Tavern
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Sakuramoria
A training mannequin used for skill testing and combat practice. It allows newcomers to score points and refine their abilities through repetitive exercises.
3
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Hero
Sakuramoria
A gathering of Academy students at a picnic, featuring three newcomers from Aeolia, Emeraldia, and Sangvinaria alongside a group of older students.
17
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Hero
Sakuramoria
A collection of character profiles featuring Elliot Kent, Risha, and James Cherry, detailing their combat statistics, equipment, and special abilities.
Tavern
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Sakuramoria
A narrative entry regarding Alidum Sirabe, a two-meter-tall demon student from Eolia. The text describes his introduction to a group of students at a sports complex.
3
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Artwork
Sakuramoria
Sakuramoria is a location where a diverse group of individuals, including organizers and newcomers, gather for meetings.
Tavern
Artwork
Sakuramoria
A narrative account detailing the arrival and room assignments of various students at the Sakuramoria dormitory. It describes the living arrangements and interpersonal connections of several characters.
7
Tavern
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Sakuramoria
A package sent from the academy to a student following their successful exam and medical commission. It contains an academy uniform for daily use, a congratulatory letter, and a grade book.
Tavern
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Sakuramoria
Sakuramoria is a vast forest bordering several nations, serving as a habitat for diverse monsters and unusual flora. It was historically established as a refuge for persecuted wizards.
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Other
Sakuramoria
Anarchic island territory inhabited by green-haired exiles. This location provides a character ability to skip a turn to save up to 50 units of initiative for later use.
Tavern
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Sakuramoria
Seline is a territory of the Order of Seven Virtues, governed by Grand Master Pietas. It features seven distinct character origins that provide various bonuses to attributes, skills, and gameplay mechanics.
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Other
Sakuramoria
Sakuramoria is a monarchical state characterized by a historical inclination toward warfare. Its social structure lacks a formal nobility and is defined by specific ethical principles regarding labor, morality, and science.
Tavern
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Sakuramoria
An item providing a random negative effect on each attack, such as poison, paralysis, or wound. It increases damage by 25% for every negative effect on the enemy and grants 50% higher resistance to negative effects.
Tavern
Map preview
Sakuramoria
Kermia is an absolute theocratic monarchy and a vital continental center for commerce and banking. It serves as the homeland of Avaritia and the birthplace of the Lafrenia monetary system.
Tavern
Map preview
Sakuramoria
Elizion is an absolute theocratic monarchy ruled by the Matrona and the Septem organization. Its regions offer various bonuses, such as reduced skill costs, increased scholarship, or unique character creation abilities.
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Other
Sakuramoria
A single-party parliamentary republic under the Tasso family dynasty. This nation features a strong economy and high prosperity, though citizens face limited political freedoms.
Tavern
Adventure map
Sakuramoria
A narrative entry regarding a large gathering in the city of Flimm, suggesting a possible local celebration or event occurring in the world of Arandor.
Tavern
Adventure map
Sakuramoria
A shop located at the threshold of Despair, managed by a mysterious female proprietor. It serves as a meeting point for various groups and offers various goods for purchase.
Tavern
Artwork
Sakuramoria
A brief interaction involving Duke, Waylis, and Toad as they meet outside Duke's room.
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Hero
Sakuramoria
A list of various weapons available at a store, including melee blades, maces, and ranged firearms. Items feature diverse stats such as damage, poison effects, and specialized combat bonuses.
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Other
Sakuramoria
An upscale cafeteria located within an academy that features a high-end restaurant atmosphere and professional service.
Tavern
Mod showcase
Sakuramoria
A collection of various items and trinkets available at the Eolia Beauties shop. The inventory includes magical figurines, a trading guild ring, and a diary that grants experience based on character encounters.
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Other
Sakuramoria
A decoration shop in the Rainbow area offering various furniture and items. Available goods include equipment for stat boosts, experience modifiers, and discounts on skill learning.
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Other
Sakuramoria
A narrative snippet featuring a conversation between characters Chloe and a group of girls. The text describes their decision to visit a city to escape the heat and avoid traveling alone.
