Auto-translated
Apologies in advance if I created this thread in the wrong section—please move it where necessary. But I couldn't find a more suitable one.
The question is as follows: we often play Heroes 3, HotA. Jebus Cross template, and I would like to put together my own version where I could fix the things that seem incorrect to us. Example:
- change the rounding of slow. i.e., currently speed 11 becomes 5. That is, it rounds down. Make it round up: 11 -> 6
- Decrease the cost of upgrading titans
- make GM2 a mandatory building for angels
- increase stats for devils
- change the percentage for the "Resistance" skill (magic protection) to 10/20/30
- so that specialization in logistics/defense/attack skills gives 2% instead of 5%
- so that efreets do not ignore magic protection/sphere (meaning fire shield)
And so on... there are a number of points that aren't particularly complex at first glance, but which would significantly improve the gameplay
What tools are the easiest to use for this? Please point me to a link with examples. Or write how this can be done
Thanks!
The question is as follows: we often play Heroes 3, HotA. Jebus Cross template, and I would like to put together my own version where I could fix the things that seem incorrect to us. Example:
- change the rounding of slow. i.e., currently speed 11 becomes 5. That is, it rounds down. Make it round up: 11 -> 6
- Decrease the cost of upgrading titans
- make GM2 a mandatory building for angels
- increase stats for devils
- change the percentage for the "Resistance" skill (magic protection) to 10/20/30
- so that specialization in logistics/defense/attack skills gives 2% instead of 5%
- so that efreets do not ignore magic protection/sphere (meaning fire shield)
And so on... there are a number of points that aren't particularly complex at first glance, but which would significantly improve the gameplay
What tools are the easiest to use for this? Please point me to a link with examples. Or write how this can be done
Thanks!