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Name: Stormy Donbass
Map name: Donbass
Two-level map: yes
Number of players: 1+3
Size: XL
Difficulty level: chosen by the player (default - Normal)
Map author: melanipp
Map description: 1st (simplified) version (without the participation of NATO troops),
1 player against 3 AI opponents.
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1 file attached • Total size: 62.9 KB
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It would be nice if the map was filled with forests and mines, and if we knew what the creator was thinking when they made it.
In reply to tr[NEC]yo
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tr[NEC]yo
At least they could have filled the map with forests and mines, and considered what they were doing when creating it.
https://www.youtube.com/watch?v=I0JfNHcWZkA&feature=youtu.be&t=58m20s
Napoleon probably wouldn't have liked "...Moscow, burned by fire"
that's why he fled, a miserable commander, an aesthete :D
"Here, the birds don't sing, the trees don't grow.
And only we, shoulder to shoulder, grow into the earth here"
I wonder, did Marshal Zhukov have a beautiful map, or not?


this isn't the "Tretyakov Gallery"!
Maps are not created to be admired, but to be played!
in terms of practicality, do you need these mines and forests???
in my opinion, I haven't deprived anyone of resources
for Donbass, the mines are located where humanitarian aid comes from.
and in order for this aid to reach its destination, as they say, "the border needs to be blurred".
everything is logical here.
In reply to melanipp
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melanipp

Maps are not created to be admired, but to be played!
I disagree; the first thing that catches the eye is how well the map is made, and only then comes the gameplay.
In reply to tr[NEC]yo
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tr[NEC]yo
I disagree. The first thing that catches the eye is how the map is designed, and only then the gameplay.
That's true. Arctic snow in the south of Russia and southern Europe doesn't make you want to go there. And the lifeless, rocky-sandy terrain in the rest of the area also doesn't make you want to conquer and develop it – you won't get any experience, and you won't get any resources... What's the point of fighting? In that case, it's better to put all this into the "S" key to avoid wasting time on empty crossings, but definitely not in the "HL".
However, the description of the events is good, it's just a shame that it's too short.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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Judging by the map's content and description, it seems it was created during breaks between gameplay sessions.
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I agree that the map was created “in a hurry.”
After all, I can’t spend my whole life drawing just one map; I have other plans.
As for experience, it is gained in battle.
And you need to capture not snow, but cities (they are even too close to each other on Hard difficulty).
The obstacles were created specifically so that the computer would fight, and not travel to other lands.
After all, the war is taking place in the Donbas region, and not in southern Europe.
(Southern Europe is “reserved” for NATO bases).
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I wonder what a simplified version with NATO troops would look like.
In reply to tr[NEC]yo
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tr[NEC]yo
I wonder what a lighter version with NATO troops would look like.
I'm afraid of jinxing it :smile24:
but it's not hard to guess:
three naval bases on the Black Sea, and lots and lots of snow :D
and what, can't they manage without NATO?

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