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I haven't really thought about what new spells I would like to see, but a few new ones have come to mind.
These are spells that affect combat, increasing the stats of creatures (friendly ones) and decreasing them (enemy ones) (such as: health, defense, attack, adding/reducing mana, luck, etc.). All of them, except for adding/reducing mana, would last for 3 turns and cost between 10 and 20-30 mana.:rolleyes:
These are spells that affect combat, increasing the stats of creatures (friendly ones) and decreasing them (enemy ones) (such as: health, defense, attack, adding/reducing mana, luck, etc.). All of them, except for adding/reducing mana, would last for 3 turns and cost between 10 and 20-30 mana.:rolleyes:
