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Mafia 62. The Witcher
It all started with an attack on Kaer Morhen by a daring gang led by hired killers and an exiled sorcerer. Their goal was witcher mutagens, and they managed to trick us. We split up and set out in search of the thieves. Given my past merits before King Foltest, everyone agreed that I should go to Vizima and start searching there. Triss volunteered to provide support. If only I had known what would come of it...
About the game:
The events of the game The Witcher are taken as a basis. In terms of template, this is a "town-mafia1-mafia2" confrontation. Initially, the town has 5 players (status "Good"), and each mafia has 2 players (status "Evil"). The remaining players have a "Neutral" status, and it is unknown which side they take. During the role distribution, 2 more players from among the neutrals are added to each mafia. They are randomly added; roles retain their characteristics, receive additional ND ("Murder"), and, if necessary, their weapon status changes to "armed." Players with neutral status who did not join the mafias play for the town.
Victory conditions:
- The Town wins if both mafias and maniacs (if any) are eliminated.
- Each Mafia wins if two other sides and maniacs (if any) are eliminated.
- Maniacs win if all other sides are eliminated.
Game rules:
• Nights last about 24 hours. The sooner all night actions are submitted to the GM, the faster dawn will come. During the night, you can write in the topic, but investigations are prohibited.
• Day lasts exactly 24 hours. In rare cases, the day may end earlier or later.
• To vote for someone's conviction, you must write in your message: “convict @username@”. - red font is required. If you do not vote in color, the vote will not be counted. Exception: if it is impossible to highlight the font, then next to the vote in large bold letters, you need to indicate the color of the vote (example: convict user RED). A vote without a minimum justification will also not be counted. If a player does not vote during the day, after the time limit expires, he is considered to have voted against himself (this rule does not apply if the player votes and withdraws his vote). If a player does not vote twice in a row, a modkill or replacement is possible. If a player warns in advance about his absence, the situation is agreed with the GM individually. These rules do not apply to intimidated townspeople. Intimidated townspeople are displayed.
• You can vote NNV
• The player who receives the most votes is convicted. Conviction may occur earlier only if the decision is unanimous. If several players receive the same number of votes or most votes were cast for NNV, the day ends without execution.
• Double voting is reflected in the results of the vote and only if it relates to the majority.
• The Mafia makes decisions collegially about whom to kill and whom to send on an assignment. If one of the members of the mafia is offline, the other participants can make a decision without him, but they do not have the right to send him on an assignment or use any other of his ND without his consent.
• The Mafia can perform a maximum of two actions per night, but no more than one murder.
• The Killer can place 1 additional clue at the crime scene. It must point to him and be original (i.e., you don't need to leave clues from the category "for the super-observant"). As for the complexity of these clues, there is quite a lot of freedom here, but the GM still reserves the right to reject a specific clue, with or without explanation.
• Hints about killers are given in summaries based on user profiles (nickname, avatar, signature, etc.). If the murder was unsuccessful, the killer will find out about this, but he will not know why it was unsuccessful. No clues are given for unsuccessful murders, except those that the killer himself declares. There is also a hint of the role of the deceased in the summaries. Hints about the role of the killer are always given.
• When there are 10 players or less left in the game, hints about the roles of the killed, their killers, and executed players are NOT given.
• The following are NOT displayed:
1) checks
2) failed block (if the target cannot be blocked or if the target did not use ND)
3) non-killing defenses
4) failed redirection (if the target that they tried to redirect did not go at night)
5) failed healing (except for Shani's ineffective healing of Geralt if he was being targeted and she could not heal him)
• The following ARE displayed:
1) Successful kill
2) Defense (defending ND)
3) Successful healing
4) Successful block
5) Successful redirection (the fact of redirection itself, without indicating targets)
6) Loss of voice
7) Surveillance
• You cannot apply your ND to the same target two nights in a row. Exception: murder.
• You can apply your ND to yourself. Exception: block and murder.
• The game is played without notes.
• During the game, it is strictly forbidden to change nicknames, avatars, signatures, and personal information. Therefore, update your profile in advance.
• It is allowed to discuss the game outside this topic (i.e., in private messages, ICQ, etc.) only if you have a role that allows it.
• Immunity on the first night means only that no direct shot can be directed at the owner during the first night. But immunity does not save from killing defense, and if the shot was redirected to someone with immunity.
• As soon as news about your death/conviction has been written, you are gone. You do not participate in the game. Stop writing. However, watching what is happening is not prohibited.
• Do not edit your posts. Try to write correctly right away.
• If you have the right to perform a nightly action, do so before the end of the night phase and the beginning of the day phase (send NDs to me via PM). I will not wait. If you don't успеете – alas...
• From time to time, I will try to display the total count of votes for each player in the current game day. Of course, this is important. For me and for you. Players are also allowed to keep track of the vote count.
• If you have questions about the rules or something is unclear, please contact me on ICQ 386111321, Skype - zybr_vampire, but before the start of the first day.
• It is permissible to directly reveal your role and the role of another player, as well as make direct hints about your role or others'. At the same time, it is forbidden to provide screenshots of receiving roles, logs of correspondence, etc., as evidence. (Violation of this item will be punished most severely.)
• It is forbidden to put pressure on a player by offering him a bet, an argument, or a solemn promise. Example: "If I am peaceful, then after the game you owe me 5 BD." (Violation of this item will be punished most severely.)
• Violation of the rules and being offline will result in a warning, a colorful modkill without revealing the role, or even defeat for the side or early termination of the game. If you signed up, play according to the rules and be active.
• Non-participants in the Mafia are prohibited from commenting on what is happening until the end of the game.
• And most importantly. This is just a game, after all. The main thing is that you have fun.
To contact the GM: icq 386111321, skype - zybr_vampire


















