nostalgia 146
mals (Red, Rampart, Mephala, Gundula) def PROger (Blue, Castle, Caitlin, Luna) Wheel 132
PROger (Red, Castle, Caitlin, Thorgrim) def TK_Fred (Blue, Dungeon, Lorelei, Tiraxor) Jebus Cross 121
TK_Fred (Red, Dungeon, Lorelei, Alamar) def PROger (Blue, Castle, Caitlin, Labeta) Boomerang 131
mals (Blue, Rampart, Mephala, Nila) def Piterius (Red, Conflux, Pasis, Moner) Nostalgia 213
TK_Fred (Blue, Dungeon, Lorelei, Izra) def mals (Red, Rampart, Mephala, Mephala) 6lm10a 236
TK_Fred (Red, Dungeon, Lorelei, Tazar) lose mals (Blue, Rampart, Mephala, Mephala) Boomerang 134
PROger (Blue, Castle, Caitlin, Grindan) def Piterius (Red, Conflux, Pasis, Labeta) Boomerang 134

5)
Freestyler (Red, Castle, Orrin, Andra) def o1dboy79 (Blue, Fortress, Vistan, Luna) Jebus Cross 131
Freestyler (Blue, Castle, Orrin, Grindan) def Turkish (Red, Tower, Nila, Nila) 6lm10a 212
60pW (Blue, Rampart, Yanova, Kairi) def o1dboy79 (Red, Fortress, Vistan, Gunnar) 6lm10a 211
60pW (Blue, Rampart, Yanova, Kairi) def o1dboy79 (Red, Fortress, Vistan, Shakti) 6lm10a 136
60pW (Blue, Rampart, Yanova, Dessa) def Freestyler (Red, Castle, Orrin, Vokial) 6lm10a 145
60pW (Red, Rampart, Yanova, Luna) def Freestyler (Blue, Castle, Orrin, Valeska) Jebus Cross 123
o1dboy79 (Red, Fortress, Vistan, Vistan) def Court (Blue, Dungeon, Gunnar, Gunnar) 6lm10a 137
Turkish (Red, Tower, Nila, Nila) def 60pW (Blue, Rampart, Yanova, Brissa) 6lm10a 127
60pW (Blue, Rampart, Yanova, Nimbus) lose Court (Red, Dungeon, Gunnar, Gunnar) 6lm10a 141
60pW (Blue, Rampart, Yanova, Brissa) def Court (Red, Dungeon, Gunnar, Gunnar) Nostalgia 142
60pW (Blue, Rampart, Yanova, Saira) def Turkish (Red, Tower, Nila, Nila) 6lm10a 144
Team Results



Template Information

Attached is Diamond with mandatory roads from respawn. Since this version is not present by default upon installation, you will have to add it yourself.
Installation instructions: in the HotA_RMGTemplates folder, create a folder "Diamond (roads)" and copy the attached rmg.txt file there

Diamond (roads). All roads from respawn are mandatory
Players cross out one of the remaining eight castles that will not participate in the game, starting with the red player. The other six castles go to computers in any sequence. All starting castles must be different.

Boomerang. Roads for all connections are mandatory
Computer selection is as in Mini-Nostalgia:
Castles for computers are chosen by players one by one from the list of remaining castles, starting with the blue player. All starting castles must be different.

Nostalgia. Roads for all connections are mandatory
Computer selection is as in Mini-Nostalgia:
Castles for computers are chosen by players one by one from the list of remaining castles, starting with the blue player. All starting castles must be different.

6lm10a. Mandatory roads: both from respawn and from the intersection to the home computer via 3k (brown and green). Roads to the very center from brown, green, and from zones with villages adjacent to home respawns are forbidden

You can study the schemes in more detail using "RMG Template Editor", located in the game folder. Run it and use it to open the text files of the templates you are interested in, located in the HotA_RMGTemplates folder.
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In reply to Wicc
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8 years ago
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Please register me for the tournament.
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8 years ago
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Please register me for the tournament.
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8 years ago
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Please register me for the tournament. It's a pity that I can't gather my former army anymore. Almost all my warriors have suddenly reached the rank of captain, which, by the way, is a good sign!
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8 years ago
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Please register me for the tournament. ICQ (686193013)
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8 years ago
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Please register me for the tournament.
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8 years ago
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Please register me for the tournament.
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8 years ago
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Please register me for the tournament. Wicc, could you please correct the nickname in the first post? It's visually unpleasant.
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8 years ago
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Will there be Bastards?
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8 years ago
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Al Feyn
Will there be bastards?
Want to create a bastard? :)
In reply to Wicc
8 years ago
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Wicc
Want to make a bastard a hero? :)
I'm all for anything that enhances the tournament's style. In Game of Thrones (the original source), one bastard even threatens to become the main hero.
Our first season here confirmed that as well. Mike just needed a little bit more to become MVP.

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