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Other
Sakuramoria
An exchange point located in a small room where students can sell their belongings and purchase items from others at set prices.
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Other
Sakuramoria
A self-portrait artwork available for 100 coins. It provides a +1 Defense bonus for each season to the purchaser.
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Other
Sakuramoria
Sakuramoria is a region mentioned in the context of neighboring nations. The text details Sanguinaria, a trade-oriented kingdom with red-gold haired inhabitants, and the Yasha, a society of warrior women.
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Other
Sakuramoria
Sakuramoria is a spiritual monarchy covering 106,921 km², governed by a Kami chosen through the ability to control the azure flame. Its history stems from the unification of the warrior Ao clans to defend against foreign invaders.
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Other
Sakuramoria
A weapon used by Varya that assists in combat against invisible opponents. The item helps the wielder maintain focus and composure during battle.
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Other
Sakuramoria
A dialogue between students in Arandor involving Vale, Shera, and Ignatius Warlong. The text explores themes of academic achievement, magical potential, and personal character traits.
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Other
Sakuramoria
A list of character-specific weapons associated with various names, including axes, bows, swords, and pistols. The entries pair specific weapon types with individual characters.
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Other
Sakuramoria
A Roman-style sword chosen by a student who believes it is a classic weapon for protagonists.
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Other
Sakuramoria
A large firearm issued to recruits, measuring nearly half the height of the user.
4
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Other
Sakuramoria
A narrative excerpt depicting a student assembly where Nira addresses her peers regarding academic performance and gender distribution in top exam results.
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Other
Sakuramoria
A narrative fragment describing a student's frustration with exam results and her departure to an auditorium for a ceremony.
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Other
Sakuramoria
A list of student rankings from the Levizia Starlit National Academy in Alma. It details scores, scholarships, experience modifiers, and class bonuses for thirty-one students.
10
Tavern
Hero
Sakuramoria
A character build featuring the Duelist and Resistance abilities, utilizing a Silver Claymore and Silver Armor. It provides significant bonuses to one-on-one combat and reduces damage from ranged attacks.
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Other
Sakuramoria
Sakuramoria is a character profile featuring Buddleya, a former circus acrobat. The entry details her introduction to new neighbors and her transition from performing to pursuing an education.
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Other
Sakuramoria
A narrative fragment detailing an encounter in Room 205. It features a dialogue regarding a mysterious girl and a misunderstanding about room occupancy.
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Other
Sakuramoria
A narrative excerpt detailing an introduction between neighbors in a residential setting. The text follows characters from rooms 302 and 303 during a brief social encounter.
Tavern
Artwork
Sakuramoria
A narrative excerpt describing Varya's arrival at an academy dormitory and her brief encounter with a giant classmate. The text focuses on her observations of the academy's interior and the physical scale of the students.
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Other
Sakuramoria
A narrative excerpt featuring a brief encounter between a young man and a character named Leila in a men's dormitory.
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Other
Sakuramoria
A narrative excerpt describing a student's arrival at a dormitory. The scene features an encounter in room 402 with a masked young man during the move-in period.
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Other
Sakuramoria
A narrative snippet featuring a dialogue between students in a dormitory setting. The text touches upon topics of curses, training advice, and social interactions within the academy.
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Other
Sakuramoria
A dormitory room located near the entrance of the building. It is occupied by a resident focused on physical health and fitness.
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Hero
Sakuramoria
A narrative entry describing Nira's arrival at room 405 on the fourth floor. The text details her movement toward the threshold to meet her future roommate.
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Artwork
Sakuramoria
A location within the courtyard where students engage in routine sword practice. The area is characterized by the sounds of battle cries and training exercises.
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Other
Sakuramoria
A narrative fragment detailing the initial encounter between Futaba and a newcomer named Stella. The text describes Stella's uninvited arrival at Futaba's home and their introduction.
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Other
Sakuramoria
A narrative excerpt detailing Varya's arrival at her new residence and her unexpected encounter with a roommate. The text describes her initial distraction and subsequent startled reaction upon discovering she is not alone.