2
Heroes V
Hero
NHF – new heroes for Heroes V 3.1.
A discussion regarding new heroes for Heroes V 3.1, focusing on specific ability mechanics, damage calculations for area-of-effect orbs, and the frequency of light and dark spell acquisition from the Mage Guild.
Heroes V
Hero
NHF – new heroes for Heroes V 3.1.
A collection of new hero characters designed for the Heroes of Might & Magic V version 3.1 update.
Heroes V
Hero
Mod requests (orders).
A request to replace a hero's armor model with Orlando's armor while maintaining the player's specific color scheme.
2
Tavern
Other
Photos (of UFOs)
Photographs depicting unidentified flying objects. These images serve as evidence of extraterrestrial presence and potential alien life among humans.
3
Heroes V
Interface
ASW – Alternative hero leveling.
A modification for the Academics faction that enhances or modifies existing hero perks. The update includes several new perks to expand hero progression options.
Heroes V
Hero
ASW – Alternative hero leveling.
A defensive hero build featuring three distinct skill branches. The progression includes magic resistance, passive abilities, and a selection of semi-active and active skills.
8
Heroes V
Mod showcase
ASW – Alternative hero leveling.
This mod provides alternative hero skill progression systems for the game. It offers various ways to develop hero abilities beyond the standard mechanics.
Heroes V
Hero
ASW – Alternative hero leveling.
An alternative hero progression system that allows for the vehicle upgrade mechanic. This system enables the enhancement of units like catapults using specific artifacts such as the Ring of Machines.
Heroes V
Mod showcase
ASW – Alternative hero leveling.
Discussion regarding the ASW mod's hero skill tree redesign. The text covers proposals for decoupling skill dependencies, rebalancing ballista upgrades, and restructuring racial skills to simplify progression.
3
Heroes V
Mod showcase
ASW – Alternative hero leveling.
The provided text is an example placeholder for the Alternative Hero Skill Progression (ASW) mod, which modifies how heroes gain abilities and skills.
Heroes V
Town
NTBF – New buildings for the towns in Tribes of the East 3.1.
Proposed new structures for Inferno, Necropolis, and Dungeon cities in TotE 3.1. These include buildings that grant hero experience, improve ghost stats, or restore mana.
Heroes V
Editor
Current questions and answers regarding the map editor.
A collection of community questions and answers regarding the map editor. It includes technical details such as how to identify specific hero skills within the editor interface.
2
Tavern
Other
Academy of Sciences of Heroesland
An upgraded tandem version of a transport mode designed to address the future depletion of energy resources. This concept builds upon previous proposals to provide a more sustainable method of travel.
Tavern
Other
Academy of Sciences of Heroesland
An educational institution in Heroesland focused on advanced transportation technologies and future scientific developments.
Heroes V
Map preview
Urghash’s Crown
Среднеразмерная многопользовательская карта для двух игроков в подземелье. Цель сражения заключается в поиске древнего артефакта или уничтожении противника.
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Heroes V
Other
Scripts
A discussion regarding technical issues with script execution and version compatibility. The user notes that version 1.6 functions correctly upon installation.
Town Hall
Other
Amazing features when editing a message.
A technical report regarding errors encountered when attempting to edit forum posts. The issue involves blank pages during editing and character limit restrictions.
2
Heroes V
Editor
Menu creation.
A guide on how to create custom menus by switching the editor to advanced mode. The instructions are provided through a series of screenshots.
Heroes V
Battle
Elf (Wing) & Orc (Krag)
A tactical analysis of a battle between Elf (Wing) and Orc (Krag) units. The text evaluates skill builds, including Defense, Education, and Antimagic, while discussing combat efficiency and leveling strategies.
6
Tavern
Artwork
Other "Factions".
A collection of visual logic puzzles based on mathematical associations. These images use symbolic operators to challenge players to determine the final result of a sequence.
9
Tavern
Other
Other "Factions".
A collection of visual puzzles based on associative logic. Players must combine two images to form a concept that serves as the basis for a sequence of comparisons.
Heroes V
Editor
Current questions and answers regarding the map editor.
A troubleshooting guide addressing common map editor errors. It provides solutions for missing assets, file path issues, and version compatibility problems.
Heroes V
Editor
Scripts
A Russian-language editor for managing game scripts. It includes tools for canceling conditions and adjusting player-specific parameters within the script tree.
Heroes V
Other
Scripts
A discussion regarding the difficulty of navigating and finding specific information within various script guides and PDF documentation.
