Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Good day. I don't know if this question has been raised before and whether an answer has been found... The point is this: everyone knows that in Heroes of Might and Magic, captains exist and they can shoot. Is it possible to disable shooting or how to use a regular attack if the captain has still learned the shooting skill? Shooting results in the loss of many bonuses!
Right-click on the defense button in the corner, and in the menu that appears, select "melee" (figure out the meaning based on the context), press OK, and they will attack with their hands. Similarly, for any ranged units, and also for creatures that return to their original position after attacking (like harpies), you can select the option to stay in place after the attack in the same menu. Just remember that this mode remains active, and you need to switch back to another mode when you need different behavior; it doesn't reset automatically.