Skip to content

Posts from Why aren't the bonus skill points being added?

No ratings yet — be the first to rate!
Auto-translated
Here's a question. I've played with characters that enhance specific creatures based on their level multiple times, and I only recently decided to investigate how this works. I found that, for example, a dendroid soldier upgraded to level 10 (+ bonuses for this to attack, defense, etc.) in the army of a hero who makes such dendroids even stronger, only receives skill bonuses based on its own level. The additional +8 attack, +8 defense, and damage that the hero provides are not taken into account by the game. At least, this was evident through simple calculations.
Is this a bug, or is there something in the WOG settings that needs to be enabled correctly?
P.S. Health is calculated correctly (bonus for creature level + bonus for hero level).
User Avatar
Auto-translated
It doesn't quite work that way. The bonus is added to the creatures that are higher in the hierarchy. If it's based on the army's experience, then it applies to them; if it's based on the creature specialist, then it applies to that specialist. But not both at the same time. There's nothing that can be done about this because the modding community is more interested in the visual appearance of various things, animations, and other insignificant stuff that doesn't really add much value, like last year's snow. Unfortunately, no one wants to focus on improving the Heroes of Might and Magic options, refining the gameplay balance based on the realities of Heroes of Might and Magic, and removing the idiotic quantitative limitations of the original game in both the game and the map editor.
Вдруг, откуда ни возьмись, ниоткуда не взялось.

Музыкальное оформление.

Statistics

Welcome our newest member: Emil