Tavern
Other
Color Arandor!
A community discussion thread regarding the lack of image editing tools like Photoshop for modifying Arandor-related assets.
Tavern
Other
Other "Factions".
A collection of various associations and logical connections used to solve puzzles or identify specific patterns within the game mechanics.
Tavern
Other
Other "Factions".
A collection of riddles and visual puzzles designed to identify specific rocket names and enterprise locations through image analysis and keyword association.
Tavern
Other
Other "Factions".
A collection of visual associations and imagery similar to previous entries. These assets are intended to serve specific thematic purposes within the library.
Tavern
Other
Other "Factions".
A collection of various image associations used to clarify complex visual relationships. It includes links to similar associations, such as the Next association.
2
Tavern
Other
Other "Factions".
A collection of word association puzzles and riddles designed for players. These hints require logical connections to identify specific game elements or terms.
Tavern
Other
Other "Factions".
A collection of indirect hints and cryptic clues intended to assist in solving puzzles or identifying specific game elements through associative reasoning.
Tavern
Other
Other "Factions".
A collection of various associative images and hints provided by users. The set includes diverse visual references intended to spark connections between different themes.
3
Tavern
Other
Other "Factions".
A collection of miscellaneous associations and miscellaneous connections related to the game's lore or mechanics. This entry serves as a repository for various non-categorized thematic links.
Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion thread regarding map editor settings, specifically focusing on the technical difficulties of binding specific factions to secondary castles.
Heroes V
Map preview
I challenge you!
A 2-player multiplayer duel map for version 3.1 featuring scripted structures. It includes specialized towers for hero leveling, resource growth, and artifact rewards, alongside color-coded barriers that unlock upon capturing the central road.
4
Heroes V
Map preview
"Last Stand" New
A discussion regarding map design and technical optimization for the KioM series. The text covers landscape aesthetics, object density to prevent lag, and manual monster rotation settings.
Heroes V
Town
Outcast
Файл сохранения для версии 0.4 (lite), используемый для проверки работоспособности игрового процесса и интерфейса при входе в города.
Heroes V
Map preview
Resilience
Single-player tiny map for Heroes of Might & Magic version 3.1. Players must defend a city against invaders for 120 days on a map featuring a non-functional dungeon.
Heroes V
Map preview
Hand of Fate. Part 3: Ascension
A single-player medium-sized dungeon map created by Dyrman for game version 3.1. The scenario requires players to complete a central objective within the lands of Voshogdenie.
Heroes V
Map preview
Outcast
Огромная однопользовательская карта для версии 3.1, действие которой происходит в Подземелье. Игроку предстоит решать головоломки, чтобы освободить персонажа Каспара и совершить побег.
Heroes V
Map preview
Island of Wealth
Мультиплеерная карта для двух игроков крошечного размера. Сценарий предполагает противостояние двух героев за контроль над островом сокровищ.
Heroes V
Map preview
Hand of Fate. Part 2: Despair
A large two-level singleplayer map for Heroes of Might and Magic III version 3.1. Designed for two players, the scenario follows the story of Howard, a character undergoing a slow transformation into a Necromancer.
Heroes V
Adventure map
Hand of Fate. Part 1: On the March
Обсуждение прохождения первой части карты «Рука судьбы». Игроки делятся опытом поиска артефактов, тактикой прокачки магии тьмы и советами по расположению ключевых объектов.
Heroes V
Map preview
Hand of Fate. Part 1: On the March
A medium-sized, two-level singleplayer map for two players. Set in the Wolf Kingdom, players must hunt bandits in the western mountains while navigating the influence of autonomous monks. Requires game version 3.1.
2
Heroes V
Map preview
Journey
Two-level scenario map for version 3.1. This 176x176 map features quests, puzzles, and difficult opponents, allowing players to choose any race.
Heroes V
Map preview
Duel in Paradise
A custom map designed for ease of resource capture. It features a large number of peasants and dragons for experience farming, along with chests that can be adjusted for higher rewards.
Heroes V
Map preview
Absolute power.
Huge multiplayer map for 8 players designed for strategic combat. Each player starts with a specific race, though city placement remains flexible across the 216x216 terrain.
Heroes V
Map preview
Absolute faith.
Huge 4-player multiplayer map for game version 3.1. This 216x216 map features a 3 vs. 1 scenario where three kingdoms crusade against a Necromancer faction.